SHOOTING STAR (Riyu Kosaka): Difference between revisions

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''This page is for the beatmania IIDX 10th style song SHOOTING STAR by [[Riyu Kosaka]]. For the [[PnM_CS_5|pop'n music 5 CS]] song of the same name by [[Megumi Oka]], please see [[Shooting Star]].''
''This page is for the beatmania IIDX 10th style song SHOOTING STAR by [[Riyu Kosaka]]. For the [[PnM_CS_5|pop'n music 5 CS]] song of the same name by [[Megumi Oka]], please see [[Shooting Star]].''
''Not to be confused with [[A SHOOTING STAR]], or [[SHOOTING STAR (BANG)]] from [[AC DDR 4th|DanceDanceRevolution 4thMIX]].''


= SHOOTING STAR =
= SHOOTING STAR =
Line 5: Line 7:
== Song Information ==
== Song Information ==


Artist: [[小坂りゆ]]<br>
Artist: 小坂りゆ<br>
Composition/Arrangement: [[Naoki Maeda]]<br>
Lyrics/Vocals: [[Riyu Kosaka]]<br>
BPM: 140<br>
BPM: 140<br>
Length: 2:01<br>
Genre: J-POP<br>
Genre: J-POP<br>
VJ: [[F-FLY]]<br>
VJ: [[Hotaru Matsuzaki|F-FLY]]<br>
First Appeared On: [[AC 10th style]]<br>
First Music Game Appearance: [[AC 10th style|beatmania IIDX 10th style]]<br>
Length: 2:01 (OST)<br>
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==


Unknown.
Currently not available.


== Remixes / Song Connections ==
== Song Connections / Remixes ==


None.
* The original, full version of SHOOTING STAR appears on [[BeForU]]'s first album, ''BeForU''.


== Trivia ==
== Trivia ==


* This is the only [[Riyu Kosaka]] song ever written specifically for IIDX.
* SHOOTING STAR is [[Riyu Kosaka]]'s only solo song in beatmania IIDX made exclusively for the series.
* SHOOTING STAR is the song featuring Riyu Kosaka's vocals in beatmania IIDX that hasn't been removed at some point since its debut.


== Music Production Info ==
== Music Production Info ==
Line 31: Line 37:


Unavailable.
Unavailable.
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 8 in 10th style, 1 to 8+ in IIDX 11 IIDX RED, and 1 to 12 from HAPPY SKY to present. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
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|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|218 || style="background:#73C2FB;"|651 || style="background:#eeee77;"|855 || style="background:#FB607F;"|1146 || style="background:#73C2FB;"|624 || style="background:#eeee77;"|858 || style="background:#FB607F;"|1178
|-
| beatmania IIDX 10th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|N/A
|-
| beatmania IIDX 11th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&darr;6 || style="background:#eeee77;"|7 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|N/A
|-
| beatmania IIDX 12 HAPPY SKY&rarr;14 GOLD || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;7 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|&uarr;9 || style="background:#73C2FB;"|&uarr;6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|&uarr;10
|-
| beatmania IIDX 15 DJ TROOPERS&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|7 || style="background:#eeee77;"|8 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|&uarr;11
|-
| beatmania IIDX 10th style CS || style="background:#00FF7F;"|'''1''' || style="background:#73C2FB;"|7 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|7 || style="background:#FB607F;"|7
|}


{{IIDX-stub}}
{{IIDX-stub}}

Revision as of 07:34, 13 October 2013

This page is for the beatmania IIDX 10th style song SHOOTING STAR by Riyu Kosaka. For the pop'n music 5 CS song of the same name by Megumi Oka, please see Shooting Star.

Not to be confused with A SHOOTING STAR, or SHOOTING STAR (BANG) from DanceDanceRevolution 4thMIX.

SHOOTING STAR

Song Information

Artist: 小坂りゆ
Composition/Arrangement: Naoki Maeda
Lyrics/Vocals: Riyu Kosaka
BPM: 140
Length: 2:01
Genre: J-POP
VJ: F-FLY
First Music Game Appearance: beatmania IIDX 10th style
Other Music Game Appearances: None.

Lyrics

Currently not available.

Song Connections / Remixes

  • The original, full version of SHOOTING STAR appears on BeForU's first album, BeForU.

Trivia

  • SHOOTING STAR is Riyu Kosaka's only solo song in beatmania IIDX made exclusively for the series.
  • SHOOTING STAR is the song featuring Riyu Kosaka's vocals in beatmania IIDX that hasn't been removed at some point since its debut.

Music Production Info

Unavailable.

Video Production Info

Unavailable.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 8 in 10th style, 1 to 8+ in IIDX 11 IIDX RED, and 1 to 12 from HAPPY SKY to present. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 218 651 855 1146 624 858 1178
beatmania IIDX 10th style - 7 7 N/A 5 8 N/A
beatmania IIDX 11th style - ↓6 7 N/A 5 8 N/A
beatmania IIDX 12 HAPPY SKY→14 GOLD - ↑7 ↑8 ↑9 ↑6 8 ↑10
beatmania IIDX 15 DJ TROOPERS→Present - 7 8 9 6 8 ↑11
beatmania IIDX 10th style CS 1 7 7 7 7 7 7
This beatmania IIDX-related article is a stub. You can help complete this page by contributing to it.