Aegis: Difference between revisions
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== Lyrics == | == Lyrics == | ||
None. | None. | ||
==Song Connections / Remixes== | == Song Connections / Remixes == | ||
None. | None. | ||
==Trivia== | == Trivia == | ||
* Aegis marks the first stand-alone video by long-time KONAMI staff member karu (かーる) in beatmania IIDX, who's been with the company since 1997. She earlier worked on the design team of pop'n music CS games [[PnM_CS_9|pop'n music 9 CS]] through [[PnM_CS_12|pop'n music 12 いろは CS]]. | |||
* Aegis marks the first stand-alone video by long-time | * Aegis also marks Tatsuya Iyama's debut in the beatmania IIDX series. | ||
* Aegis also marks Tatsuya Iyama's debut | |||
* An aegis is a shield, often associated with the Greek goddess Athena and her shield, which often signified protection under a religious or other powerful figure. | * An aegis is a shield, often associated with the Greek goddess Athena and her shield, which often signified protection under a religious or other powerful figure. | ||
* The "IT" part of the artist stands for "Iyama Tatsuya". | * The "IT" part of the artist stands for "Iyama Tatsuya". | ||
==Song Production Information== | == Song Production Information == | ||
=== IT medalion === | |||
Nice to meet you all, I am IT medalion.<br> | Nice to meet you all, I am IT medalion.<br> | ||
This is my first time participating in this. | This is my first time participating in this. | ||
For my first song in this series, how could I fit it into such a unique game?<br> | For my first song in this series, how could I fit it into such a unique game?<br> | ||
How could I make it memorable? After thinking about it, I produced a song. | How could I make it memorable? After thinking about it, I produced a song. | ||
I am glad to have participated in this.<br> | I am glad to have participated in this.<br> | ||
I thank you all for your support and hope to do more in the future. | I thank you all for your support and hope to do more in the future. | ||
Why is the song called Aegis? | Why is the song called Aegis? | ||
Aegis? Aegis? | Aegis? Aegis? | ||
Anything that I feel is good.<br> | Anything that I feel is good.<br> | ||
I call it my aegis. | I call it my aegis. | ||
Hello, my name is かーる, and this is my first time participating in this. | == Video Production Information == | ||
=== Karu === | |||
Hello, my name is かーる, and this is my first time participating in this. | |||
I felt that Aegis was a good song because of its great tempo, so I wanted to make a movie that portrayed this tempo without becoming overbearing or distracting. | I felt that Aegis was a good song because of its great tempo, so I wanted to make a movie that portrayed this tempo without becoming overbearing or distracting. | ||
I kind of started slow and felt a bit tense in making this movie but looking back at it now, I feel that I had an enjoyable experience. | I kind of started slow and felt a bit tense in making this movie but looking back at it now, I feel that I had an enjoyable experience. | ||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://textage.cc Textage.cc].) | beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://textage.cc Textage.cc].) | ||
{ | {{IIDX CN Chart Info | ||
| spn_notes = 459 / 16 | |||
| sph_notes = 717 / 16 | |||
| spa_notes = 1202 / 20 | |||
| dpn_notes = 444 / 16 | |||
| dph_notes = 728 / 16 | |||
| dpa_notes = 1109 / 20 | |||
| chart_version_1 = beatmania IIDX 18 Resort Anthem→Present | |||
| spn_difficulty_1 = 6 | |||
| sph_difficulty_1 = 8 | |||
| spa_difficulty_1 = 11 | |||
| dpn_difficulty_1 = 5 | |||
| dph_difficulty_1 = 8 | |||
| | | dpa_difficulty_1 = 10 | ||
}} | |||
| | |||
[[Category:Songs]] | [[Category:Songs]] |
Revision as of 14:43, 5 December 2014
Aegis
Song Information
Artist: IT medalion
Composition/Arrangement: IT medalion
BPM: 162
Length: 1:48
Genre: TECHNO
VJ: かーる
First Music Game Appearance: beatmania IIDX 18 Resort Anthem
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Aegis marks the first stand-alone video by long-time KONAMI staff member karu (かーる) in beatmania IIDX, who's been with the company since 1997. She earlier worked on the design team of pop'n music CS games pop'n music 9 CS through pop'n music 12 いろは CS.
- Aegis also marks Tatsuya Iyama's debut in the beatmania IIDX series.
- An aegis is a shield, often associated with the Greek goddess Athena and her shield, which often signified protection under a religious or other powerful figure.
- The "IT" part of the artist stands for "Iyama Tatsuya".
Song Production Information
IT medalion
Nice to meet you all, I am IT medalion.
This is my first time participating in this.
For my first song in this series, how could I fit it into such a unique game?
How could I make it memorable? After thinking about it, I produced a song.
I am glad to have participated in this.
I thank you all for your support and hope to do more in the future.
Why is the song called Aegis?
Aegis? Aegis?
Anything that I feel is good.
I call it my aegis.
Video Production Information
Karu
Hello, my name is かーる, and this is my first time participating in this.
I felt that Aegis was a good song because of its great tempo, so I wanted to make a movie that portrayed this tempo without becoming overbearing or distracting.
I kind of started slow and felt a bit tense in making this movie but looking back at it now, I feel that I had an enjoyable experience.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and Textage.cc.)
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts / Charge Notes | — | 459 / 16 | 717 / 16 | 1202 / 20 | 444 / 16 | 728 / 16 | 1109 / 20 |
beatmania IIDX 18 Resort Anthem→Present | — | 6 | 8 | 11 | 5 | 8 | 10 |