AC pnm 4: Difference between revisions
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* Released: March 2000 | * Released: March 2000 | ||
* First game in the series to run on BEMANI FIREBEAT HARDWARE, which was also used for ''beatmania III'', ''Keyboard Mania'', and ''ee-mall''. The colors and graphics were noticeably more colorful and more detailed than ever as a result of the more powerful hardware. Firebeat would be used through ''Pop'n Music 8''. | * First game in the series to run on BEMANI FIREBEAT HARDWARE, which was also used for ''beatmania III'', ''Keyboard Mania'', and ''ee-mall''. The colors and graphics were noticeably more colorful and more detailed than ever as a result of the more powerful hardware. Firebeat would be used through ''Pop'n Music 8''. | ||
* First game in the series to have a distinctive interface (1-3 were essentially the same interface with color differences). | * First game in the series to have a distinctive interface (1-3 were essentially the same interface with color differences). | ||
* All the menus feature new music re-arranged by [[Seiya Murai]]. | |||
* First AC Pop'n game in which new AC songs have Hyper notecharts. | |||
* [[Tatsuya Furukawa]] ([[good-cool]]) and [[Seiya Murai]] (V.C.O., Kiyommy&Seiya, Natural Bear, etc.) make their ''Pop'n Music'' debuts. | * [[Tatsuya Furukawa]] ([[good-cool]]) and [[Seiya Murai]] (V.C.O., Kiyommy&Seiya, Natural Bear, etc.) make their ''Pop'n Music'' debuts. | ||
* [[Hiroki Koga]] (Naya-n) starts writing his own music for the series. | * [[Hiroki Koga]] (Naya-n) starts writing his own music for the series. | ||
* The soundtrack for this game is the first and only one that released the arcade songs and console-exclusive songs on seperate CDs. | * The soundtrack for this game is the first and only one that released the arcade songs and console-exclusive songs on seperate CDs. | ||
* First game to tell you the BPM of a song on the music select screen. | |||
* Total number of songs: 86 | * Total number of songs: 86 | ||
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== Game Modes == | == Game Modes == | ||
* Normal | * Normal | ||
* Excite | * Excite | ||
* Party | * Party | ||
== Non-Rival Playable Characters == | == Non-Rival Playable Characters == |