AC pnm 6: Difference between revisions

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*** BATTLE has two players play with only three buttons (green, white and yellow) on the left or right side of the machine. The blue button triggers a minigame; if you lose, it triggers an Ojama depending on the player's level, which fills with GREATs.
*** BATTLE has two players play with only three buttons (green, white and yellow) on the left or right side of the machine. The blue button triggers a minigame; if you lose, it triggers an Ojama depending on the player's level, which fills with GREATs.
*** EXPERT, a 9-buttons exclusive mode where players play four songs consecutively with a different GROOVE GAUGE that decreases fast for BADs and increases slowly; the game automatically ends once the gauge is depleted at any point.
*** EXPERT, a 9-buttons exclusive mode where players play four songs consecutively with a different GROOVE GAUGE that decreases fast for BADs and increases slowly; the game automatically ends once the gauge is depleted at any point.
* First appearance of beatmania sound director [[Takehiko Fujii]], as well GUITARFREAKS & drummania mainstays [[Hideyuki Ono]] and [[Harumi Ueko|Jimmy Weckl]] in the series.
** Long-time pop'n music staff member [[Tomoyuki Uchida|Mr.T]] writes music for the series for the first time.
* Vocalists [[ALPHA]] and [[Hideo Suwa]] make their BEMANI debuts.
* This is the first mainline arcade pop'n music title with no new [[Hiroshi Takeyasu]] song.
* This is the first mainline arcade pop'n music title with no new [[Hiroshi Takeyasu]] song.
* Only appearance of [[RGB Mode]].
* Only appearance of [[RGB Mode]].