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* Location test dates: June 13th to 15th, 2014
* Location test dates: June 13th to 15th, 2014
* Release date: September 17th, 2014
* Release date: September 17th, 2014
* Slogan: 時、行き交う。弐つの振音 (toki, ikikau. futatsu no shin'on)
* Slogan: 時、行き交う。弐つの振音 (toki, yukikau. futatsu no shin'on)
* Soundtrack release dates:  
* Soundtrack release dates:  
** beatmania IIDX 22 PENDUAL ORIGINAL SOUND TRACKLL 3/4/2015
** beatmania IIDX 22 PENDUAL ORIGINAL SOUND TRACK 3/4/2015
** beatmania IIDX 22 PENDUAL ORIGINAL SOUNDTRACK VOL.2: 9/16/2015
** beatmania IIDX 22 PENDUAL ORIGINAL SOUNDTRACK VOL.2: 9/16/2015


== General Information / Changes ==
== General Information / Changes ==
* Theme: time.
* Theme: time.
* The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time theme) and "dual".
* The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time theme) and "dual" (referencing the 22nd iteration).
* New songs are in a pink font.
* New songs are in a pink font.
* The Space-Time system is introduced, which cycles the theme appearance between a "PRESENT Phase" (gray skin) and a "FUTURE Phase" (purple skin), with changes on the interface, background music and with their own exclusive songs.
* The Space-Time system is introduced, which cycles the theme appearance between a "PRESENT Phase" (gray skin) and a "FUTURE Phase" (purple skin), with changes on the interface, background music and with their own exclusive songs.
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** The PRESENT Phase BGM of beatmania IIDX 22 PENDUAL is made by [[Naoyuki Sato|猫叉Master]], while the FUTURE Phase BGM is made by [[Toshiyuki Kakuta|L.E.D.]].  
** The PRESENT Phase BGM of beatmania IIDX 22 PENDUAL is made by [[Naoyuki Sato|猫叉Master]], while the FUTURE Phase BGM is made by [[Toshiyuki Kakuta|L.E.D.]].  
** On the in-game clock, the year displayed is the current one in the PRESENT Phase, and always 2222 in the FUTURE Phase.
** On the in-game clock, the year displayed is the current one in the PRESENT Phase, and always 2222 in the FUTURE Phase.
** During the FUTURE Phase, [[beatmania IIDX Dan Courses|Dan inintei courses]] have the MIRROR modifier active.  
** During the FUTURE Phase, [[beatmania IIDX Dan Courses|Dan / CLASS courses]] have the MIRROR modifier active.  
** The PRESENT Phase announcer is named [[Chronos (character)|Chronos]], and the FUTURE Phase announcer [[Kairos]].
** The PRESENT Phase announcer is named [[Chronos (character)|Chronos]], and the FUTURE Phase announcer [[Kairos]].
*** They also appear in the ''Chrono Seeker'' event.
*** They also appear in the ''Chrono Seeker'' event.
* EX-COMBO option is introduced. Instead of combo count, it shows the EX-SCORE next to the judgment rank during gameplay.
* EX-COMBO option is introduced. Instead of combo count, it shows the EX-SCORE next to the judgment rank during gameplay.
* R-RANDOM (Rotation RANDOM) option is introduced, which randomly offsets the patterns by a set (from +1 to +6) amount of lanes. MIRROR is randomly turned on or off with the pattern.
* R-RANDOM (Rotation RANDOM) option is introduced, which randomly offsets the patterns by a set (from +1 to +6) amount of lanes. MIRROR is randomly turned on or off with the pattern.
* EXPAND-JUDGE option is introduced, which increases the PERFECT GREAT and GREAT timing windows by four times. Scores and clear lapmps do not save while this is on.
* EXPAND-JUDGE option is introduced, which increases the PERFECT GREAT and GREAT timing windows by four times. Scores and clear lamps do not save while this is on.
* The old RANK font in the result screen returns.
* The old RANK font in the result screen returns.
* The Charge Notes icons are removed in the song selection screen.
* The Charge Notes icons are removed in the song selection screen.
** However, the ALL CHARGE NOTES folder is still available.
** However, the ALL CHARGE NOTES folder are still present, containing all songs with CHARGE NOTES.
* The DJ Name is not shown anymore in the song selection screen.
* The DJ Name is not shown anymore in the song selection screen.
* Dellar is renamed to FRICO, which as a potion icon.
* Dellar is renamed to FRICO, which as a potion icon. Beginning in this version, the in-game currency will rename to fit the theme of the version.
* Chart lane judgement results in Double has been removed.
* Chart lane judgement results in Double has been removed.
* On the result screen, ONE MORE EXTRA STAGE has been renamed as ONE MORE STAGE on result screen (although still appears under its normal name in-game).
* On the result screen, ONE MORE EXTRA STAGE has been renamed as ONE MORE STAGE on result screen (although still appears under its normal name in-game).
** The ONE MORE STAGE can be directly accessed from the FINAL STAGE if you play on coin mode in Japanese arcades.
** The ONE MORE EXTRA STAGE can be directly accessed from the FINAL STAGE if you play on coin mode in Japanese arcades.
** Unlike previous OMES songs, when playing as the ONE MORE EXTRA STAGE, the LED marquee neither shows the song title or a special text: it always shows "ONE MORE EXTRA STAGE!!!"
** Unlike previous entries, when playing as the ONE MORE EXTRA STAGE, the LED marquee neither shows the song title or a special text: it always shows "ONE MORE EXTRA STAGE!!!"
* With the removal of song genres in [[AC pnm Lapistoria|pop'n music ラピストリア]], beatmania IIDX is the only BEMANI game as of late 2014 to continue having music genres for songs.
* With the removal of song genres in [[AC pnm Lapistoria|pop'n music ラピストリア]], beatmania IIDX is the only BEMANI game as of late 2014 to continue having music genres for songs.
* [[VANESSA]]'s background video, which was removed in [[AC tricoro|beatmania IIDX 20 tricoro]], is restored.
* [[VANESSA]]'s background video, which was removed in [[AC tricoro|beatmania IIDX 20 tricoro]], is restored.
* [[F]]'s unique song title card has returned.
* [[F]]'s unique song title card has returned.
* [[RISE (Dirty Androids)|RISE]]'s charts and audio have been fixed.
* [[RISE (Dirty Androids)|RISE]]'s charts and audio have been fixed.
* [[AC SPADA|beatmania IIDX 21 SPADA]]'s songs from the QprogueDX, SUPER STAR -MITSURU- Perfect Revival, and [[GUMI 5th Anniversary party Presented by BEMANI]] are available by default.
* [[AC SPADA|beatmania IIDX 21 SPADA]]'s songs from the QprogueDX, SUPER STAR -MITSURU- Perfect Revival, and [[GUMI 5th Anniversary party Presented by BEMANI]] events are available by default.
** As of 12/10/2014, all songs from the [[Nettou! BEMANI Stadium]] event are unlocked as well.
** As of December 10th, 2014, all songs from the [[Nettou! BEMANI Stadium]] event are unlocked as well.
* All hidde songs from [[AC tricoro|beatmania IIDX 20 tricoro]] (except ''LEGEND CROSS'') are still hidden. They could be unlocked via [[Hakken! Yomigaetta BEMANI iseki]] until June 25th, 2015. Since July 1st, 2015, they can be purchased with FRICO.
* All hidden songs from [[AC tricoro|beatmania IIDX 20 tricoro]] (except ''LEGEND CROSS'') are still hidden. They could be unlocked via [[Hakken! Yomigaetta BEMANI iseki]] until June 25th, 2015. Since July 1st, 2015, they can be purchased with FRICO.
* The ''Spada†leggendaria'' are still only playable on EXTRA STAGE via LEGGENDARIA.
* The ''Spada†leggendaria'' are still only playable on EXTRA STAGE via LEGGENDARIA.
** †LEGGENDARIA charts for [[Feel The Beat (Falsion)|Feel The Beat]], [[Shippuujinrai|疾風迅雷]] and [[Verflucht]] were added to this folder on September 24th, 2014.
** †LEGGENDARIA charts for [[Feel The Beat (Falsion)|Feel The Beat]], [[Shippuujinrai|疾風迅雷]] and [[Verflucht]] were added to this folder on September 24th, 2014.
** From September 17th, 2015, Spada†leggendaria songs are unlocked throughout the ''-伝説錬金- PENDUAL TALISMAN'' event.
** From September 17th, 2015, Spada†leggendaria songs are unlocked throughout the ''-伝説錬金- PENDUAL TALISMAN'' event. This makes it the first time the LEGGENDARIA folder includes added charts for non-Spada†leggendaria songs (with the † moniker).
* ''Hourglass of Time'' introduced on December 22nd, 2014; it switches the game's current Space-Time Phase for a single player. You buy Hourglasses on the game's website by using PASELI: five cost 103p, 30 618p, and 60 1235p. You use a single Hourglass in-game to switch the Space-Time Phase. Hourglasses expire 60 days after purchase.
