Pop'n music CS General Info
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Which mix should I buy?
Every person has their own opinions about which Pop'n Music mix is the "best". Rather than point out a definitive list, I'll list the pros and cons of each one, and let you decide. It is easier, however, to get the newer mixes.
Pop'n Music
Total Songs: 19
Unique Songs: 0
Pros
- available on two different systems
- worth a look to see how much the series has progressed
Cons
- only 19 songs, all of which have been repeated in later games
- only one diffciulty level per song
- graphics are outdated
- bad timing, bad loading times
- hard to find
Pop'n Music 2
Total Songs: 46
Unique Songs: 4
Pros
- available on two different systems
- much bigger songlist than the first game
- introduces many of the characters still seen in the series today
- difficulty level has been amped
Cons
- most of these songs were repeated in later games
- outdated graphics, bad timing, bad loading times still
- still only one difficulty level per song
- hard to find
Pop'n Music 3 Append
Total Songs: 44
Unique Songs: 7
Pros
- available on two different systems
- introduces several key Pop'n Music artists, such as Q-Mex, Atsushi Shindo, and Katoaka Tsugumi
- Hyper difficulty introduced to increase difficulty
- older songs have new charts to play
Cons
- outdated graphics, bad timing, bad loading times still
- almost half of the song list can also be played in Pop'n Music 2
- requires owning Pop'n Music 1, 2, 5, or 6 to play it
- three new licenses from the AC version are absent from this one
Pop'n Music 4 Append
Total Songs: 41
Unique Songs: ~10
Pros
- available on two different systems
- Hyper diffciulty added to new AC songs: a first
- almost all of the songs are new to the game
- many of the arcade originals have never been revived
- two of the licenses missing from the last CS game are restored
Cons
- very few unlocks, most of them remixes
- requires owning Pop'n Music 1, 2, 5, or 6 to play it
Pop'n Music Best Hits
Total Songs: 54
Unique Songs: 3
Pros
- contains many songs that haven't been revived since their appearance in this game
- many of the songs and charts are available from the get-go
Cons
- small songlist compared to other PS2 and even PS Pop'n Music titles
- only 5 new songs, 3 of them remixes
- many of these songs can already be played in Pop'n Music 6 and 7
Pop'n Music 8
Total Songs: 104
Unique Songs: ~30
Pros
- big, varied songlist
- contains many Bemani crossovers
- many of the songs have not repeated to this day
Cons
- very few revivals
- Live songs said to have weird timing issues
Pop'n Music 10
Total Songs: 103
Unique Songs: ~30
Pros
- upped difficulty from previous games
- you no longer have to play songs in Arcade mode to play them in Free mode. Also, once you finish unlocking all the songs in Arcade mode, ALL songs and their charts become playable (a first in the series) in Free Mode automatically
- interface is more polished than earlier games
Cons
- long, frustrating, annoying unlocking system
- timing is incredibly strict/off
Pop'n Music 12 Iroha
Total Songs: 102
Unique Songs: 70
Pros
- varied songlist
- easy, fun unlocking system
- Pop'n Request songs
Cons
- three songs require data from other PS2 Bemani games to save permanately
- many of the songs were later repeated in the next game
- older songs have awkward timing
Pop'n Music 13 Carnival
Total Songs: 114
Unique Songs: 70
Pros
- Super Challenge mode added to gameplay
- Fast unlocking system
- Pop'n Request songs
- Lots of songs, many of them brand-new to the game
Cons
- lots of repeats from the previous games
Pop'n Music 14 FEVER!
Total Songs: 112
Unique Songs: 96
Pros
- lots of brand new songs
- contains all the ee'mall 1st avenue songs
- new mini-games to play
- updated records section now tracks cools, greats, goods, and bads you get in a song in addition to score and max combo
- fast, easy unlocking system
Cons
- timing is considered too lax by some, making it easy to score on songs
- practically no revivals
- many of the ee'mall songs have no EX charts
- no Marathon Mode
- no Internet Ranking
- no Omake section