Let's go back home (for Christmas): Difference between revisions

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== Song Production Information ==
== Song Production Information ==
=== Larry Caorin ===
=== Larry Caorin ===
Hi, I'm Larry Caorin, and I'm in charge of sweetly. Since I'm the only woman in this sound team, I was asked "I'd like you to give it a sweet sounding genre name", so it became this kind of naming. Well! Initially, I was ordered to make "a French-styled sound, featuring the accordion", but a week later, I was told "Caorin, make fusion after all!" (why?), and I said OK! So, I made this song. Among all the fusion songs, this resulted in my favorite taste.
Hi, I'm Larry Caorin, and I'm in charge of sweetly. Since I'm the only woman in this sound team, I was asked to "give it a sweet sounding genre name", so this naming is what came up with. Well! Initially, I was ordered to make "a French-styled sound with an accordion, yet futuristic", but a week later, I was told "Caorin, make fusion after all!" (why?), and I said OK! So, I made this song. Among all the fusion songs, this resulted in my favorite taste.


So... I noticed a big problem when the game was fully completed. When you play this song, a refreshing driving screen appears. Hmm~, it's tropical! But, huh? I wrote this song with winter in mind, but...?? But, but the team members told me "this song has a summer image", and it's certainly.... actually, this song has an image of Western people going back home for Christmas. I have an apple tree at home, and there's a sweet~ apple pie smell coming from my home. I said something like "mom~", and it's been a while since I've directly seen her. But well~, no matter how much I ask this... summer? Oh, the word Christmas in the song title... well, is family...??
So... I noticed a big problem when the game was fully completed! When you play this song, a fresh driving screen appears. Hmm~, that's tropical! But, huh? I wrote this song with winter in mind, but...?? But, but the team members told me "this song has a summer image", and it's certainly.... actually, this song has an image of Western people going back home for Christmas. I have an apple tree at home, and there's a sweet~ apple pie smell coming from my home. I said something like "mom~", and it's been a while since I've directly seen her. But well~, no matter how much I ask this... summer? Oh, the word Christmas in the song title... well, is family...??


== Video Production Information ==
== Video Production Information ==
=== Shige ===
=== Shige ===
The character shige roars through the city and coast. I love it.
The shige character roars through the city and coast. I love it.


=== YUZ ===
=== YUZ ===
Fusion in games means this video! I created these materials with that kind of groove, so I didn't think about the song's deep meaning at all (laughs). Furthermore, at the song's ending, I planned for the car to fall into the sea. (By the way, the character Shige is a self-portrait drawn by Shige himself)
Fusion in games means a video like this! I created these materials with that kind of groove, so I didn't think about the song's deep meaning at all (laughs). Furthermore, at the song's ending, I planned for the car to fall into the sea. (By the way, the Shige character is a self-portrait drawn by Shige himself)


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==

Latest revision as of 16:11, 3 December 2024

Let's go back home (for Christmas)

Song Information

Artist: Larry Caorin
Composition/Arrangement: Kaoko Aoki
BPM: 138
Length: 1:44
Genre: Sweetly
Movie: Shige, YUZ
First Music Game Appearance: KEYBOARDMANIA
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • Let's go back home (for Christmas) is Kaoko Aoki's only contribution to the KEYBOARDMANIA series.
    • It is also her final BEMANI song.
  • In KEYBOARDMANIA and its CS counterpart, Let's go back home (for Christmas)'s title was capitalized as Let's go back home (for christmas).
  • Let's go back home (for Christmas) received a new set of charts in KEYBOARDMANIA 2ndMIX.

Song Production Information

Larry Caorin

Hi, I'm Larry Caorin, and I'm in charge of sweetly. Since I'm the only woman in this sound team, I was asked to "give it a sweet sounding genre name", so this naming is what came up with. Well! Initially, I was ordered to make "a French-styled sound with an accordion, yet futuristic", but a week later, I was told "Caorin, make fusion after all!" (why?), and I said OK! So, I made this song. Among all the fusion songs, this resulted in my favorite taste.

So... I noticed a big problem when the game was fully completed! When you play this song, a fresh driving screen appears. Hmm~, that's tropical! But, huh? I wrote this song with winter in mind, but...?? But, but the team members told me "this song has a summer image", and it's certainly.... actually, this song has an image of Western people going back home for Christmas. I have an apple tree at home, and there's a sweet~ apple pie smell coming from my home. I said something like "mom~", and it's been a while since I've directly seen her. But well~, no matter how much I ask this... summer? Oh, the word Christmas in the song title... well, is family...??

Video Production Information

Shige

The shige character roars through the city and coast. I love it.

YUZ

Fusion in games means a video like this! I created these materials with that kind of groove, so I didn't think about the song's deep meaning at all (laughs). Furthermore, at the song's ending, I planned for the car to fall into the sea. (By the way, the Shige character is a self-portrait drawn by Shige himself)

Difficulty & Notecounts

KEYBOARDMANIA difficulty rated from 1 to 6. (Ratings and notecounts obtained from KEYBOARDMANIA Wiki.)

Old Charts

Game SP Difficulty DP Difficulty
Light Light+ Real Light+ Real
Notecounts / Hold Notes - / - 151 / ? 224 / ? ? / ? 281 / 0
KEYBOARDMANIA - 4 5 4 5
KEYBOARDMANIA CS - 4 5 4 5

New Charts

Game SP Difficulty DP Difficulty
Light Light+ Real Light+ Real
Notecounts / Hold Notes 164 / ? 164 / ? 267 / ? ? / ? ? / ?
KEYBOARDMANIA 2ndMIX 3 3 3 3 3
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