* ''Hourglass of Time'' introduced on December 22nd, 2014; it switches the game's current Space-Time Phase for a single player. You buy Hourglasses on the game's website by using PASELI: five cost 103p, 30 618p, and 60 1235p. You use a single Hourglass in-game to switch the Space-Time Phase. Hourglasses expire 60 days after purchase.
** Hourglasses stopped being sold on October 28, 2015, and expired on November 11, 2015 following the release of [[AC copula|beatmania IIDX 23 copula]].
** Hourglasses stopped being sold on October 28th, 2015, and expired on November 11th, 2015 following the release of [[AC copula|beatmania IIDX 23 copula]].
* First beatmania IIDX game since [[AC substream|beatmania IIDX substream]] to not have a new song by [[Takayuki Ishikawa|dj TAKA]] on the default songlist.
* First beatmania IIDX game since [[AC substream|beatmania IIDX substream]] to not have a new song by [[Takayuki Ishikawa|dj TAKA]] on the default song list.
** It's also the first arcade beatmania IIDX game where he doesn't participate as a staff member.
** It's also the first arcade beatmania IIDX game where he doesn't participate as a staff member.
* First beatmania IIDX arcade game since [[AC 9th style|beatmania IIDX 9th style]] with no original [[Kosuke Saito|kors k]] song on the default songlist.
* First beatmania IIDX arcade game since [[AC 9th style|beatmania IIDX 9th style]] with no original [[Kosuke Saito|kors k]] song on the default song list.
* First beatmania IIDX arcade game since [[AC GOLD|beatmania IIDX 14 GOLD]] with no song by [[Akira Uchibori|GUHROOVY]] on the default songlist.
* First beatmania IIDX arcade game since [[AC GOLD|beatmania IIDX 14 GOLD]] with no song by [[Akira Uchibori|GUHROOVY]] on the default song list.
* First beatmania IIDX arcade game since their respective debuts with no [[Daisuke Akitsu|Dirty Androids]] or [[Daichi Watanabe|PON]] songs on the default songlist.
* First beatmania IIDX arcade game since their respective debuts with no [[Daisuke Akitsu|Dirty Androids]] or [[Daichi Watanabe|PON]] songs on the default song list.
* EXPERT mode was added on February 14th, 2015, returning from tricoro.
* EXPERT mode was added on February 14th, 2015, making its first appearance since Lincle, with some changes:
** EXPERT courses only have four songs (before five), and use the same type of GROOVE GAUGE as Dan mode.
** EXPERT courses only have four songs (previously five), and use the same type of GROOVE GAUGE as Dan mode.
** Only regular EXPERT courses are part of monthly INTERNET RANKING periods.
** Only regular EXPERT courses are part of monthly INTERNET RANKING periods.
** SECRET courses, which contain a new song at the end of the a course, are introduced. Each difficulty has to be unlocked one ata time.
*** EXPERT VOTE was introduced on April 17th. Players can vote by highlighting four songs in the EXPERT VOTE folder. The four most voted songs will end up in the successive INTERNET RANKING course.
** RANDOM courses feature:
** SECRET courses, which contain a new song at the end of the a course, are introduced. (more details seen [[AC PENDUAL#EXPERT Mode|below]])
*** RANDOM ALL: can contain any song present in the game, even Spada†leggendaria songs and (on ANOTHER difficulty only) their †LEGGENDARIA charts.
** RANDOM courses added, much like the RANDOM course in the [[DDR AC General Info#COURSE MODE|DanceDanceRevolution]]'s NONSTOP courses, which randomly select any four songs in courses. The course will generate four songs chosen at random, and can spend two Hourglasses of Time to re-generate the course (for up to three times).
*** RANDOM NEW SONG: can contain any PENDUAL song.
*** RANDOM ALL is the only way to access Spada†leggendaria (and it's †LEGGENDARIA charts) without a VIP PASS or non-PASELI.
*** RANDOM LEGGENDARIA: can contain any Spada†leggendaria song. Requires VIP PASS.
*** RANDOM LEGGENDARIA and RANDOM LEGGENDARIA ANOTHER requires VIP PASS.
*** RANDOM LEGGENDARIA ANOTHER: same as RANDOM LEGGENDARIA but contains a †LEGGENDARIA chart as the fourth song. Requires VIP PASS and it's forced on ANOTHER difficulty only.
** HIT CHART and MONTHLY HIT CHART courses also return, featuring the four most popular songs selected on the cabinet by network or by month.
** HIT CHART and MONTHLY HIT CHART courses feature:
** ORIGINAL courses feature LOCAL ORIGINAL: course of songs set from the operator menu. The preset songs are: [[Ascalon]], [[POINT ZERO]], [[Re:GENERATION]] and [[ZED]].
*** BRONZE: contains the most played songs ranked from 16th to 13th currently and in the past month.
*** MY ORIGINAL was added on June 3rd, 2015, players with a basic eAMUSEMENT subscription can set a single original course (and its name) made out of songs unlocked for regular play. Single/Double charts can be mixed together.
*** SILVER: contains the most played songs ranked from 12th to 9th currently and in the past month.
*** Up to five players can be selected through their original courses (FOLLOW ORIGINAL courses), alongside a random player's original course in the eAMUSEMENT network (NETWORK RANDOM course).
*** GOLD: contains the most played songs ranked from 8th to 5th currently and in the past month.
** As such, courses with songs that either contain Spada†leggendaria songs, songs that haven't been unlocked yet, or songs from the opposite Space-Time Phase, will ''not'' appear.
*** PLATINUM: contains the most played songs ranked from 4th to 1st currently and in the past month.
** BEST courses feature the player's and maximum five rivals' first four most played songs.
*** BEST courses that have Spada†leggendaria songs, songs that haven't been unlocked yet, and opposite Space-Time Phase songs will ''not'' appear.
** ORIGINAL courses feature:
*** LOCAL ORIGINAL: course of songs set from the operator menu. Default LOCAL ORIGINAL course contains: [[Ascalon]], [[POINT ZERO]], [[Re:GENERATION]] and [[ZED]].
*** MY ORIGINAL: added on June 3rd, 2015, players with a basic eAMUSEMENT subscription can set a single original course made out of songs unlocked for regular play. It is possible to mix Single/Double charts in the course. Course titles can also be given.
**** You can follow a maximum of five players to play their original courses (FOLLOW ORIGINAL courses), and you can also pick an original course made by a random player in the eAMUSEMENT network (NETWORK RANDOM course).
** EXPERT VOTE was introduced on April 17th. Players can vote by highlighting four songs in the EXPERT VOTE folder. The most voted songs will end up in the successive INTERNET RANKING course.
** Songs not unlocked or are part of the opposite Space-Time Phase cannot be selected.
* Character result screens were added on June 10th, 2015. During PRESENT phase, child versions of the characters appear, while adult versions of the characters appear in FUTURE.
* Character result screens were added on June 10th, 2015. During PRESENT phase, child versions of the characters appear, while adult versions of the characters appear in FUTURE.
* LEGGENDARIA folder has been upgraded to include LEGGENDARIA charts for non-Spada†leggendaria songs.
* SUPER FUTURE 2323 was added on July 10th 2015, and ran until September 1st, 2015. To access SUPER FUTURE 2323, you had to use five Hourglasses each credit when the game's Space-Time Phase was at FUTURE, ior 6 in PRESENT. Benefits include:
** The ability to play new [[AC copula|beatmania IIDX 23 copula]] songs [[Routing]] and [[Shakunetsu Pt.2 Long Train Running|灼熱Pt.2 Long Train Running]].
** Chrono Seeker songs automatically unlocked.
** No difficulty level limit in any stage.
* eAMUSEMENT support for beatmania IIDX 22 PENDUAL ended on December 17th, 2015.
* eAMUSEMENT support for beatmania IIDX 22 PENDUAL ended on December 17th, 2015.
* Total songs: 932 (plus 12 LEGGENDARIA charts)
* Total songs: 932 (plus 12 LEGGENDARIA charts)


