Let's go back home (for Christmas): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 34: | Line 34: | ||
=== Old Charts === | === Old Charts === | ||
{{KBM Chart Header| | {{KBM Chart Header| | ||
{{KBM Chart Notecounts|- / -|151 / ?|224 / ?|? / ?|281 / | {{KBM Chart Notecounts|- / -|151 / ?|224 / ?|? / ?|281 / 0}} | ||
{{KBM Chart|KEYBOARDMANIA|-|4|5|4|5}} | {{KBM Chart|KEYBOARDMANIA|-|4|5|4|5}} | ||
{{KBM Chart|KEYBOARDMANIA CS|-|4|5|4|5}} | {{KBM Chart|KEYBOARDMANIA CS|-|4|5|4|5}} |
Revision as of 21:47, 6 February 2019
Let's go back home (for Christmas)
Song Information
Artist: Larry Caorin
Composition/Arrangement: Kaoko Aoki
BPM: 138
Length: 1:44
Genre: Sweetly
Movie: Shige, YUZ
First Music Game Appearance: KEYBOARDMANIA
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Let's go back home (for Christmas) is Kaoko Aoki's only contribution to the KEYBOARDMANIA series.
- It is also her final BEMANI song.
- In KEYBOARDMANIA and its CS counterpart, Let's go back home (for Christmas)'s title was capitalized as Let's go back home (for christmas).
- Let's go back home (for Christmas) received a new set of charts in KEYBOARDMANIA 2ndMIX.
Song Production Information
Untranslated.
Video Production Information
Untranslated.
Difficulty & Notecounts
KEYBOARDMANIA difficulty rated from 1 to 6. (Ratings and notecounts obtained from KEYBOARDMANIA Wiki.)
Old Charts
Game | SP Difficulty | DP Difficulty | |||
---|---|---|---|---|---|
Light | Light+ | Real | Light+ | Real | |
Notecounts / Hold Notes | - / - | 151 / ? | 224 / ? | ? / ? | 281 / 0 |
KEYBOARDMANIA | - | 4 | 5 | 4 | 5 |
KEYBOARDMANIA CS | - | 4 | 5 | 4 | 5 |
New Charts
Game | SP Difficulty | DP Difficulty | |||
---|---|---|---|---|---|
Light | Light+ | Real | Light+ | Real | |
Notecounts / Hold Notes | 164 / ? | 164 / ? | 267 / ? | ? / ? | ? / ? |
KEYBOARDMANIA 2ndMIX | 3 | 3 | 3 | 3 | 3 |
- This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.