CS 2006: Difference between revisions

Jump to navigation Jump to search
(→‎Known Information: Changed note on song difficulty ratings)
Line 44: Line 44:
* The grading system appears to have changed; it's possible to get a AAA with a money score of 170,000, or with more Greats than Just Greats. (Source: John Stiles)
* The grading system appears to have changed; it's possible to get a AAA with a money score of 170,000, or with more Greats than Just Greats. (Source: John Stiles)
* Songs are divided between 5-key mode and 7-key mode; they do not appear on both. (Source: Bemanistyle)
* Songs are divided between 5-key mode and 7-key mode; they do not appear on both. (Source: Bemanistyle)
* Difficulties have changed - Nothing Ain't Stoppin' Us is a 5.  (Source: [http://www.gamespot.com/ps2/puzzle/beatmania/screens.html?page=44 Gamespot screen shots].) '''NOTE: As of 11/07/05, this is no longer the case. Songs now have their normal ratings (and Nothing Ain't Stoppin' Us is now a 2).'''
* Difficulties have changed - Nothing Ain't Stoppin' Us is a 5.  (Source: [http://www.gamespot.com/ps2/puzzle/beatmania/screens.html?page=44 Gamespot screen shots].) '''NOTE: As of 11/07/05, this is no longer the case. Songs now have their correct ratings (and Nothing Ain't Stoppin' Us is now a 2).'''
* The timing window is unchanged. (Source: John Stiles)
* The timing window is unchanged. (Source: John Stiles)
* Background music is the same as 9th CS. (Source: John Stiles)
* Background music is the same as 9th CS. (Source: John Stiles)