What is SOUND VOLTEX: Difference between revisions

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* infinite infection added the <span style="color: #cc22aa;">'''INFINITE'''</span> difficulty, with a light purple hue (previously green with rainbow text).
* infinite infection added the <span style="color: #cc22aa;">'''INFINITE'''</span> difficulty, with a light purple hue (previously green with rainbow text).
* GRAVITY WARS added <span style="color: #ffa500;">'''GRAVITY'''</span>, with an orange hue.
* GRAVITY WARS added <span style="color: #ffa500;">'''GRAVITY'''</span>, with an orange hue.
* HEAVENLY HAVEN added <span style="color: #00cfcf;">'''HEAVENLY'''</span>, with a light blue hue.
* HEAVENLY HAVEN added <span style="color: #8ce4fb;">'''HEAVENLY'''</span>, with a light blue hue.
* VIVID WAVE added <span style="color: #FF9EE6;">'''VIVID'''</span>, with a pink hue.
* VIVID WAVE added <span style="color: #FF9EE6;">'''VIVID'''</span>, with a pink hue.
* EXCEED GEAR added <span style="color: #8ce4fb;">'''EXCEED'''</span>, with a cyan/dark blue hue.
* EXCEED GEAR added <span style="color: #00ccff;">'''EXCEED'''</span>, with a cyan/dark blue hue.
These difficulties are equivalent to each other, and these charts are usually added to songs from previous versions, adding the respective games' new gimmicks to otherwise old and outdated songs.
These difficulties are equivalent to each other, and these charts are usually added to songs from previous versions, adding the respective games' new gimmicks to otherwise old and outdated songs.


Difficulty ranges from 1 (the easiest) to 20 (the hardest) since SOUND VOLTEX IV HEAVENLY HAVEN. Previously, it was 1 to 15 in BOOTH, and 1 to 16 in infinite infection and GRAVITY WARS. When playing on LIGHT START, players are restricted to the following levels (first two stages only) based on the highest Skill Level attained in the [[SKILL ANALYZER]]:
Difficulty level ranges between 1 (easiest) and 20 (hardest) as of SOUND VOLTEX IV HEAVENLY HAVEN (was 15 in BOOTH, and 16 prior to GRAVITY WARS). When playing on LIGHT START, players are restricted to the following levels (first two stages only) based on the highest Skill Level attained in the [[SKILL ANALYZER]]:


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Note that newly added songs (except for most original songs) have the NOVICE and ADVANCED charts always available by default. The other difficulty charts usually must be bought with BLOCKs / PCB. If not, they can be unlocked via BLASTER GATE, or through MISSIONs (in the case of GRAVITY WARS).
Note that newly added songs (except for most original songs) have the NOVICE and ADVANCED charts always available by default. The other difficulty charts usually must be bought with BLOCKs / PCB. If not, they can be unlocked via [[BLASTER GATE]], or through MISSIONs (in the case of GRAVITY WARS).


== Scoring ==
== Scoring ==