Jam & Marmalade: Difference between revisions

Jump to navigation Jump to search
No edit summary
(Fixed English translations)
Line 44: Line 44:
== Song Production Information ==
== Song Production Information ==
=== [[Reo Nagumo|dj nagureo]] ===
=== [[Reo Nagumo|dj nagureo]] ===
It's a cybernetic warp house track.<br>
This is a cybernetic warp house track.<br>
This song is where I exerted the most effort making adjustments to the game data. Working really hard to make these adjustments made the song feel like it was worth creating.
I adjusted the game data of this song the most, which was just difficult to adjust, so I wonder if this song was worth creating.


== CS Information Data ==
== CS Information Data ==
Line 53: Line 53:
== Video Production Information ==
== Video Production Information ==
=== VJ GYO ===
=== VJ GYO ===
This song is a transplant from beatmaniaIII.
This song is a crossover from beatmaniaIII.<br>
 
Although WARP HOUSE in the IIDX series is synonymous with a [[Hitch Hiker|popular song]] and even its [[Hitch Hiker2|sequel]], it feels like it has taken another direction, different from its happy route.<br>
the WARP HOUSE genre has also appeared in IIDX as [[Hitch Hiker]], and it's sequel, [[Hitch Hiker2]]. This WARP HOUSE song made me feel different than the others already on IIDX, but this one took a completely new direction.
Speaking of club events, I wonder if this song is a hyper energy tune that makes you extremely excited after midnight.<br>
 
This is an example of a song which seems suitable to play as dawn approaches.<br>
Speaking of the Club Event, This song is a high-energy song. It was worked on with all of our might to make this song exciting, at all hours of the day.
Please try to WARP by listening to compare, and continuing to play this song.
 
This is an example of a song that seems like it comes at you fiercely as dawn approaches.<br>
Please continue to listen and compare the different styles of WARP HOUSE.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==