AC bm 2nd: Difference between revisions

Jump to navigation Jump to search
(→‎General Information / Changes: Added information about introduction of DOUBLE modifier; revised wording in description of "FREE ZONE" changes.)
Line 10: Line 10:
[[Image:2ndlogo.png|thumb]]
[[Image:2ndlogo.png|thumb]]
* HIDDEN modifier is introduced, which makes notes disappear in the middle of the screen.
* HIDDEN modifier is introduced, which makes notes disappear in the middle of the screen.
* DOUBLE modifier is introduced, which allows a single player to play the 1P & 2P version of charts while using a single lifebar and score counter.
* Difficulty levels are now on a scale of 1 to 6.
* Difficulty levels are now on a scale of 1 to 6.
* [[Hiroshi Watanabe]] makes his BEMANI debut.
* [[Hiroshi Watanabe]] makes his BEMANI debut.
Line 15: Line 16:
* Some of the mechanics of FREE ZONE were changed:
* Some of the mechanics of FREE ZONE were changed:
** Some scratch notes can appear during FREE ZONE.
** Some scratch notes can appear during FREE ZONE.
*** To obtain a GREAT, players must play perfectly during every scratch note of the FREE ZONE. It is counted as one GREAT, which is why notecounts are not different between the original beatmania and 2ndMIX.
*** To obtain a GREAT, players must play perfectly (i.e. obtain what would be considered a GREAT judgment) during every scratch note of the FREE ZONE. It is counted as one GREAT, which is why notecounts are not different between the original beatmania and 2ndMIX.
** By playing perfectly, 100,000 points can now be obtained.
** By playing perfectly, a base Stage Score of 100,000 points can now be obtained on all songs.


== Staff Information ==
== Staff Information ==