With me...: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
 
(19 intermediate revisions by 5 users not shown)
Line 1: Line 1:
''Not to be confused with another Sota Fujimori song in beatmaniaIIDX, [[with you...]].''
''Not to be confused with another Sota Fujimori song in beatmania IIDX, [[with you...]].''


=with me...=
= with me... =


==Song Information==
== Song Information ==
Artist: [[Sota Fujimori]] feat. [[Cyborg Akemi|Kemy]]<br>
Artist: Sota Fujimori feat.Kemy<br>
Composition/Arrangement: [[Sota Fujimori]]<br>
Lyrics: Cookie Girl<br>
Vocals: [[cyborg AKEMI|Kemy]]<br>
BPM: 144<br>
BPM: 144<br>
Genre: Electro<br>
Length: 2:00<br>
VJ: [[Welz Animation Studios|Tomo-MIX (WelzAnimationStudios Co., Ltd.)]]<br>
Genre: ELECTRO<br>
First Appeared On: [[AC SIRIUS]]<br>
Movie: [[Welz Animation Studios|Tomo-MIX (WelzAnimationStudios Co., Ltd.)]]<br>
Length: 2:00 (game), 2:10 (OST)<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
Other Music Game Appearances: None.


==Lyrics==
== Lyrics ==
None yet.


Unknown.
== Song Connections / Remixes ==
* An extended version of with me..., titled ''with me... -Extended Mix-'', appears on Sota Fujimori's second album, [[SYNTHESIZED2]].


==Song Connections/Remixes==
== Trivia ==
 
* with me... marks cyborg AKEMI's final appearance in BEMANI.
* An extended mix appears on Sota Fujimori's album, ''SYNTHESIZED2''.
* with me... is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
 
* Despite being removed from the arcades in [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], with me... is present in [[CS INFINITAS|beatmania IIDX INFINITAS]].
==Trivia==
 
None
 
==Song Production Information==


== Song Production Information ==
=== Sota Fujimori ===
"Come to the present world."  I wanted to cover another dimension of music that I haven't explored yet.<br>
"Come to the present world."  I wanted to cover another dimension of music that I haven't explored yet.<br>
I invite you to try this new song out in the selection screen.<br>
I invite you to try this new song out in the selection screen.<br>
The song features the familiar voice of Kemy from [[We Can Change]], but with a more futuristic voice.
The song features the familiar voice of Kemy from [[We Can Change]], but with a more futuristic voice.<br>
I thank you and hopefully will come with a new song.<br>
I thank you and hopefully will come with a new song.


==Video Production Information==
== Video Production Information ==
=== Tomo-MIX (WelzAnimationStudios Co., Ltd.) ===
Imagine seeing the daily world through stained glass.<br>
Imagine seeing the daily world through stained glass.<br>
All of the familiar things in the world would be transformed into something different.<br>
All of the familiar things in the world would be transformed into something different.<br>
We have only a finite amount of memory to remember things, and so we we scatter fragments around in our minds... periodically being reminded of them in dreams. <br>
We have only a finite amount of memory to remember things, and so we we scatter fragments around in our minds... periodically being reminded of them in dreams.


In the first part, I first imagined viewing the outside world through a stained glass door, envisioning it shaped and colored by the way of the glass.<br>
In the first part, I first imagined viewing the outside world through a stained glass door, envisioning it shaped and colored by the way of the glass.<br>
Whether the door was wood or iron, opening the door would allow us to see what the true environment was, seeing how different it was from the door.<br>
Whether the door was wood or iron, opening the door would allow us to see what the true environment was, seeing how different it was from the door.<br>
The keyword was "transparent".  Something that would not be etched in the mind, but rather as an afterimage that went along with the music. <br>
The keyword was "transparent".  Something that would not be etched in the mind, but rather as an afterimage that went along with the music.


For the second half of the movie, I went to a darker environment, and shifted the scene to nighttime with electric lights recoloring the scenes.<br>
For the second half of the movie, I went to a darker environment, and shifted the scene to nighttime with electric lights recoloring the scenes.<br>
The vivid and colorful lights dance across the screen, inviting you to a fantasy world.
The vivid and colorful lights dance across the screen, inviting you to a fantasy world.


==Difficulty & Notecounts==
== Difficulty & Notecounts ==
Beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br>
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
 
{{IIDX Chart Header|
{{IIDX Chart Notecounts|-|465|917|1277|-|470|902|1089|-}}
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;21 SPADA|-|5|8|10|-|5|8|9|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|8|10|-|5|8|9|-}}
}}


===Beatmania IIDX===
{{stub}}
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="150px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;"|Beginner
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|Another
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|465 || style="background:#eeee77;"|917 || style="background:#FB607F;"|1277 || style="background:#73C2FB;"|470 || style="background:#eeee77;"|902 || style="background:#FB607F;"|1089
|-
| IIDX 17 SIRIUS AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:Beatmania IIDX Cut Songs]]

Latest revision as of 01:14, 24 September 2022

Not to be confused with another Sota Fujimori song in beatmania IIDX, with you....

with me...

Song Information

Artist: Sota Fujimori feat.Kemy
Composition/Arrangement: Sota Fujimori
Lyrics: Cookie Girl
Vocals: Kemy
BPM: 144
Length: 2:00
Genre: ELECTRO
Movie: Tomo-MIX (WelzAnimationStudios Co., Ltd.)
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances: None.

Lyrics

None yet.

Song Connections / Remixes

  • An extended version of with me..., titled with me... -Extended Mix-, appears on Sota Fujimori's second album, SYNTHESIZED2.

Trivia

  • with me... marks cyborg AKEMI's final appearance in BEMANI.
  • with me... is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
  • Despite being removed from the arcades in beatmania IIDX 22 PENDUAL, with me... is present in beatmania IIDX INFINITAS.

Song Production Information

Sota Fujimori

"Come to the present world." I wanted to cover another dimension of music that I haven't explored yet.
I invite you to try this new song out in the selection screen.
The song features the familiar voice of Kemy from We Can Change, but with a more futuristic voice.
I thank you and hopefully will come with a new song.

Video Production Information

Tomo-MIX (WelzAnimationStudios Co., Ltd.)

Imagine seeing the daily world through stained glass.
All of the familiar things in the world would be transformed into something different.
We have only a finite amount of memory to remember things, and so we we scatter fragments around in our minds... periodically being reminded of them in dreams.

In the first part, I first imagined viewing the outside world through a stained glass door, envisioning it shaped and colored by the way of the glass.
Whether the door was wood or iron, opening the door would allow us to see what the true environment was, seeing how different it was from the door.
The keyword was "transparent". Something that would not be etched in the mind, but rather as an afterimage that went along with the music.

For the second half of the movie, I went to a darker environment, and shifted the scene to nighttime with electric lights recoloring the scenes.
The vivid and colorful lights dance across the screen, inviting you to a fantasy world.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 465 917 1277 - 470 902 1089 -
beatmania IIDX 17 SIRIUS→21 SPADA - 5 8 10 - 5 8 9 -
beatmania IIDX INFINITAS - 5 8 10 - 5 8 9 -
This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.