AC General Info: Difference between revisions

Jump to navigation Jump to search
No edit summary
(→‎Gameplay: clear lamps)
Line 228: Line 228:


Don't give up, even if it looks impossible!
Don't give up, even if it looks impossible!
=== Clear Lamps ===
When playing on your e-Amusement account, the game will record your pass/fail/scoring data on each song. This will be shown on the song select screen as a glowing light next to the song's title, known as a Clear Lamp.
Clesr Lamps will glow depending on the best result you obtained playing that particular song.
* No light: The song has not yet been played.
* Dim flashing green/blue/yellow/red light: The song was attempted, but the player failed. The color depends on the difficulty played (beginner, normal, hyper, and another respectively)
* Bright purple light: "Assist Clear" The song was passed with the help of modifiers that make the song easier.
* Bright green light: "Easy Clear" The song was passed using the "Easy" groove gauge setting.
** The same lamp color is used to denote songs cleared on Beginner difficulty.
* Bright blue light: The song was passed on Normal difficulty.
* Bright yellow light: The song was passed on Hyper difficulty.
* Bright red light: The song was passed on Another difficulty.
* White light: The song was passed using the "Hard" groove gauge setting.
* Flashing red and yellow: The song was passed using the "EX Hard" groove gauge setting.
* Strobing white, blue, and orange: The song was full comboed.


== Secrets ==
== Secrets ==