Muishiki no philosophia: Difference between revisions
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Genre: HARD TRANCE<br> | Genre: HARD TRANCE<br> | ||
VJ: [[Seiichi Itagaki|板垣聖一]]<br> | VJ: [[Seiichi Itagaki|板垣聖一]]<br> | ||
pop'n music Character: 博麗霊夢 [LT]<br> | |||
First Music Game Appearance: [[AC BISTROVER|beatmania IIDX 28 BISTROVER]]<br> | First Music Game Appearance: [[AC BISTROVER|beatmania IIDX 28 BISTROVER]]<br> | ||
Other Music Game Appearances: | Other Music Game Appearances: | ||
* [[AC pnm UniLab|pop'n music UniLab]] | |||
== Lyrics == | == Lyrics == | ||
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** From February 14th, 2022, it can be purchased in [[AC CastHour|beatmania IIDX 29 CastHour]] with [[AC CastHour/Archive Links|アーカイブリンク]]. | ** From February 14th, 2022, it can be purchased in [[AC CastHour|beatmania IIDX 29 CastHour]] with [[AC CastHour/Archive Links|アーカイブリンク]]. | ||
* When 無意識のフィロソフィア is played on beatmania IIDX, the arcade LED ticker displays "UNCONSCIOUS PHILOSOPHY". | * When 無意識のフィロソフィア is played on beatmania IIDX, the arcade LED ticker displays "UNCONSCIOUS PHILOSOPHY". | ||
* In pop'n music, instead of displaying its character's portrait, 無意識のフィロソフィア displays its jacket on the songwheel. | |||
== Song Production Information == | == Song Production Information == | ||
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== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | beatmania IIDX difficulty rated from 1 to 12.<br> | ||
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].) | |||
=== beatmania IIDX === | |||
{{IIDX Chart Header| | {{IIDX Chart Header| | ||
{{IIDX Chart Notecounts|-|571|1136|1682|-|574|1136|1658|-}} | {{IIDX Chart Notecounts|-|571|1136|1682|-|574|1136|1658|-}} | ||
{{IIDX Chart|beatmania IIDX 28 BISTROVER→Present|-|5|9|11|-|5|9|11|-}} | {{IIDX Chart|beatmania IIDX 28 BISTROVER→Present|-|5|9|11|-|5|9|11|-}} | ||
}} | |||
=== pop'n music === | |||
{{pnm Chart Header| | |||
{{pnm Chart Notecounts|?|?|?|?|?|?}} | |||
{{pnm Chart|pop'n music UniLab→Present|12|30|40|46|?|?}} | |||
}} | }} | ||
{{WORLD TOURISM}} | {{WORLD TOURISM}} | ||
{{stub}} | |||
[[Category:Songs]] | [[Category:Songs]] | ||
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[[Category:beatmania IIDX Songs Never Removed]] | [[Category:beatmania IIDX Songs Never Removed]] | ||
[[Category:beatmania IIDX Licensed Songs]] | [[Category:beatmania IIDX Licensed Songs]] | ||
[[Category:pop'n music Songs]] | |||
[[Category:pop'n music UniLab Songs]] | |||
[[Category:pop'n music TV/J-POP Songs]] | |||
[[Category:Touhou Project Songs]] | [[Category:Touhou Project Songs]] | ||
[[Category:Touhou Project Licensed Songs]] | [[Category:Touhou Project Licensed Songs]] |
Revision as of 15:39, 13 September 2022
無意識のフィロソフィア
Song Information
Artist: BEMANI Sound Team "TAG"
Composition: ZUN
Arrangement: Konami Amusement (TAG)
Album: BEMANI presents 東方ULTIMATE WEAPON (2021)
BPM: 160
Length: 2:08
Genre: HARD TRANCE
VJ: 板垣聖一
pop'n music Character: 博麗霊夢 [LT]
First Music Game Appearance: beatmania IIDX 28 BISTROVER
Other Music Game Appearances:
Lyrics
None.
Song Connections / Remixes
- 無意識のフィロソフィア is a remix of ハルトマンの妖怪少女, extra boss theme of the Touhou Project game 東方地霊殿 ~ Subterranean Animism.
Trivia
- 無意識のフィロソフィア is the ULTIMATE WEAPON TOURISM unlock of beatmania IIDX 28 BISTROVER's event, WORLD TOURISM. Its charts can be unlocked from June 17th, 2021.
- From February 14th, 2022, it can be purchased in beatmania IIDX 29 CastHour with アーカイブリンク.
- When 無意識のフィロソフィア is played on beatmania IIDX, the arcade LED ticker displays "UNCONSCIOUS PHILOSOPHY".
- In pop'n music, instead of displaying its character's portrait, 無意識のフィロソフィア displays its jacket on the songwheel.
Song Production Information
BEMANI Sound Team "TAG"
Hi, I'm TAG.
I've always wanted to try my hand at making a Touhou arrangement!
I wanted to make a name for myself in the "BEMANI×Touhou Project Ultimate MasterPieces" album, but I had to give it up in tears because I was overwhelmingly busy with other duties, and there would be no Touhou arrangements in the BEMANI framework for a while. But then I heard about this project, so I was the first one to apply.
There are so many good songs in Touhou Project that I had a hard time deciding which song to arrange. The melodies are especially good, aren't they? All of them are catchy and memorable to the ear.
After much deliberation, I decided on this song, which I think is the most emotional song in Touhou, as I love emotional melodies. I feel sympathy for the story and characters of the original song!
I personally feel that the best part of the original song is the catharsis that comes from the frustration that builds up during the droll first half of the song, and is released during the super catchy chorus in the second half, so I tried to make it even more powerful in the arranged version.
The most important part of the song is the chorus melody, so I tried to make it shine. Please give it a listen.
Video Production Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards. (Ratings and notecounts obtained from BEMANIWiki 2nd.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||||
---|---|---|---|---|---|---|---|---|---|
BEGINNER | NORMAL | HYPER | ANOTHER | LEGGENDARIA | NORMAL | HYPER | ANOTHER | LEGGENDARIA | |
Notecounts | - | 571 | 1136 | 1682 | - | 574 | 1136 | 1658 | - |
beatmania IIDX 28 BISTROVER→Present | - | 5 | 9 | 11 | - | 5 | 9 | 11 | - |
pop'n music
Game | Normal Mode | Battle Mode | ||||
---|---|---|---|---|---|---|
EASY | NORMAL | HYPER | EX | NORMAL | HYPER | |
Notecounts | ? | ? | ? | ? | ? | ? |
pop'n music UniLab→Present | 12 | 30 | 40 | 46 | ? | ? |
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