AC pnm Lapistoria: Difference between revisions

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* None of the new songs have Music Comments. It's currently unknown if they'll be added on the final release.
* None of the new songs have Music Comments. It's currently unknown if they'll be added on the final release.
* Song backgrounds were removed. Instead, generic animated backdrops are used.
* Song backgrounds were removed. Instead, generic animated backdrops are used.
* HI-SPEED can now be increased/decreased by 0.1 amounts, instead of 0.5 amounts like previous releases.
* The Options screen was changed:
** It also displays which will be the new BPM after applying the chosen HI-SPEED.
** Eight options can be set now: HI-SPEED, POP-KUN, GAUGE TYPE, RANDOM, HIDDEN, SUDDEN, OJAMA 1 and OJAMA 2.
* EASY (half damage) and HARD (double damage) gauges have been added. A DANGER gauge (1 miss drains your entire gauge) was added as well.
** HI-SPEED can now be increased/decreased by 0.1 amounts, instead of 0.5 amounts like previous releases.
* HIDDEN/SUDDEN are now togglable in-game.
*** It also displays which will be the new BPM after applying the chosen HI-SPEED.
** GAUGE TYPE can be set as EASY (half damage), NORMAL, HARD (double damage) or DANGER (1 miss drains your entire gauge).
** HIDDEN/SUDDEN are now togglable in-game by pressing the 0/00 buttons of the numeric keypad, respectively.
* Story Mode is introduced.
* Story Mode is introduced.
* Theme: School
* Theme: School