== Staff Information ==
== Staff Information ==
* Producer: [[Yoshitaka Nishimura|DJ YOSHITAKA]]
* Soundtrack credits:
* Sound directors: [[Toshiyuki Kakuta|L.E.D.]], [[Naoyuki Sato|猫叉Master]]
** [[beatmania IIDX 22 PENDUAL OST Booklet Credits|beatmania IIDX 22 PENDUAL ORIGINAL SOUNDTRACK OST Booklet Credits]]
* [[beatmania IIDX 22 PENDUAL OST Booklet Credits]]
** [[beatmania IIDX 22 PENDUAL ORIGINAL SOUNDTRACK VOL.2 OST Booklet Credits]]
* [[beatmania IIDX 22 PENDUAL OST VOL.2 Booklet Credits]]


= Full Song List =
= Full Song List =
* [[beatmania IIDX 22 PENDUAL Full Songlist]]
* [[beatmania IIDX 22 PENDUAL full song list]]


= Initial Songs =
= Initial Song list =
PRESENT and FUTURE Phase songs can ''only'' be played on those respective Phases.
PRESENT and FUTURE Phase songs can ''only'' be played on those respective Phases.


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{{IIDX Songlist Category|Default Songs}}
{{IIDX Songlist Category|Default Songs}}
{{IIDX Song|AFRO-SAMBA|[[AFRO KNUCKLE]]|[[Naoyuki Sato|猫叉Master+]]|145|-|5|8|11|5|9|11}}
{{IIDX Song|AFRO-SAMBA|[[AFRO KNUCKLE]]|[[Naoyuki Sato|猫叉Master+]]|145|-|5|8|11|5|9|11}}
{{IIDX Song|ART CORE|[[Amnolys]]|[[Kennosuke Ono|onoken]]|140-180|-|5|9|11|6|9|11}}
{{IIDX Song|ART CORE|[[Amnolys]]|[[onoken]]|140-180|-|5|9|11|6|9|11}}
{{IIDX Song|NEO CLASSICAL DANCE|[[Beat Radiance]]|[[Daisuke Kurosawa|iNO]]|192|-|5|8|10|5|8|10}}
{{IIDX Song|NEO CLASSICAL DANCE|[[Beat Radiance]]|[[Daisuke Kurosawa|iNO]]|192|-|5|8|10|5|8|10}}
{{IIDX Song|HARDCORE RAVE|[[Blaze it UP!]]|[[Shinsuke Shimamura|DJ Shimamura]]|175|-|5|8|11|5|8|11}}
{{IIDX Song|HARDCORE RAVE|[[Blaze it UP!]]|[[Shinsuke Shimamura|DJ Shimamura]]|175|-|5|8|11|5|8|11}}
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{{IIDX Song|A-STYLE DRUMSTEP|[[Bassdrop freaks|ベィスドロップ・フリークス]]|[[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]|179|-|4|7|10|4|7|11}}
{{IIDX Song|A-STYLE DRUMSTEP|[[Bassdrop freaks|ベィスドロップ・フリークス]]|[[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]|179|-|4|7|10|4|7|11}}
{{IIDX Song|J-CORE|[[Benibotan|紅牡丹]]|[[Yoshikazu Nagai|DJ NAGAI]] feat. [[aru|a☆ru]]|181|-|6|9|12|6|9|12}}
{{IIDX Song|J-CORE|[[Benibotan|紅牡丹]]|[[Yoshikazu Nagai|DJ NAGAI]] feat. [[aru|a☆ru]]|181|-|6|9|12|6|9|12}}
{{IIDX Song|PIECED EUPHORIA|[[Chouseishounen no tame no choutakou na choukotenteki choubukyoku|超青少年ノ為ノ超多幸ナ超古典的超舞曲]]|Project B-|150|-|6|9|11|6|8|12}}
{{IIDX Song|PIECED EUPHORIA|[[Chouseishounen no tame no choutakou na choukotenteki choubukyoku|超青少年ノ為ノ超多幸ナ超古典的超舞曲]]|[[Akhuta|Project B-]]|150|-|6|9|11|6|8|12}}
{{IIDX Song|BLOOM FUSION|[[Dendrobium|デンドロビウム]]|[[Yasuhiro Taguchi|TAG]]|110-144|-|4|8|10|5|8|10}}
{{IIDX Song|BLOOM FUSION|[[Dendrobium|デンドロビウム]]|[[Yasuhiro Taguchi|TAG]]|110-144|-|4|8|10|5|8|10}}
{{IIDX Song|ROCK|[[Fake out|フェイクアウト]]|[[Last Note.]] feat.mirin|215|-|5|8|10|4|8|11}}
{{IIDX Song|ROCK|[[Fake out|フェイクアウト]]|Last Note. feat.mirin|215|-|5|8|10|4|8|11}}
{{IIDX Song|Hi-FUNK BREAKS|[[Hyouri ittai!? Kaitou iincho no nayami|表裏一体!?怪盗いいんちょの悩み♥]]|[[Toshiyuki Kakuta|◇◆謎の怪盗少女ぷらずま]][[Mayumi Morinaga|☆彡Prim◇◆]]|165|-|6|10|12|6|10|12}}
{{IIDX Song|Hi-FUNK BREAKS|[[Hyouri ittai!? Kaitou iincho no nayami|表裏一体!?怪盗いいんちょの悩み♥]]|[[Toshiyuki Kakuta|◇◆謎の怪盗少女ぷらずま]][[Mayumi Morinaga|☆彡Prim◇◆]]|165|-|6|10|12|6|10|12}}
{{IIDX Song|HYPER J-POP|[[Izayoi setsuna|十六夜セツナ]]|[[Yusuke Ceo|Xceon]] feat.[[Mayumi Morinaga]]|160|-|5|7|10|6|8|10}}
{{IIDX Song|HYPER J-POP|[[Izayoi setsuna|十六夜セツナ]]|[[Yusuke Ceo|Xceon]] feat.[[Mayumi Morinaga]]|160|-|5|7|10|6|8|10}}
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= Chrono Chaser =
= Chrono Chaser =


The ''Chrono Chaser'' event is the secret ONE MORE EXTRA STAGE system of beatmania IIDX 22 PENDUAL. It can only be accessed on PREMIUM (which itself requires PASELI). ASSIST modifiers cannot be used, as can't BATTLE or RANDOM. It is also inaccessible when you are climbing the ''Tower of Time chord'' in the ''Qpronicle Chord'' event until you have unlocked all of [[Kyoumei yuugi no hana|共鳴遊戯の華]]'s charts.
The ''Chrono Chaser'' event is the secret ONE MORE EXTRA STAGE system of beatmania IIDX 22 PENDUAL. ASSIST modifiers cannot be used, as can't BATTLE or RANDOM. It is also inaccessible when you are climbing the Tower of Time chord in the Qpronicle Chord event until you have unlocked all of [[Kyoumei yuugi no hana|共鳴遊戯の華]]'s charts.


CHALLENGE 1 started on September 24th, 2014, and ended on June 16th, 2015. CHALLENGE 2 started on June 17th, 2015.
CHALLENGE 1 started on September 24th, 2014, and ended on June 16th, 2015. CHALLENGE 2 started on June 17th, 2015.


The objective of Chrono Chaser is to satisfy secret requirements in order to open a door, which appears on the result screen. Once the door is open, it's possible to play the ONE MORE EXTRA STAGE song once.  
The objective of Chrono Chaser is to satisfy secret requirements in order to open a door. Once the door is open, it's possible to play the ONE MORE EXTRA STAGE song once. It is made up of two parts: one to trigger the door's appearance, and then opening it. Chrono Chaser has three phases, which cycle after every three weeks on CHALLENGE 1, and every week on CHALLENGE 2.
 
Like the ''LIMIT BURST'' and ''Spada†leggendaria'' events from the previous two beatmania IIDX games, Chrono Chaser uses a Phase system. However, here it's divided into two parts: first to trigger the door's appearance, and then opening it.
 
Chrono Chaser has three phases, which cycle after every three weeks on CHALLENGE 1, and every week on CHALLENGE 2.


=== CHALLENGE 1 ===
=== CHALLENGE 1 ===
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To begin the event, you have to first trigger the appearance of the door itself in one of the two Space-Time Phases. This can be done on any stage, including EXTRA STAGE.
To begin the event, you have to first trigger the appearance of the door itself in one of the two Space-Time Phases. This can be done on any stage, including EXTRA STAGE.


