AC SDVX IV: Difference between revisions

Jump to navigation Jump to search
Line 29: Line 29:
*** Level 18: 2500 Blc.
*** Level 18: 2500 Blc.
** HEAVENLY is the equivalent of INF/GRV difficulties from the older SOUND VOLTEX games. Its notation is "HVN" and its color is blue.
** HEAVENLY is the equivalent of INF/GRV difficulties from the older SOUND VOLTEX games. Its notation is "HVN" and its color is blue.
* The INFINITE BLASTER unlock system has been renamed "BLASTER GATE".
* MIRROR and RANDOM options are introduced.
* MIRROR and RANDOM options are introduced.
** RANDOM only affects BT notes; FX notes and VOL lasers remain unchanged.
** RANDOM only affects BT notes; FX notes and VOL lasers remain unchanged.
Line 45: Line 46:
* The headphone volume range has been expanded from 1-8 to 1-10.
* The headphone volume range has been expanded from 1-8 to 1-10.
* Data carrying over from [[SOUND VOLTEX III GRAVITY WARS]] are ID, player name, song unlocks, scores, Appeal/Genesis cards, Navigator crew, Blc/Pc boosters, Blc/Pc exchanges and Blaster damage.
* Data carrying over from [[SOUND VOLTEX III GRAVITY WARS]] are ID, player name, song unlocks, scores, Appeal/Genesis cards, Navigator crew, Blc/Pc boosters, Blc/Pc exchanges and Blaster damage.
** SKILL ANALYZER level, title and scores, and Blaster gauge status, BLOCKS and PACKETS do not carry over.
** SKILL ANALYZER level, titles, scores, BLASTER GAUGE status, BLOCKS and PACKETS do not carry over.


= New Songs =
= New Songs =