CS 2006: Difference between revisions
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TeamRagnarok (talk | contribs) (→Known Information: Changed note on song difficulty ratings) |
TeamRagnarok (talk | contribs) |
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* The grading system appears to have changed; it's possible to get a AAA with a money score of 170,000, or with more Greats than Just Greats. (Source: John Stiles) | * The grading system appears to have changed; it's possible to get a AAA with a money score of 170,000, or with more Greats than Just Greats. (Source: John Stiles) | ||
* Songs are divided between 5-key mode and 7-key mode; they do not appear on both. (Source: Bemanistyle) | * Songs are divided between 5-key mode and 7-key mode; they do not appear on both. (Source: Bemanistyle) | ||
* Difficulties have changed - Nothing Ain't Stoppin' Us is a 5. (Source: [http://www.gamespot.com/ps2/puzzle/beatmania/screens.html?page=44 Gamespot screen shots].) '''NOTE: As of 11/07/05, this is no longer the case. Songs now have their | * Difficulties have changed - Nothing Ain't Stoppin' Us is a 5. (Source: [http://www.gamespot.com/ps2/puzzle/beatmania/screens.html?page=44 Gamespot screen shots].) '''NOTE: As of 11/07/05, this is no longer the case. Songs now have their correct ratings (and Nothing Ain't Stoppin' Us is now a 2).''' | ||
* The timing window is unchanged. (Source: John Stiles) | * The timing window is unchanged. (Source: John Stiles) | ||
* Background music is the same as 9th CS. (Source: John Stiles) | * Background music is the same as 9th CS. (Source: John Stiles) |