The songs you must use are Phase exclusive songs: [[chrono diver -fragment-]] and [[illuminate]] for PRESENT Phase, [[CHRONO DIVER -NORNIR-]] and [[subtractive]] for FUTURE Phase. The ONE MORE EXTRA STAGE song changes depending on which Phase you triggered the Door: [[cinder]] for PRESENT, and [[Gravigazer]] for FUTURE. Note that any progress you make on one of the Phases applies ''only'' to that Phase.
The songs you must use are the Phase exclusive songs: [[chrono diver -fragment-]] + [[illuminate]] for PRESENT, and [[CHRONO DIVER -NORNIR-]] + [[subtractive]] for FUTURE. The ONE MORE EXTRA STAGE song changes depending on which Phase you triggered the Door: [[cinder]] for PRESENT, and [[Gravigazer]] for FUTURE. Note that any progress you make on one of the Phases applies ''only'' to that Phase.


* ''Phase 1''
* ''Phase 1''
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* ''Phase 2''
* ''Phase 2''
** NORMAL charts not available.
** NORMAL charts not available.
** HYPER difficulty: FULL COMBO with AAA on a Phase exclusive song's HYPER chart with no modifiers.
** HYPER: FULL COMBO with AAA on a Phase exclusive song's HYPER chart with no modifiers.
** ANOTHER difficulty: FULL COMBO with at least a AA on a Phase exclusive ANOTHER chart with no modifiers.  
** ANOTHER: FULL COMBO with at least a AA on a Phase exclusive ANOTHER chart with no modifiers.  
* ''Phase 3''
* ''Phase 3''
** NORMAL difficulty: FULL COMBO with at least a A a Phase exclusive's NORMAL chart.
** NORMAL: FULL COMBO with at least an A on a Phase exclusive's NORMAL chart.
** HYPER difficulty: FULL COMBO with at least a AA on a Phase exclusive HYPER chart.
** HYPER: FULL COMBO with at least an AA on a Phase exclusive HYPER chart.
** ANOTHER difficulty: FULL COMBO with at least a AA on a Phase exclusive ANOTHER chart.
** ANOTHER: FULL COMBO with at least a AA on a Phase exclusive ANOTHER chart.


If done correctly, the door will appear in the result screen. Part 2 of the unlock system begins immediately after unless you're on EXTRA STAGE, where instead you'll play it on your next credit. Depending on which Phase you're on, you'll either have to use a Hourlgass of Time or wait the next day to access the respective Phase's door. Once the door appears, you'll to fulfill hidden requirements to open it. It comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement.
If done correctly, the door will appear in the result screen. Part 2 of the unlock system begins immediately after unless you're on EXTRA STAGE, where instead it will begin on your next credit. Depending on which Phase you're on, you'll either have to use a Hourlgass of Time or wait the next day to access the respective Phase's door. Once the door appears, you'll need to fulfill hidden requirements to open it. It comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement.


As of December 22nd, 2014, the requirements to open the door are as follows:
As of December 22nd, 2014, the requirements to open the door are as follows:
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If the requirement is satisfied, you won't lose any "challenge chance" coin and electric effects on the door appear. If you lose all your "challenge chance", you will need to need to re-trigger the door again.
If the requirement is satisfied, you won't lose any "challenge chance" coin and electric effects on the door appear. If you lose all your "challenge chance", you will need to need to re-trigger the door again.


Once the door is open, you will then play the ONE MORE EXTRA STAGE with EX-HARD on. What difficulty you played is determined by the last song you played. After playing the song, you will need to re-trigger the door to play it again.
Once the door is open, you will then play the ONE MORE EXTRA STAGE with EX-HARD on. What difficulty played is determined by the last difficulty you played. After playing the song, you will need to re-trigger the door to play it again.


CHALLENGE 1 ended on June 17th, 2015. cinder and Gravigazer can be unlocked for normal play via the SECRET EXPERT courses ''VS RHYZE SIDE P'' and ''VS RHYZE SIDE T''.
CHALLENGE 1 ended on June 17th, 2015. cinder and Gravigazer can be unlocked for normal play via the SECRET EXPERT courses ''VS RHYZE SIDE P'' and ''VS RHYZE SIDE T''.
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* Phase 1
* Phase 1
** NORMAL and HYPER not available.
** NORMAL and HYPER not available.
** ANOTHER difficulty: FULL COMBO on ANOTHER a [[Kosuke Saito|kors k]] (PRESENT) or Eagle song (FUTURE).
** ANOTHER: FULL COMBO on ANOTHER a kors k (PRESENT) or Eagle song (FUTURE).
* Phase 2
* Phase 2
** NORMAL charts not available.
** NORMAL charts not available.
** HYPER difficulty: EX-HARD CLEAR on HYPER chart a kors k (PRESENT) or Eagle song (FUTURE).
** HYPER: EX-HARD CLEAR on HYPER chart a kors k (PRESENT) or Eagle song (FUTURE).
** ANOTHER difficulty: EX-HARD CLEAR on ANOTHER a kors k (PRESENT Phase only) or Eagle song (FUTURE).
** ANOTHER: EX-HARD CLEAR on ANOTHER a kors k (PRESENT Phase only) or Eagle song (FUTURE).
* ''Phase 3''
* ''Phase 3''
** NORMAL difficulty: HARD CLEAR on NORMAL a kors k (PRESENT) or Eagle song (FUTURE).
** NORMAL: HARD CLEAR on NORMAL a kors k (PRESENT) or Eagle song (FUTURE).
** HYPER difficulty: HARD CLEAR on HYPER a kors k (PRESENT) or Eagle song (FUTURE).
** HYPER: HARD CLEAR on HYPER a kors k (PRESENT) or Eagle song (FUTURE).
** ANOTHER difficulty: HARD CLEAR on ANOTHER a kors k (PRESENT) or Eagle song (FUTURE ).
** ANOTHER: HARD CLEAR on ANOTHER a kors k (PRESENT) or Eagle song (FUTURE).


Like before, the door will be triggered if done correctly, and progress on opening it begins after unless you're on EXTRA STAGE.
Like before, the door will be triggered if done correctly, and progress on opening it begins after unless you're on EXTRA STAGE.


After triggering the door, you can access the Chrono Chaser Challenge folders on EXTRA STAGE. These folders contain a random selection of songs (generally five) that changes on every play session. There are three folders, one for each difficulty:
After triggering the door, you can access the Chrono Chaser Challenge folders on EXTRA STAGE (or on FINAL STAGE if on coin mode in Japanese arcades). These folders contain a random selection of songs (generally five) that change on every play session. There are three folders, one for each difficulty:


* Phase 1
* Phase 1
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** ANOTHER: level 6-12 ANOTHER charts.
** ANOTHER: level 6-12 ANOTHER charts.


You have to obtain a FULL COMBO on any of these folders' songs; mods and grade rank don't matter. Higher difficulty levels drain more of the door's gauge. You lose one "challenge chance" coin if you fail to FULL COMBO a song, though you won't lose one if you don't play a Chrono Chaser Challenge folder song.
You have to obtain a FULL COMBO on any of these folders' songs; mods and grade rank don't matter. Higher difficulty levels drain more of the door's gauge, though the door restores health in-between Phases. You lose one "challenge chance" coin if you fail to FULL COMBO a song, though you won't lose one if you don't play a Chrono Chaser Challenge folder song.


Once the door is open, you will then play the ONE MORE EXTRA STAGE with EX-HARD on. What difficulty you played is determined by the last song you played. After playing the song, you will need to re-trigger the door to play it again. From Phase 3 onward, the OMES will be on HARD instead of EX-HARD.
Once the door is open, you will then play the ONE MORE EXTRA STAGE with EX-HARD on. What difficulty you played is determined by the last song's difficulty you played. After playing the song, you will need to re-trigger the door to play it again. From Phase 3 onward, the OMES will be on HARD instead of EX-HARD.


