Maboroshi wink: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 77: | Line 77: | ||
* まぼろしウインク was added to GITADORA Matixx on February 13th, 2018. | * まぼろしウインク was added to GITADORA Matixx on February 13th, 2018. | ||
* まぼろしウインク was added to ノスタルジア FORTE on February 15th, 2018. | * まぼろしウインク was added to ノスタルジア FORTE on February 15th, 2018. | ||
* まぼろしウインク will be added to jubeat clan | * まぼろしウインク will be added to jubeat clan on March 1st, 2018. | ||
* まぼろしウインク will be added to pop'n music うさぎと猫と少年の夢 on a currently unknown date. | |||
== Music Comment == | == Music Comment == |
Revision as of 14:11, 27 February 2018
まぼろしウインク
Song Information
Artist: A応P
Composition: Tokimakers, Dai Murai
Arrangement: Tatsuya Kitani
Lyrics: Osamu Suzuki
Vocals: AOP (Kei Tomoe, Yuuki Hirose, Yui Fukuo, Aoi Mizuki)
Chorus: AOP ZERO (Yuna Asahi, Hinaki Kudou, Rin Kojima, Yukina Tsutsumi, Non Harusaki, Seena Hoshiki)
Album: まぼろしウインク single (2018)
BPM: 141
Length: 1:30
Movie: ?
First Music Game Appearance: GITADORA Matixx
Other Music Game Appearances:
Lyrics
Japanese
僕にウインク (WIN) ウインク (WIN) 投げたよねウインク (WIN WIN) これから始まる一切皆空 That's right まぼろしウインクじゃない 釣り堀行ったら人魚が釣れた (マーメイド) 空に石投げて隕石落ちて来た (メテオ) 太陽寝坊したから 早めに月が出たよ 地球も逆回転して 毎日サプライズ 僕にウインク (WIN) ウインク (WIN) 投げたよねウインク (WIN WIN) 絶対今回夢じゃないよ (リアルー) ウインク (SHAKE) ウインク (SHAKE) くれたよねウインク (シェー シェー) 希望のシャボンが宙を舞う ウインク (YOU) ウインク (ME) 投げたよねウインク (YOU & ME) 12の瞳でミラクルなんです まぼろしウインク まばたきトリック まぼろしウインク 結局ドリームじゃない All right おそまつさんです
Romaji
boku ni WINK (WIN) WINK (WIN) nageta yone WINK (WIN WIN) kore kara hajimaru issaikaikuu THAT'S RIGHT maboroshi WINK janai tsuribori ittara ningyo ga tsureta (MERMAID) sora ni ishi nagete inseki ochite kita (METEOR) taiyou nebou shita kara hayame ni tsuki ga detayo chikyuu mo gyaku kaiten shite mainichi SURPRISE boku ni WINK (WIN) WINK (WIN) nageta yone WINK (WIN WIN) zettai konkai yume ja naiyo (REAL) WINK (SHAKE) WINK (SHAKE) kureta yone WINK (shee shee) kibou no shabon ga chuu wo mau WINK (YOU) WINK (ME) nageta yone WINK (YOU & ME) juuni no hitomi de MIRACLE nan desu maboroshi WINK mabataki TRICK maboroshi WINK kekkyoku DREAM janai ALL RIGHT Osomatsu-san desu
Song Connections / Remixes
- The ノスタルジア series use a slightly rearranged version of まぼろしウインク.
Trivia
- まぼろしウインク was used as the second opening theme for the second season of the Osomatsu-san (おそ松さん) anime series.
- まぼろしウインク was added to GITADORA Matixx on February 13th, 2018.
- まぼろしウインク was added to ノスタルジア FORTE on February 15th, 2018.
- まぼろしウインク will be added to jubeat clan on March 1st, 2018.
- まぼろしウインク will be added to pop'n music うさぎと猫と少年の夢 on a currently unknown date.
Music Comment
None.
Song Production Information
None.
Video Production Information
None.
Difficulty & Notecounts
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.
jubeat difficulty rated from 1 to 10.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
ノスタルジア difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
GuitarFreaks & DrumMania
XG & GITADORA Series
Game | Drum | Guitar | Bass | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | Basic | Advanced | Extreme | Master | |
Notecounts | 144 | 392 | 641 | 770 | 157 | 265 | 384 | 445 | 185 | 341 | 407 | 407 |
GITADORA Matixx→Present | 2.00 | 3.80 | 5.70 | 7.40 | 2.00 | 4.40 | 6.00 | 8.20 | 2.20 | 4.80 | 6.40 | 8.10 |
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | ? | ? | ? |
jubeat clan→Present | ? | ? | ? |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | ? | ? | ? | ? | ? | ? |
pop'n music うさぎと猫と少年の夢→Present | ? | ? | ? | ? | ? | ? |
ノスタルジア
Game | Level | |||
---|---|---|---|---|
Normal | Hard | Expert | Real | |
Notecounts | 282 | 600 | 964 | - |
ノスタルジア FORTE→Present | 3 | 7 | 10 | - |
External Link
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.