AC DDR 2014: Difference between revisions

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* The interface was upgraded using the color scheme of [[AC DDR 2013|DanceDanceRevolution (2013)]] as its base, and a new layout which resembles the GuitarFreaks & DrumMania XG series' interface. The song select screen and result screen were completely revamped by adding useable window panes for each user. Each information pane is accessible using its corresponding number on the numeric keypad:  
* The interface was upgraded using the color scheme of [[AC DDR 2013|DanceDanceRevolution (2013)]] as its base, and a new layout which resembles the GuitarFreaks & DrumMania XG series' interface. The song select screen and result screen were completely revamped by adding useable window panes for each user. Each information pane is accessible using its corresponding number on the numeric keypad:  
** The 1 button opens the difficulty and personal best score tab.
** The 1 button opens the difficulty and personal best score tab.
** The 2 button opens the GROOVE RADAR tab which include numbers stats for the first time since [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]].
** The 2 button opens the GROOVE RADAR tab which include numbers for stats for the first time since [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]].
** The 3 button opens the rivals and target score tab.
** The 3 button opens the rivals and target score tab.
** The 4 and 5 buttons open additional information tabs. Usually, these tabs are not available and only appear during select events such as ''EXTRA ATTACK'' and ''YuniverHills project''.
** The 4 and 5 buttons open additional information tabs. Usually, these tabs are not available and only appear during select events such as ''EXTRA ATTACK'' and ''YuniverHills project''.
* A new unlocking system, ''EXTRA ATTACK'', available only during EXTRA STAGE was added.
* A new unlocking system, ''EXTRA ATTACK'', available only during EXTRA STAGE, was added.
** EXTRA STAGE is now limited to Premium Play. In Japan, Premium Play is [[PASELI]]-only.
** EXTRA STAGE is now limited to Premium Play. In Japan, Premium Play is [[PASELI]]-only.
* Option GUIDELINES are introduced, which consists of the following: OFF, BORDER, and CENTER.
* Option GUIDELINES is introduced, which consists of the following: OFF, BORDER, and CENTER.
* Additional play options were added as exclusive to Premium Play:  
* Additional play options were added as Premium Play exclusives:  
** x0.25 interval speed modifiers were added, though only up to x2.25. The limit was increased to x3.75 on a later update.
** x0.25 interval speed modifiers were added, though only up to x2.25. The limit was increased to x3.75 on a later update.
** LIFE4 lifebar modifier added, which gives the player 4 lives before the song is over.
** LIFE4 lifebar modifier added, which gives the player 4 lives before the song is over.
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** Easier access to the EXTRA STAGE can also be obtained when playing VERSUS with both players using Premium Play.
** Easier access to the EXTRA STAGE can also be obtained when playing VERSUS with both players using Premium Play.
* [[DanceEvolution ARCADE]], [[SOUND VOLTEX Information|SOUND VOLTEX]], and ミライダガッキ FutureTomTom folders were added when sorting by BEMANI series.
* [[DanceEvolution ARCADE]], [[SOUND VOLTEX Information|SOUND VOLTEX]], and ミライダガッキ FutureTomTom folders were added when sorting by BEMANI series.
** On June 12th, 2015, the BeatStream folder was added.
** On June 12th, 2015, the [[BeatStream Information|BeatStream]] folder was added.
* A new sorting option was introduced, Sorting by Genre (ジャンルから選ぶ). The default genre folders are: Pops (ポップス), Animation & Game (アニメ/ゲーム), and Variety (バラエティ).
* A new sorting option was introduced, Sorting by Genre (ジャンルから選ぶ). The default genre folders are: Pops (ポップス), Animation & Game (アニメ/ゲーム), and Variety (バラエティ).
** In 2014, the [[GUMI 5th Anniversary party Presented by BEMANI|GUMI 5th Anniversary party]] and [[U.M.U x BEMANI|U.M.U×BEMANI]] folders were added.
** In 2014, the [[GUMI 5th Anniversary party Presented by BEMANI|GUMI 5th Anniversary party]] and [[U.M.U x BEMANI|U.M.U×BEMANI]] folders were added.
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== Default Songs ==
== Default Songs ==
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
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Each of the five crossover songs requires 10 medals in order to be played once during a FINAL STAGE inside the BOSS ON PARADE folder. In order to earn one medal, the player has to play a medal-supported song. Only one medal per song can be obtained; after that, a notice (メダル獲得済, medal already obtained) will appear on top of the song jacket.
Each of the five crossover songs requires 10 medals in order to be played once during a FINAL STAGE inside the BOSS ON PARADE folder. In order to earn one medal, the player has to play a medal-supported song. Only one medal per song can be obtained; after that, a notice (メダル獲得済, medal already obtained) will appear on top of the song jacket.


