Ayakashi kakushi
妖隠し -あやかしかくし-
Song Information
Artist: DJ TOTTO feat.3L
Composition: ZUN (Team Shanghai Alice)
Arrangement: DJ TOTTO
Lyrics: ?
Vocals: 3L
Album: BEMANI×東方Project Ultimate MasterPieces (2015)
BPM: 85
Length: 2:06
Genre: DRUM'N'WALTZ
pop'n music Character: 博麗霊夢 [LT]
VJ: ? (overlays by NAGI)
First Music Game Appearance: beatmania IIDX 22 PENDUAL / BeatStream / DanceDanceRevolution (2014) / jubeat prop / pop'n music ラピストリア / REFLEC BEAT groovin'!! Upper / SOUND VOLTEX III GRAVITY WARS
Other Music Game Appearances: None.
Lyrics
None yet.
Song Connections / Remixes
- 妖隠し -あやかしかくし- is a remix of ネクロファンタジア, Phantasm stage boss theme of the Touhou Project game 東方妖々夢 ~ Perfect Cherry Blossom.
Trivia
- 妖隠し -あやかしかくし- was added to beatmania IIDX 22 PENDUAL, BeatStream, DanceDanceRevolution (2014), jubeat prop, pop'n music ラピストリア, REFLEC BEAT groovin'!! Upper and SOUND VOLTEX III GRAVITY WARS on May 14th, 2015 as part of the BEMANI×TOHO project REITAISAI 2015 event.
- In beatmania IIDX 22 PENDUAL, it can be unlocked by playing the game once.
- In DanceDanceRevolution (2014), it is available in the EXTRA ATTACK folder on the EXTRA STAGE. Note that the SURVIVED BONUS meter has to be filled on BEGINNER, then BASIC, DIFFICULT, and then finally EXPERT.
- In jubeat prop, it is available as a BONUS MUSIC, and can be unlocked by playing it once, after unlocking ほおずき程度には赤い頭髪 from May 14th, 2015 to May 28th, 2015.
- In pop'n music ラピストリア, it can be unlocked by playing Struggle, Russian Caravan Rhapsody and 千年ノ理.
- In REFLEC BEAT groovin'!! Upper, it can be unlocked by playing any BEMANI×TOHO song using the 竹取飛翔 ~ Lunatic Princess (Ryu☆Remix) icon, which is acquired by playing 竹取飛翔 ~ Lunatic Princess (Ryu☆Remix) ten times.
- In SOUND VOLTEX III GRAVITY WARS, it's available by default.
- 妖隠し -あやかしかくし- marks Sayuri Anpo's first appearance in the beatmania IIDX, jubeat and pop'n music series.
- In pop'n music, instead of displaying its character's portrait, 妖隠し -あやかしかくし- displays its jacket (with the BEMANI×東方Project Ultimate MasterPieces logo) when selected.
Music Comment
None.
Song Production Information
None.
Video Production Information
None.
Character Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat difficulty rated from 1 to 10.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT difficulty rated from 1 to 10+.
SOUND VOLTEX difficulty rated from 1 to 16. (Ratings and notecounts obtained from BEMANIWiki 2nd and SOUND VOLTEX @ wiki.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts | — | 489 | 803 | 1103 | 535 | ? | 1380 |
beatmania IIDX 22 PENDUAL→Present | — | 5 | 9 | 10 | 6 | 8 | 11 |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 121 / 0 | 247 / 14 | 448 / 16 | 632 / 21 | - / - / - | 247 / 14 | 438 / 24 | 575 / 30 | - / - / - |
DanceDanceRevolution (2014)→Present | 4 | 7 | 11 | 14 | — | 7 | 12 | 15 | — |
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | 417 | 474 | 899 |
jubeat prop→Present | 4 | 6 | 9 |
pop'n music
Game | Standard | Battle | ||||
---|---|---|---|---|---|---|
Easy | Normal | Hyper | EX | Normal | Hyper | |
Notecounts | 137 | 467 | 792 | 1076 | ? | ? |
pop'n music ラピストリア→Present | 9 | 30 | 39 | 46 | ? | ? |
REFLEC BEAT
Game | Level | |||
---|---|---|---|---|
Basic | Medium | Hard | Special | |
Notecounts | 133 | 362 | 659 | — |
REFLEC BEAT groovin'!! Upper→Present | 3 | 7 | 10+ | — |
SOUND VOLTEX
Game | Level | ||||
---|---|---|---|---|---|
Novice | Advanced | Exhaust | Infinite | Gravity | |
Max Chain | 317 | 591 | 997 | — | — |
Effected By | 浮世マシーン | 浮世マシーン | 浮世マシーン | — | — |
Jacket Artists | NAGI | NAGI | NAGI | — | — |
SOUND VOLTEX III→Present | 4 | 9 | 14 | — | — |
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