Chijou BGM: Difference between revisions

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(Created page with "= 地上BGM = == Song Information == Composition/Arrangement: Koji Kondo<br> BPM: 100<br> Length: 1:29<br> First Music Game Appearance: DanceDanceRevolution with MARIO<br> Other Music Game Appearances: None. == Lyrics == None. == Song Connections / Remixes == * A remix of 地上BGM, titled ヒア・ウィ・ゴー, appears as a playable song in DanceDanceRevolution with MARIO. * 地上BGM appears as part of Super Mario Brothers BGM me...")
 
 
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== Song Information ==
== Song Information ==
Composition/Arrangement: Koji Kondo<br>
Composition/Arrangement: Koji Kondo<br>
Album: スーパーマリオブラザーズ オリジナル・サウンドトラック (1986)<br>
BPM: 100<br>
BPM: 100<br>
Length: 1:29<br>
Length: 1:29<br>
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== Trivia ==
== Trivia ==
* 地上BGM is the ground theme from the 1985 video game ''Super Mario Bros.''.
* 地上BGM is the Ground Theme from the 1985 video game ''Super Mario Bros.''.
* 地上BGM is used as the credits theme of DanceDanceRevolution with MARIO; the song can only be played after clearing [[Wagahai wa boss de aru!|ワガハイはボスである!]] in Story Mode.
* 地上BGM is used as the credits theme of DanceDanceRevolution with MARIO; the song can only be played after clearing [[Wagahai wa boss de aru!|ワガハイはボスである!]] in Story Mode.
** The chart of 地上BGM that is played is one level higher than the selected Story Mode difficulty. While this means that its Easy chart is never seen, it can be found unused in the DanceDanceRevolution with MARIO data.
** The chart of 地上BGM that is played is one difficulty higher than the selected Story Mode difficulty. While this means that its Easy chart is never seen, it can be found unused in the DanceDanceRevolution with MARIO data.
* After clearing 地上BGM, the course clear tune from Super Mario Bros., ''コースクリア ファンファーレ'', is played. Internally, both are separate audio files.
* After clearing 地上BGM, the course clear tune from Super Mario Bros., ''コースクリア ファンファーレ'', is played. Internally, both are separate audio files.
* 地上BGM uses the ''Goombas'', ''Koopa Troopas'', and ''Bullet Bills'' gimmicks. All regular arrows also appear as Coins.
* 地上BGM uses the ''Goombas'', ''Koopa Troopas'', and ''Bullet Bills'' gimmicks. All regular arrows also appear as Coins.
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[[Category:Songs]]
[[Category:Songs]]
[[Category:DDR Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:DDR CS Exclusives]]
[[Category:DanceDanceRevolution CS Exclusives]]
[[Category:DanceDanceRevolution Licensed Songs]]

Latest revision as of 18:28, 11 May 2024

地上BGM

Song Information

Composition/Arrangement: Koji Kondo
Album: スーパーマリオブラザーズ オリジナル・サウンドトラック (1986)
BPM: 100
Length: 1:29
First Music Game Appearance: DanceDanceRevolution with MARIO
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

Trivia

  • 地上BGM is the Ground Theme from the 1985 video game Super Mario Bros..
  • 地上BGM is used as the credits theme of DanceDanceRevolution with MARIO; the song can only be played after clearing ワガハイはボスである! in Story Mode.
    • The chart of 地上BGM that is played is one difficulty higher than the selected Story Mode difficulty. While this means that its Easy chart is never seen, it can be found unused in the DanceDanceRevolution with MARIO data.
  • After clearing 地上BGM, the course clear tune from Super Mario Bros., コースクリア ファンファーレ, is played. Internally, both are separate audio files.
  • 地上BGM uses the Goombas, Koopa Troopas, and Bullet Bills gimmicks. All regular arrows also appear as Coins.

Song Production Information

None.

Difficulty & Notecounts

No difficulty ratings are available for DanceDanceRevolution with MARIO.

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 59 / 0 80 / 0 100 / 0 137 / 0 189 / 0 / 0 - / - - / - - / - - / - / -
DanceDanceRevolution with MARIO ⁑N/A N/A N/A N/A N/A - - - -

⁑ Denotes chart is unused and cannot be accessed through normal gameplay.