Playing a boss song will earn the player two jewels in exchange for the medals earned for that particular song. Jewels act as permanent medals and by collecting 10, the boss song will be unlocked for normal play. In short, each boss song has to be played 5 times in order to be unlocked: 10 medals for the first play, 8 medals for the second play, 6 medals for the third play, 4 medals for the fourth play, and 2 medals for the fifth play.
Playing a boss song will earn the player two jewels in exchange for the medals earned for that particular song. Jewels act as permanent medals and by collecting 10, the boss song will be unlocked for normal play. In short, each boss song must be played 5 times in order to be unlocked: 10 medals for the first play, 8 medals for the second play, 6 medals for the third play, 4 medals for the fourth play, and 2 medals for the fifth play.


Finally, in order to unlock the final boss song, all the other boss songs have to be unlocked for normal play. On the next game, a congratulations screen will appear and the final song will be added in the BOSS ON PARADE folder.
Finally, in order to unlock the final boss song, all the other boss songs have to be unlocked for normal play. On the next game, a congratulations screen will appear and the final song will be added in the BOSS ON PARADE folder.
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=== Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) ===
=== Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) ===
The [[Kaitou BisCo no yokokujou!!]] (怪盗BisCoの予告状!!) event started on June 17th, 2015 and ended on December 21st, 2015. By playing BeatStream, the player can unlock new songs in the game and new crossovers from other BEMANI games in DanceDanceRevolution.
The [[Kaitou BisCo no yokokujou!!]] (怪盗BisCoの予告状!!) event started on June 17th, 2015 and ended on December 21st, 2015. By playing BeatStream, the player could unlock new songs in the game and new crossovers from other BEMANI games in DanceDanceRevolution.


The following songs can be unlocked in EXTRA ATTACK since January 7th, 2016:
The following songs can be unlocked in EXTRA ATTACK since January 7th, 2016:
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From October 16th, 2014, to November 13th, 2014, CHALLENGE charts for [[Kind Lady]], [[Malacca]], [[PARANOiA KCET ~clean mix~|PARANOiA KCET ~clean mix~]], and [[Tribe]], as well as the [[KONAMI Arcade Championship]] 2013 CHALLENGE charts, could be unlocked by the same above method. When unlocked, these songs appear in their respective versions.
From October 16th, 2014, to November 13th, 2014, CHALLENGE charts for [[Kind Lady]], [[Malacca]], [[PARANOiA KCET ~clean mix~|PARANOiA KCET ~clean mix~]], and [[Tribe]], as well as the [[KONAMI Arcade Championship]] 2013 CHALLENGE charts, could be unlocked by the same above method. When unlocked, these songs appear in their respective versions.


The CHALLENGE charts for these songs, along with the KONAMI Arcade Championship 2013 CHALLENGE charts, can be unlocked again from July 16th, 2015 onwards via EXTRA ATTACK instead. As they are now in the EXTRA ATTACK folder, playing them forces the LIFE GAUGE modifier on LIFE4 instead of RISKY, making the process of unlocking the charts easier.
The CHALLENGE charts for these songs, along with the KONAMI Arcade Championship 2013 CHALLENGE charts, could be unlocked again from July 16th, 2015 onwards via EXTRA ATTACK instead. As they are now in the EXTRA ATTACK folder, playing them forces the LIFE GAUGE modifier on LIFE4 instead of RISKY, making the process of unlocking the charts easier.


From December 17th, 2015, these charts are automatically unlocked for all players.
From December 17th, 2015, these charts are automatically unlocked for all players.