Talk:AC General Info: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
 
(→‎AC Dan thought: new section)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
It's quite clear (even without reading the text at the top) that this was written with IIDX RED in mind. Is there anything wrong with modifying sections to indicate which styles they apply to, and to add stuff that applies to earlier styles only? Example: I play an 8th AC around here, and the option selection before starting is somewhat different (the option selector is frozen on the screen, no button holding required, until START is pressed, then it proceeds to the standard Arcade Mode screen). --[[User:Thunderbird|Thunderbird]] 01:09, 11 Jan 2006 (EST)
It's quite clear (even without reading the text at the top) that this was written with IIDX RED in mind. Is there anything wrong with modifying sections to indicate which styles they apply to, and to add stuff that applies to earlier styles only? Example: I play an 8th AC around here, and the option selection before starting is somewhat different (the option selector is frozen on the screen, no button holding required, until START is pressed, then it proceeds to the standard Arcade Mode screen). --[[User:Thunderbird|Thunderbird]] 01:09, 11 Jan 2006 (EST)
== Extra Stage ==
Requesting that the requirements for Extra Stages in each style are listed here. I'd do it myself if I knew what they were...but they don't say in the corresponding style's Arcade page, so maybe add those in too?
== AC Dan thought ==
Do we know which AC style was the first one to require players to clear 8-dan in order to access the higher level courses? I think that's worth noting on the page for the AC style it occurred on. --[[User:Thunderbird|Thunderbird]] ([[User talk:Thunderbird|talk]]) 16:48, 28 May 2016 (UTC)

Latest revision as of 16:48, 28 May 2016

It's quite clear (even without reading the text at the top) that this was written with IIDX RED in mind. Is there anything wrong with modifying sections to indicate which styles they apply to, and to add stuff that applies to earlier styles only? Example: I play an 8th AC around here, and the option selection before starting is somewhat different (the option selector is frozen on the screen, no button holding required, until START is pressed, then it proceeds to the standard Arcade Mode screen). --Thunderbird 01:09, 11 Jan 2006 (EST)

Extra Stage

Requesting that the requirements for Extra Stages in each style are listed here. I'd do it myself if I knew what they were...but they don't say in the corresponding style's Arcade page, so maybe add those in too?

AC Dan thought

Do we know which AC style was the first one to require players to clear 8-dan in order to access the higher level courses? I think that's worth noting on the page for the AC style it occurred on. --Thunderbird (talk) 16:48, 28 May 2016 (UTC)