2hot2eat: Difference between revisions

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== Trivia ==
== Trivia ==
* 2hot2eat can be read as "too hot to eat".
* 2hot2eat can be read as "too hot to eat".
* 2hot2eat was removed from the location test of [[AC EMPRESS|beatmania IIDX 16 EMPRESS]]. However, it reappeared in the final release.
* 2hot2eat also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.
* 2hot2eat also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.



Revision as of 21:39, 23 April 2021

2hot2eat

Song Information

Artist: Osamu Kubota
Composition/Arrangement: Osamu Kubota
BPM: 140-155
Length: 1:52
Genre: HINDU SALSA
VJ: Keisuke Sekii (MEDIANET)
First Music Game Appearance: beatmania IIDX 14 GOLD
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • 2hot2eat can be read as "too hot to eat".
  • 2hot2eat was removed from the location test of beatmania IIDX 16 EMPRESS. However, it reappeared in the final release.
  • 2hot2eat also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in SEVEN'S BEAT (セブンスビート), a KONAMI medal redemption game.

Song Production Information

Untranslated.

Video Production Information

Untranslated.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 184 307 612 854 - 311 635 - -
beatmania IIDX 14 GOLD→16 EMPRESS - 4 7 9 - 4 9 - -
beatmania IIDX 14 GOLD CS 2 4 7 9 - 4 9 - -