As of September 2nd 2015, Say YEEEAHH and Reflux can unlocked for normal play through the SECRET EXPERT courses kors k and Eagle respectively.
As of September 2nd 2015, Say YEEEAHH and Reflux can unlocked for normal play through the SECRET EXPERT courses kors k and Eagle respectively.
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{{IIDX Song|MAELSTROM|[[cinder]]|[[Takahiro Fukase|PHQUASE]]|216|-|5|9|12|5|9|12}}
{{IIDX Song|MAELSTROM|[[cinder]]|[[Takahiro Fukase|PHQUASE]]|216|-|5|9|12|5|9|12}}
{{IIDX Song|PROGRESSIVE SCHRANZ|[[Gravigazer]]|[[Yoshihiro Tagawa|DJ TOTTO]]|160|-|5|10|12|5|9|12}}
{{IIDX Song|PROGRESSIVE SCHRANZ|[[Gravigazer]]|[[Yoshihiro Tagawa|DJ TOTTO]]|160|-|5|10|12|5|9|12}}
{{IIDX Song|EDM|[[Say YEEEAHH]]|[[Kosuke Saito|kors k]]|135|-|6|9|12|?|10|12}}
{{IIDX Song|EDM|[[Say YEEEAHH]]|[[Kosuke Saito|kors k]]|135|-|6|9|12|6|10|12}}
{{IIDX Song|TRANCESTEP|[[Reflux]]|[[Kosuke Saito|Eagle]]|150|-|6|9|12|?|9|12}}
{{IIDX Song|TRANCESTEP|[[Reflux]]|[[Kosuke Saito|Eagle]]|150|-|6|9|12|6|9|12}}
}}
}}


= Chrono Seeker =
= Chrono Seeker =


'''01/21/2014 UPDATE:''' You can now buy from the game website the ''Moonlight Hologram'' items that fully unlock the Chrono Seeker songs that ''you have unlocked'' during the event. For the players who have fully finished the event, this is the only way to permanently unlock the three Devil boss songs.
Chrono Seeker is the first unlock event of beatmania IIDX 22 PENDUAL, which started on October 1st, 2014 and ended on December 21st, 2014. It shows up at the end of a credit on STANDARD when playing one-player. e-amusement is required to play the event.
 
(As of January 21st, 2015, you could buy from the PENDUAL website the ''Moonlight Hologram'' items that fully unlock the Chrono Seeker songs that you unlocked during the event. For the players who have fully finished the event, this is the only way to permanently unlock the three Devil boss songs.)


Chrono Seeker is the first unlock event of beatmania IIDX 22 PENDUAL, which started on October 1st, 2014 and ended on December 21st, 2014. It shows up at the end of a credit on STANDARD when playing one-player. e-amusement is required to play the event.
The main objective is to unlock new charts by collecting crystal shards. In order to do this, you need to fulfill certain unlock conditions, one for each color: blue (NORMAL), yellow (HYPER), and red (ANOTHER). When a crystal is materialized, the respective chart is unlocked. The crystal rows, which show up at the end of a play session, are divided between [[Chronos (character)|Chronos]] (left side) and [[Kairos]] (right side); these must be unlocked in order from top to bottom. Crystals obtained during the PRESENT Phase appear on Chronos' side, while FUTURE Phase ones appear on Kairos'.
 
The four Chrono Seeker songs can be unlocked in ''both'' Phases. Therefore, if you start the event in the future phase, Chrono Seeker songs will be unlocked in the future, and the revival/CS songs in the present phase. The only differences between the two phases are the requirements. Requirements are satisfied regardless of passing or failing the songs. (It's also possible to obtain multiple crystals in one session.)
 
Once you unlock a Chrono Seeker chart on either side, it will appear in a special CHRONO SEEKER on the next play session on FINAL STAGE (or EXTRA STAGE on PASELI). You ''must'' play the newly unlocked chart before you can proceed to the next crystal row. Once two crystals of the same color are completed on the same row, the respective Chrono Seeker chart permanently unlocks for regular play. This also unlocks the respective hidden revival / CS crossover for regular play as well, whose available difficulty chart depends on which Chrono Seeker chart you have fully unlocked on both rows' sides. After you play 時空トラベローグ once, you can unlock each Phase's respective boss song.


The main objective is to unlock new charts by collecting crystal shards. In order to do this, you need to fulfill certain phase-specific unlock conditions, which are listed below. There are conditions for each color: blue (NORMAL), yellow (HYPER), and red (ANOTHER). When a crystal is materialized, the respective chart is unlocked. The crystal rows, which show up at the end of a play session, are divided between [[Chronos (character)|Chronos]] (left side) and [[Kairos]] (right side); these must be unlocked in order from top to bottom. Crystals obtained during the PRESENT Phase appear on Chronos' side, while the FUTURE Phase ones appear on Kairos'.
Obtaining all Amduscian and Maxwellion Crystals is ''required'' in order to unlock the final boss. Symmetry and NEO GENERATOR SEVEN will be available in the Chrono Seeker folder in FUTURE and PRESENT Phases respectively once a Laplacia Crystal has been obtained.


The four Chrono Seeker songs can be unlocked in ''both'' Phases. Therefore, if you start the event in the future phase, Chrono Seeker songs will be unlocked in the future, and the revival/CS songs in the present phase. The only differences between the two phases are the reuirements. Requirements are satisfied regardless or passing or failing the songs. (It's also possible to multiple multiple crystals in one session depending on requirements.) Once you unlock a Chrono Seeker chart on either side, it will appear in a special CHRONO SEEKER on the next play session on FINAL STAGE (or EXTRA STAGE on PASELI). You ''must'' play the newly unlocked song before you can proceed to the next crystal row; at least one completely crystal is required. Once two crystals of the same color are completed on the same row, the respective Chrono Seeker chart permanently appears on regular play. This also unlocks the respective hidden revival / CS crossover Transplant for regular play too, as well, whose available difficulty chart depends on which Chrono Seeker chart you have fully unlocked on both Crystal row sides.
Unlocking Broken Sword ends the event and rewards you a Platinum Tran Medal.


Rundown of the crystal rows, their songs, and requirements:<br><br>
== Crystal colors ==


* Jack Hans (orange)
* '''Jack Hans''' (orange)
** Unlock requirements (PRESENT):  
** Unlock requirements (PRESENT):  
*** NORMAL: play one default PRESENT Phase exclusive song on NORMAL.
*** NORMAL: play one default PRESENT Phase exclusive song on NORMAL.
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*** ANOTHER: play any default PRESENT Phase exclusive song on ANOTHER five times.
*** ANOTHER: play any default PRESENT Phase exclusive song on ANOTHER five times.
** Unlock requirements (FUTURE):
** Unlock requirements (FUTURE):
*** NORMAL: play any NORMAL chart from a style with the amount of remaining seconds that match the current hour (for example, play a SPADA]] song with 21 seconds remaining from 21:00 to 21:59).
*** NORMAL: play any NORMAL chart from a style with the amount of remaining seconds that match the current hour (for example, play a SPADA song with 21 seconds remaining from 21:00 to 21:59).
*** HYPER: same as the NORMAL chart, but with a HYPER chart.
*** HYPER: same as NORMAL, but with a HYPER chart.
*** ANOTHER: same as the NORMAL chart, but with an ANOTHER chart.
*** ANOTHER: same NORMAL, but with an ANOTHER chart.
** Rewards: Chrono Seeker song [[COLOSSEUM]], revival [[in motion]]<br><br>
** Rewards: Chrono Seeker song [[COLOSSEUM]], revival [[in motion]]


* Jens (blue)
 
* '''Jens''' (blue)
** Unlock requirements (PRESENT):  
** Unlock requirements (PRESENT):  
*** NORMAL: play 10 songs on NORMAL with MIRROR.
*** NORMAL: play 10 songs on NORMAL with MIRROR.
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*** HYPER: same as NORMAL, but with two HYPER charts.
*** HYPER: same as NORMAL, but with two HYPER charts.
*** ANOTHER: play any three ANOTHER songs that start with the same capitalized letter as the current day (e.g. [[MENDES]] on Monday).
*** ANOTHER: play any three ANOTHER songs that start with the same capitalized letter as the current day (e.g. [[MENDES]] on Monday).
** Rewards: Chrono Seeker song [[Tropical club|とろぴかる倶楽部]], revival [[tripping contact]]<br><br>
** Rewards: Chrono Seeker song [[Tropical club|とろぴかる倶楽部]], revival [[tripping contact]]


* Jizaru (green)
 
