Aegis: Difference between revisions
No edit summary |
No edit summary |
||
Line 69: | Line 69: | ||
!style="background:#9999ee; text-align: center;" width="70px"|Another | !style="background:#9999ee; text-align: center;" width="70px"|Another | ||
|- | |- | ||
| | | Notecounts / Charge Notes / Backspin Scratches || style="background:#00FF7F;"|- || style="background:#73C2FB;"|459 / 16 / 0 || style="background:#eeee77;"|717 / 16 / 0 || style="background:#FB607F;"|1202 / 20 / 0 || style="background:#73C2FB;"|444 / 16 / 0 || style="background:#eeee77;"|728 / 16 / 0 || style="background:#FB607F;"|1109 / 20 / 0 | ||
|- | |- | ||
| beatmania IIDX 18 Resort Anthem→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 | | beatmania IIDX 18 Resort Anthem→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10 |
Revision as of 20:36, 26 May 2013
Aegis
Song Information
Artist: IT medalion
Composition/Arrangement: IT medalion
BPM: 162
Length: 1:48
Genre: TECHNO
VJ: かーる
First Music Game Appearance: beatmania IIDX 18 Resort Anthem
Other Music Game Appearances: None.
Lyrics
None.
Song Connections / Remixes
None.
Trivia
- Aegis marks the first stand-alone video by long-time Konami staff member karu (かーる) in beatmania IIDX, who's been with the company since 1997. She earlier worked on the design team of pop'n music CS games 9 through 12 いろは.
- Aegis also marks Tatsuya Iyama's debut on the beatmania IIDX series.
- An aegis is a shield, often associated with the Greek goddess Athena and her shield, which often signified protection under a religious or other powerful figure.
- The "IT" part of the artist stands for "Iyama Tatsuya".
Song Production Information
Nice to meet you all, I am IT medalion.
This is my first time participating in this.
For my first song in this series, how could I fit it into such a unique game?
How could I make it memorable? After thinking about it, I produced a song.
I am glad to have participated in this.
I thank you all for your support and hope to do more in the future.
Why is the song called Aegis?
Aegis? Aegis?
Anything that I feel is good.
I call it my aegis.
Video Production Information
Hello, my name is かーる, and this is my first time participating in this.
I felt that Aegis was a good song because of its great tempo, so I wanted to make a movie that portrayed this tempo without becoming overbearing or distracting.
I kind of started slow and felt a bit tense in making this movie but looking back at it now, I feel that I had an enjoyable experience.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and Textage.cc.)
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts / Charge Notes / Backspin Scratches | - | 459 / 16 / 0 | 717 / 16 / 0 | 1202 / 20 / 0 | 444 / 16 / 0 | 728 / 16 / 0 | 1109 / 20 / 0 |
beatmania IIDX 18 Resort Anthem→Present | - | 6 | 8 | 11 | 5 | 8 | 10 |