Halfway of promise: Difference between revisions

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(Added English translations to song and video production sections; feel free to make any necessary changes)
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== Song Production Information ==
== Song Production Information ==
Untranslated.
=== Yu Takami ===
I played the guitar on some of [[Reo Nagumo|nagureo]]'s songs in BEMANI, but this is the first time I provided a song in the series. Please look after me from now on.<br>
I originally played the guitar, so my body reacted to the band sounds of the climaxing snare than the so-called dance music.<br>
The inclusion of the LR guitar also feels nice.<br>
This song has singing after all, so I wanted it to contain humming. The singer brilliantly responded from my orders to sing with a cute feeling. The performance is packed after all, so the singing stands out, right? (While saying this, I performed a steady, delicious guitar solo)


== Video Production Information ==
== Video Production Information ==
Untranslated.
=== VJ GYO ===
Was this song played in TV commercials? This song contains a bright and cheerful rock sound, which is catchy and has a high degree of perfection, like making you ask this question.<br>
Among the lineup of songs included on successive IIDX games centered on club music, this song is said to clearly be a new trend, together with the same rock-styled "[[Memories (TAKA)|memories]]", but it became a version which smoothly blends in and expands that world.<br>
But, rather than opening a new door~, perhaps an accurate expression is to say a hidden door.
 
In the production of club music, it seems many works are completed by programming electronic instruments without performing live instruments, but many composers participating in IIDX previously had experience in band activities, and many of them are skilled at playing various instruments.<br>
IIDX, which everyone thoroughly played and grew up with, provided nourishment to such composers, and I can't help but feel like they were originally accomplished at being able to accept crossing over genres.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==