* '''Jizaru''' (green)
** Unlock requirements (PRESENT):  
** Unlock requirements (PRESENT):  
*** NORMAL: play five songs with CHARGE NOTES on NORMAL.
*** NORMAL: play five songs with CHARGE NOTES on NORMAL.
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*** HYPER: same as NORMAL, but with ten HYPER songs.
*** HYPER: same as NORMAL, but with ten HYPER songs.
*** ANOTHER: same as NORMAL, but with 15 ANOTHER songs.
*** ANOTHER: same as NORMAL, but with 15 ANOTHER songs.
** Rewards: Chrono Seeker song [[Light My Fire]], CS crossover [[IXION]]<br><br>
** Rewards: Chrono Seeker song [[Light My Fire]], CS crossover [[IXION]]
 


* Jack Tiro (violet)
* '''Jack Tiro''' (violet)
** Unlock requirements (PRESENT):  
** Unlock requirements (PRESENT):  
*** NORMAL: obtain the Tran Medal for playing the three Daily Songs on one day, then play a song on NORMAL.
*** NORMAL: obtain the Tran Medal for playing the three Daily Songs on one day, then play a song on NORMAL.
*** HYPER: Obtain the Tran Medal for playing the three Daily Songs on five different days, then play a song on HYPER.
*** HYPER: obtain the Tran Medal for playing the three Daily Songs on five different days, then play a song on HYPER.
*** ANOTHER: Obtain the Tran Medal for playing the three Daily Songs on ten different days, then play a song on ANOTHER.
*** ANOTHER: obtain the Tran Medal for playing the three Daily Songs on ten different days, then play a song on ANOTHER.
** Unlock requirements (FUTURE):
** Unlock requirements (FUTURE):
*** NORMAL: on FIRST/SECOND STAGE, play a FUTURE Phase exclusive song on NORMAL and end it by holding down a key button specific to the current day (Sunday = 1, Monday = 2, Tuesday = 3, Wednesday = 4, Thursday = 5, Friday = 6, Saturday = 7).
*** NORMAL: on FIRST/SECOND STAGE, play a FUTURE Phase exclusive song on NORMAL and end it by holding down a key button specific to the current day (Sunday = 1, Monday = 2, Tuesday = 3, Wednesday = 4, Thursday = 5, Friday = 6, Saturday = 7).
*** HYPER: same as NORMAL, but with a HYPER chart.
*** HYPER: same as NORMAL, but with a HYPER chart.
*** ANOTHER: on ANOTHER, finish any song with an EX-Score that exactly matches the clock time you started the song at (i.e. finish with an EX-Score of 1345 if you started the song at 13:45).
*** ANOTHER: on ANOTHER, finish any song with an EX-Score that exactly matches the clock time you started the song at (i.e. finish with an EX-Score of 1345 if you started the song at 13:45).
** Rewards: Chrono Seeker song [[Jikuu travelogue|時空トラベローグ]], CS crossover [[BEYOND THE EARTH|Beyond The Earth]]<br><br>
** Rewards: Chrono Seeker song [[Jikuu travelogue|時空トラベローグ]], CS crossover [[BEYOND THE EARTH|Beyond The Earth]]


After you play 時空トラベローグ once, you can unlock each Phase's respective boss song.<br><br>
== Boss unlocks ==


* Amduscian (PRESENT)
* '''Amduscian''' (PRESENT)
** Unlock requirements: obtain all 12 PRESENT Crystals, or have more PRESENT Crystals than FUTURE ones without having unlocked any of the Maxwellion crystals.
** Unlock requirements: obtain all 12 PRESENT Crystals, or have more PRESENT Crystals than FUTURE ones without having unlocked any of the Maxwellion crystals.
*** All charts:as of November 12th, 2014, just play any two [[Naoyuki Sato|猫叉Master/猫叉Master+/猫叉Masterβ2]] songs on FIRST/SECOND STAGE on any difficulty.  
*** All charts: as of November 12th, 2014, just play any two [[Naoyuki Sato|猫叉Master/猫叉Master+/猫叉Masterβ2]] songs on FIRST/SECOND STAGE on any difficulty.  
** Reward: Chrono Seeker song [[Symmetry]]<br><br>
** Reward: Chrono Seeker song [[Symmetry]]
 


* Maxwellion (FUTURE)
* '''Maxwellion''' (FUTURE)
** Unlock requirementst: obtain all 12 FUTURE Crystals, or have more FUTURE Crystals than PRESENT ones without having unlocked any of the Amduscian crystals.
** Unlock requirements: obtain all 12 FUTURE Crystals, or have more FUTURE Crystals than PRESENT ones without having unlocked any of the Amduscian crystals.
*** All charts: ss of November 12th, 2014, just play any two [[Toshiyuki Kakuta|L.E.D.]]/L.E.D.-G songs on FIRST/SECOND STAGE on any difficulty.
*** All charts: as of November 12th, 2014, just play any two [[Toshiyuki Kakuta|L.E.D.]]/L.E.D.-G songs on FIRST/SECOND STAGE on any difficulty.
** Reward: Chrono Seeker song [[NEO GENERATOR SEVEN]]<br><br>
** Reward: Chrono Seeker song [[NEO GENERATOR SEVEN]]


Obtaining all Amduscian and Maxwellion Crystals is ''required'' in order to unlock the final boss. Symmetry and NEO GENERATOR SEVEN will be available in the Chrono Seeker folder in FUTURE and PRESENT Phases respectively once a Laplacia Crystal has been obtained.<br><br>


* Laplacia:
* '''Laplacia'''
** Unlock requirements:
** Unlock requirements:
*** Obtain every crystal.
*** Obtain every crystal.
*** On any stage, you need to input the KONAMI code by pressing the following buttons in order: EFFECT (x2), VEFX (x2), 1P START, 2P START, 1P START, 2P START, any black key, and any whit key. You should hear a sound if done correctly.
*** On any stage, you need to input the KONAMI code by pressing the following buttons in order: EFFECT (x2), VEFX (x2), 1P START, 2P START, 1P START, 2P START, any black key, and any white key. You should hear a sound if done correctly.
** Afterwards, on the same stage, you can unlock the boss song's respective charts:
** Afterwards, on the same stage, you can unlock the boss song's respective charts:
*** NORMAL : obtain the Tran Medals for playing a song from each style folder on NORMAL difficulty (except [[AC substream|substream]], then play one of the following songs related to ''GRADIUS'':  [[Burning Heat! (Full Option Mix)]], [[GRADIUS -FULL SPEED-]], [[GRADIUS 2012]], or [[GRADIUSIC CYBER]].
*** NORMAL: obtain the Tran Medals for playing a song from each style folder on NORMAL difficulty (except [[AC substream|substream]]), then play one of the following songs related to ''GRADIUS'':  [[Burning Heat! (Full Option Mix)]], [[GRADIUS -FULL SPEED-]], [[GRADIUS 2012]], or [[GRADIUSIC CYBER]].
*** HYPER: same NORMAL, but on HYPER.
*** HYPER: same as NORMAL, but on HYPER.
*** ANOTHER: same as NORMAL, but on ANOTHER.
*** ANOTHER: same as NORMAL, but on ANOTHER.
*** You can perform the requirement on all the stages.
*** You can perform the requirement on all the stages.
** Reward: Chrono Seeker song [[Broken Sword]]<br><br>
** Reward: Chrono Seeker song [[Broken Sword]]
 
Unlocking Broken Sword ends the event and rewards you a Plantinum Tran Medal.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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{{IIDX Song|BREAKCORE|[[Light My Fire]]|[[Akira Uchibori|GUHROOVY]] fw. [[NO+CHIN]]|200|-|4|7|10|5|7|10}}
{{IIDX Song|BREAKCORE|[[Light My Fire]]|[[Akira Uchibori|GUHROOVY]] fw. [[NO+CHIN]]|200|-|4|7|10|5|7|10}}
{{IIDX Song|PSYCHEDELIC TRANCE|[[IXION]]{{from|[[CS 10th style|beatmania IIDX 10th style CS]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|5|8|9|5|8|11}}
{{IIDX Song|PSYCHEDELIC TRANCE|[[IXION]]{{from|[[CS 10th style|beatmania IIDX 10th style CS]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|5|8|9|5|8|11}}
{{IIDX Songlist Category|Jack Trio|bg=violet}}
{{IIDX Songlist Category|Jack Tiro|bg=violet}}
{{IIDX Song|TIME TRIP JAZZ|[[Jikuu travelogue|時空トラベローグ]]|[[SOUND HOLIC|SWING HOLIC]] feat. A~YA|234|-|6|9|11|6|9|11}}
{{IIDX Song|TIME TRIP JAZZ|[[Jikuu travelogue|時空トラベローグ]]|[[SOUND HOLIC|SWING HOLIC]] feat. A~YA|234|-|6|9|11|6|9|11}}
{{IIDX Song|WORLD/ELECTRONICA|[[BEYOND THE EARTH|Beyond The Earth]]{{from|[[CS 9th style|beatmania IIDX 9th style CS]]}}|[[Naoyuki Sato|猫叉Master]]|140|-|5|10|11|6|9|10}}
{{IIDX Song|WORLD/ELECTRONICA|[[BEYOND THE EARTH|Beyond The Earth]]{{from|[[CS 9th style|beatmania IIDX 9th style CS]]}}|[[Naoyuki Sato|猫叉Master]]|140|-|5|10|11|6|9|10}}
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'''September 17th, 2015 UPDATE:''' Qpronicle Chord's exclusive new songs can be now unlocked throughout the ''-Densetsu renkin- PENDUAL TALISMAN'' (-伝説錬金- PENDUAL TALISMAN) event.
'''September 17th, 2015 UPDATE:''' Qpronicle Chord's exclusive new songs can be now unlocked throughout the ''-Densetsu renkin- PENDUAL TALISMAN'' (-伝説錬金- PENDUAL TALISMAN) event.


