AC GFDM XG2: Difference between revisions

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*50 points for completing a Cooperation Challenge
*50 points for completing a Cooperation Challenge
*10 x n points for having played consecutive days, where n = the number of consecutive days played (maximum of 7)
*10 x n points for having played consecutive days, where n = the number of consecutive days played (maximum of 7)
===GROUP Level===
As a group earns Live Points, the level of the group will increase and new Cooperation Challenges become available for the group. The levels and challenges are listed below:<br>
*Level 1 (Group Level Start): PERFECT祭り, jubeat XG
*Level 2 (30000 Live Points): 別れなんてさみしくない!!, チャレンジ・チャレンジ
*Level 3 (60000 Live Points): MAXコンボマラソン, Groove to Live
*Level 4 (90000 Live Points): PERFECT祭り第二弾, 黒にゃぐわ
*Level 5 (120000 Live Points): ギタド乱ダム~新曲~, クロアゲハを探せ!!
*Level 6 (150000 Live Points): マックスエキサイティング, pop'n music XG
*Level 7 (180000 Live Points): Rank meister, ギタド乱ダム~旧曲~
*Level 8 (210000 Live Points): 音速の貴公子, 刹那に散りゆく花弁
*Level 9 (240000 Live Points): ギタド乱ダム~全曲~, 熱血BONUSノーツ (DM)/熱血Wailinger (GF)
*Level 10 (270000 Live Points): Trick or Treat, 史上最速王


===Cooperation Challenges===
===Cooperation Challenges===