What is SOUND VOLTEX: Difference between revisions

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(Both BOOTH LEGACY OSTs had SDVX original, non-contest songs.)
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** Both soundtracks contain almost every KONAMI original song/remix from SOUND VOLTEX BOOTH.
** Both soundtracks contain almost every KONAMI original song/remix from SOUND VOLTEX BOOTH.


Original SOUND VOLTEX songs do not have soundtracks of their own, but may appear in soundtracks for multi-game BEMANI events.
Other original SOUND VOLTEX songs may appear in soundtracks for multi-game BEMANI events.


Recently, SOUND VOLTEX's sound direction has been increasingly focusing on KONAMI original songs made by the most popular FLOOR winners. SOUND VOLTEX also became the first BEMANI game series to have licensed BMS songs (BEMANI Simulation files), and with SOUND VOLTEX IV HEAVENLY HAVEN, it will also be getting songs from major doujin labels such as [[HARDCORE TANO*C]], [[S2TB Recording]], and ''C.H.S''.
Recently, SOUND VOLTEX's sound direction has been increasingly focusing on KONAMI original songs made by the most popular FLOOR winners. SOUND VOLTEX also became the first BEMANI game series to have licensed BMS songs (BEMANI Simulation files), and with SOUND VOLTEX IV HEAVENLY HAVEN, it will also be getting songs from major doujin labels such as [[HARDCORE TANO*C]], [[S2TB Recording]], and ''C.H.S''.
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These difficulties are equivalent to each other, and these charts are usually added to songs from previous versions, adding the respective games' new gimmicks to otherwise old and outdated songs.
These difficulties are equivalent to each other, and these charts are usually added to songs from previous versions, adding the respective games' new gimmicks to otherwise old and outdated songs.


Difficulty ranges from 1 (the easiest) to 20 (the hardest), since SOUND VOLTEX IV HEAVENLY HAVEN. Previously, it was 1 to 15 in BOOTH, and 1 to 16 in infinite infection and GRAVITY WARS.
Difficulty ranges from 1 (the easiest) to 20 (the hardest) since SOUND VOLTEX IV HEAVENLY HAVEN. Previously, it was 1 to 15 in BOOTH, and 1 to 16 in infinite infection and GRAVITY WARS.


Note that newly added songs (except for most original songs) have the NOVICE and ADVANCED charts always available by default. The other difficulty charts usually must be bought with BLOCKs. If not, they can be unlocked via BLASTER GATE, or through MISSIONs (in the case of GRAVITY WARS).
Note that newly added songs (except for most original songs) have the NOVICE and ADVANCED charts always available by default. The other difficulty charts usually must be bought with BLOCKs. If not, they can be unlocked via BLASTER GATE, or through MISSIONs (in the case of GRAVITY WARS).
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=== Grade ===
=== Grade ===
From BOOTH to GRAVITY WARS, a chart can be rated from D (lowest) to AAA (highest). It was variable, so it depended on both score and EFFECTIVE RATE level (or its equivalent level). The calculation of the "grade score" was:<br>
From BOOTH to GRAVITY WARS, your performance can be rated from D (lowest) to AAA (highest). The grade depended on both score and EFFECTIVE RATE level (or its equivalent level). The calculation of the "grade score" was:<br>
<center>'''(TRACK score × 0.9) + (EFFECTIVE RATE level[%] × 1,000,000)'''</center><br>
<center>'''(TRACK score × 0.9) + (EFFECTIVE RATE level[%] × 1,000,000)'''</center><br>
The final grade then can be determined from this table:
The final grade then can be determined from this table:
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* The SOUND VOLTEX series is the first to utilize the [[eAMUSEMENT]] Participation system, which requires game cabinets to always be connected to the eAMUSEMENT network.
* The SOUND VOLTEX series is the first to utilize the [[eAMUSEMENT]] Participation system, which requires game cabinets to always be connected to the eAMUSEMENT network.
** It is also the second game overall (after TAITO's MUSIC GUNGUN series) to officially license Touhou Project arrangements from Team Shanghai Alice, developer and publisher of the Touhou Project series of games.
** It is also the second game overall (after TAITO's MUSIC GUNGUN series) to officially license Touhou Project arrangements from Team Shanghai Alice, developer and publisher of the Touhou Project series of games.
* Game size re-arrangements of the system BGMs of the SOUND VOLTEX games have always appeared as a playable song:
* Game size re-arrangements of the system BGMs of the SOUND VOLTEX games have always appeared as playable songs:
** BOOTH's BGM, titled [[VOLTEXES]], first appeared in [[REFLEC BEAT limelight]].
** BOOTH's BGM, titled [[VOLTEXES]], first appeared in [[REFLEC BEAT limelight]].
** infinite infection's BGM, titled [[VOLTEXES II]], first appeared in [[REFLEC BEAT groovin'!!]].
** infinite infection's BGM, titled [[VOLTEXES II]], first appeared in [[REFLEC BEAT groovin'!!]].