Qpronicle Chord is the second unlock event of beatmania IIDX 22 PENDUAL. It began on December 22nd, 2014.  introduced on December 22nd, 2014, with phase two beginning on January 28th, 2015, and phase three on March 4th, 2015. The event ended on July 28th, 2015. e-amusement is required to play the event.
Qpronicle Chord is the second unlock event of beatmania IIDX 22 PENDUAL. It began on December 22nd, 2014, with phase two beginning on January 28th, 2015 and phase three on March 4th, 2015. The event ended on July 28th, 2015. e-amusement is required to play the event.
 
Unlike ''Chrono Seeker'', this event focuses on Q-pro's story again, where he returns to three old locations: the ''Lincle Kingdom'' from [[AC Lincle|beatmania IIDX 19 Lincle]], the ''tricoro city'' from [[AC tricoro|beatmania IIDX 20 tricoro]] and ''Elferia'' from [[AC SPADA|beatmania IIDX 21 SPADA]]. Previous enemies of Q-pro from each game return, but as partners. The Joker characters from beatmania IIDX 20 tricoro return as the main villains again.
 
Before going to the song select screen, you are taken to the event screen to choose which island you want to conquer. At the end of the play session you deal with the main mini-game.  


After accessing an island, the system BGM of its related game will be played in the menu screens instead of the regular PENDUAL one: Lincle BGM if you choose Lincle Kingdom (slightly redone, with layered versions too), tricoro BGM if you choose tricoro city, SPADA BGM if you choose Elferia.<br>
Unlike ''Chrono Seeker'', this event focuses on Q-pro's story again, and his return to three old locations: ''Lincle Kingdom'' from [[AC Lincle|Lincle]], ''tricoro city'' from tricoro, and ''Elferia'' from SPADA. Previous enemies of Q-pro from each game return as partners, while the Joker characters from tricoro return as the main villains again.
The PENDUAL BGM plays when you are inside the Tower.


You unlock songs' charts by conquering each one of the three islands, by defeating the enemies you encounter. The main mini-game consists of your Q-pro character attacking the group of enemies by dealing a certain amount of damage. During the battle, you can inflict critical damage (multiplier bonus) by pressing the white key at the right moment when the moving line on the arch goes through the still, second one; the more you are precise, the bigger the damage multiplier will be.
Before going to the song select screen, you are taken to the event screen to choose which island you want to conquer. At the end of the play session you play the Qpronicle Chord on that island. After accessing an island, the system BGM of its related game will be played in the menu screens instead of the regular PENDUAL one, though PENDUAL BGM plays when you are inside the Tower.


Regarding the partners, you start out with none. You can unlock them on the islands when a blue devil icon appears on any of them, one at a time. Right at the beginning you can unlock the first partner of your choice but afterwards you have to wait until your current partner reaches a high enough level, in order to trigger the appearance of another blue devil icon.  
You unlock songs' charts by defeating enemies on the three islands. The event consists of your Q-pro character attacking a group of enemies by dealing a certain amount of damage. During the battle, pressing the white key at the correct moment can inflict critical damage (multiplier bonus); the more you are precise, the bigger the damage multiplier will be.


Choosing an island with a blue devil icon leads you at the end of the credit in an ''Unknown Area'', where you have to fight a magic seal (which works like any enemy you encounter). Destroying the seal unlocks the partner, and also the NORMAL chart of the unlockable Qpronicle Chord song related to the chosen island.
You start your quest off with no partners. You can unlock partners one at a time on the island when a blue icon appears on the map. The first partner will join you right away; afterwards you'll never to level up your partner to a high enough level in order to trigger another blue devil icon. Choosing an island with the blue devil icon leads you at the end of the credit to an unknown area, where you have to fight a magical seal. Destroying the seal unlocks a partner, as well as the NORMAL chart of the song on the chosen island. Unlocking Qpronicle songs' charts ears you Bronze Tran Medals., while defeated enemies give you FRICO.


The partners available in the event are:
Overall six partners can be found, two on each island. Three partners can be on a team at a time, with one always the main partner. The partner menu can be accessed by pressing VEFX on the map.
* [Lincle Kingdom] - [[Todestrieb|Rche]], [[Seijin no tou|Beridzebeth]]
* [tricoro city] - [[8bit Princess|Sumomo]], [[Elpis|elpis‡煌‡]]
* [Elferia] - [[ra'am|Faula]], [[Rengoku no Elferia|Ferira]]


You can choose a team of three partners, with one partner being the main one (leader). You can access the partner menu by pressing VEFX on the map selection screen. Partners have two bars: one for the level/experience and one for "LOVE". Your partners level up by how much damage you inflict on enemies; the main partner gathers much more experience than the other two selected ones. The LOVE bar also increases of point after each credit; however, the LOVE bar increases only for your main selected partner.
* Lincle Kingdom - [[Todestrieb|Rche]], [[Seijin no tou|Beridzebeth]]
* tricoro city - [[8bit Princess|Sumomo]], [[Elpis|ΕΛΠΙΣ]]
* Elferia - [[ra'am|Faula]], [[Rengoku no Elferia|Ferira]]


When unlocking the partners, the island where you have unlocked the respective one becomes inaccessible until you have unlocked all the partners and therefore the songs' NORMAL charts. Afterwards, your objective is to keep fighting enemies and level up your partners; levelling up your partners is what trigger the appearance of the yellow and red devil icons on the islands, letting you unlock the HYPER and the ANOTHER charts of the Qpronicle Chord songs (and NORMAL too, when it comes to the Phase 2 songs). This happens when the total combined level of all your partners reaches a certain amount; the amounts are: 12, 19, 28, 38, 48, 54, 55, 56, 58, 66, 73, 82, 92, 102, 109.
Partners have two bars: one for their level/experience, and one for "LOVE". Your partners level up by how much damage you inflict on enemies, though the leader gathers more experience than the other two. The LOVE bar will increase ''only'' for the main partner after a credit's end. Partners help deal bonus damage throughout special moves when you trigger critical attacks. Chosen partners appear as part of your Q-pro avatar in all screens and boss songs, and their maximum level is 99. You cannot level up your partners in conquered locations (ones with a yellow check mark) until all locations (except the tower) have been conquered. The LOVE bar still increases, though.


Regarding the LOVE feature, it has two uses: it changes the partners' expressions in the after-battle status screen which is purely a visual feature and their dialogues, and it is used to unlock lane cover frames. It's recommended to frequently change your lead partner, so you can get their LOVE level to MAX. LOVE level starts out at 1, range goes from -2 to MAX (level 5).
The LOVE bar itself has two uses: it changes the partners' expressions in the after-battle status screen (purely visual and dialogue-related), and also unlocks lane cover frames, one for each partner. Partner LOVE levels start off at 1, and can range from from -2 to MAX (level 5).


Partners help you in battles, dealing bonus damage throughout special moves when you trigger critical attacks. Chosen partners appear as part of your Q-pro avatar in all screens and boss songs, automatically replacing the Head gear. Maximum level for the partners is 99.
When unlocking partners, the island with the unlocked partners becomes inaccessible until you have unlocked all partners on that island (and conversely all songs' NORMAL charts as well). Then your goal is to keep leveling up your partners until you trigger yellow and red devil icons on the map. Defeating these also HYPER and ANOTHER charts respectively for songs (and NORMAL when it comes to Phase 2). These will trigger when the total combined level of all your partners reach a certain amount. These milestones are: 12, 19, 28, 38, 48, 54, 55, 56, 58, 66, 73, 82, 92, 102, 109.


You cannot Level up your partners in conquered locations - the ones that appear with a yellow check mark - until all of the locations themselves (except the Tower) have been conquered. The LOVE bar still increases anytime.
Doing more damage in battle means ears you more experience. Damage points depend on the following factors:
 
* How many songs you have played in a play session (three points per song, for a possible max of 15 points).
By unlocking Qpronicle songs' charts, you obtain Bronze Tran Medals. By defeating enemies, you obtain FRICO points.
* How many specific songs you have played in a play session with a specific chosen partner (one point per song, for a possible max of five points).
 
Doing more damage in battle means getting more Level points for your partners. In general, damage points depend on the following factors:
* How many songs you have played in a play session (3 points per song, for a possible max of 15 points).
* How many specific songs you have played in a play session with a specific chosen partner (1 point per song, for a possible max of 5 points).


The partner bonus points are obtained when you play specific songs depending on your chosen lead partner.  
The partner bonus points are obtained when you play specific songs depending on your chosen lead partner.  
* Rche: songs from the Lincle folder and songs with genres containing the word "TRANCE".
* Rche: Lincle songs and songs in the TRANCE genre.
* Beridzebeth: songs from the Lincle folder and songs with genres containing the word "DRUM".
* Beridzebeth: Lincle songs folder and songs with with the word DRUM in their genre.
* Sumomo: songs from the tricoro folder and songs that contain the words "8", "princess" and "bit" in their genres or titles.
* Sumomo: tricoro songs that contain the words "8", "princess" or "bit" in their genre or title.
* elpis§煌§: songs from the tricoro, 10th style and 2nd style folders.
* ΕΛΠΙΣ: 2nd style, 10th style, and tricoro songs.
* Faula: songs from the SPADA and Spada†leggendaria folders and songs containing "Ryu☆" in the artist credits.
* Faula: SPADA/Spada†leggendaria songs, and songs containing "Ryu☆" in the artist name.
* Ferira: songs from the SPADA and Spada†leggendaria folders and songs containing "猫叉Master" in the artist credits.
* Ferira: SPADA/Spada†leggendaria songs, and songs containing "猫叉Master" in the artist name.


The ''Standard Critical'' attack, whose damage is multiplied by either ×1.0, ×1.2 or ×1.5, depending on your timing in the battle mini-game, can be increased throughout special bonuses. Said bonus damage is multiplied by either ×1.5, ×1.7 or ×2.0, depending on your timing in the battle mini-game, once again. These critical bonuses are:
The ''Standard Critical'' attack, whose damage is multiplied by either ×1.0, ×1.2 or ×1.5 depending on your timing in the battle mini-game, can be increased with bonuses. Said bonus damage is multiplied by either ×1.5, ×1.7 or ×2.0, depending on your timing in the battle mini-game. These critical bonuses are:
* ''VIP PASS BLACK bonus'' (requires the use of VIP PASS BLACK).
* ''VIP PASS BLACK bonus'' (requires the use of VIP PASS BLACK).
* ''Daily bonus'' (triggers in the next credit if VIP PASS BLACK is used).
* ''Daily bonus'' (triggers in the next credit if VIP PASS BLACK is used).
* ''Hourglass of Time bonus'' (cannot be used alongside the VIP PASS BLACK and Daily bonus critical attacks).
* ''Hourglass of Time bonus'' (cannot be used alongside the VIP PASS BLACK and Daily bonus critical attacks).


Regarding the enemies, other than the standard grunts (monsters from Lincle Kingdom and Qprogue, plus characters from songs such as [[CONCEPTUAL]] and [[BRAVE GLOW]]), you fight rare enemies and super rare enemies. Their appearance is random and the enemy character in question depends on the game's Space-Time Phase. On the map selection screen, when a glowing icon showing the letter "S" next to an island appears, that means said island may contain either a rare enemy or a super rare one. Rare enemies only give you bonus FRICO points, while the super rare enemies give you CS Crossovers and the respective Silver Tran Medal upon defeat.
Regarding the enemies, other than the standard grunts (monsters from Lincle Kingdom and Qprogue, plus characters from songs such as [[CONCEPTUAL]] and [[BRAVE GLOW]]), you fight rare enemies and super rare enemies. Their appearance is random and the enemy character in question depends on the game's Space-Time Phase. On the map selection screen, when a glowing icon showing the letter "S" next to an island appears, that means said island may contain either a rare enemy or a super rare one. Rare enemies only give FRICO, but super rare enemies are a bit different.


The super rare enemies work differently from the rest, as they appear alone and have a health bar. They only go down after several encounters when their health bars have been fully depleted. There are five super rare enemies - one per Space-Time Phase except Ripika who appears in both - and when you defeat one you unlock all the charts of the respective enemy's CS Crossover.
The five super rare enemies, unlike the rest of the enemies in Qpronicle Chord, and take significantly more damage to defeat. They only go down after several encounters when their health bars have been fully depleted. Defeating each one rewards you a CS crossover as well as a Silver Tran Medal.


Once you unlocked all the Phase 1 and Phase 2 songs, including their CS Crossovers, you can access the ''Tower of Time chord''. The Tower has an unlimited amount of floors that you progressively climb through after each credit (you also always start from the last explored floor in case you exit the Tower and re-enter it). Upon reaching the 5th floor, the 10th floor and the 25th floor, the game forces you to respectively play the NORMAL, HYPER and ANOTHER charts of the final boss song of Qpronicle Chord as a ONE MORE EXTRA STAGE. These three charts will be unlocked for regular play as well, regardless if you cleared them or not as ONE MORE EXTRA STAGE (which doesn't happen anymore after you've reached the 25th floor). If you entered the Tower and haven't reached the 25th floor yet, the ''Chrono Chaser'' event will not be accessible.<br>
Once ''all'' songs from Phase 1 and 2 are unlocked, you can access the Tower of Time. The tower has an unlimited amount of floors that you progressively climb through after each credit (in case you exit it, you will resume from the last floor you were on).
Unlocking each chart of the final boss song nets you a Gold Tran Medal. After unlocking the ANOTHER chart, the ending cutscene plays and you will get a Platinum Tran Medal. The sky in the map selection screen changes color to pink and from there you can get the rest of the unlockables (unlike the previous phases, the event will be always active).


== Qpronicle Chord Songs (Phase 1) ==
On the 5th, 10th, and 25th floors, you will be forced to play the NORMAL, HYPER, and ANOTHER charts respectively of Qproncile Chord's boss song [[Kyoumei yuugi no hana|共鳴遊戯の華]] on ONE MORE EXTRA STAGE. Playing these charts will unlock them automatically, pass or fail.


=== Plain of Lincle ===
Unlocking each chart rewards you with a Gold Tran Medal, while unlocking the Another concludes the event and earns you a Plantinum Tran Medal. However, the event is still accessible even after, as you may continue to play to unlock any remaining unlockables, as well as obtain new ones as well.
* '''Song:''' [[entelecheia]] / [[Tomosuke Funaki|Rche]]
* '''Partner:''' ''Rche''
* '''PRESENT Phase Rare Enemy:''' ''Mamonis'' (from [[The Sampling Paradise]])
* '''FUTURE Phase Rare Enemy:''' ''Ashemu'' (from [[Scharfrichter]])


=== tricoro city ===
The breakdown of enemies and song unlocks in Qpronicle Chord are as follows:
* '''Song:''' [[Cosmic Cat]] / [[Daisuke Akitsu|8bit Moonside]]
* '''Partner:''' ''Sumomo''
* '''PRESENT Phase Rare Enemy:''' ''Hekisui'' (blue [[Tora Yamato]], from [[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]])
* '''FUTURE Phase Rare Enemy:''' ''Galactica Gentleman Vega'' (from [[VEGA]])


=== Elferia Mountain ===
== Phase 1 ==
* '''Song:''' [[Rave*it!! Rave*it!!]] / [[Ryutaro Nakahara|機龍]]
* Plain of Lincle: [[entelecheia]]
* '''Partner:''' ''Faula''
** Partner: Rche
* '''PRESENT Phase Rare Enemy:''' ''Pharaoh'' (from [[Pharaoh]])
** PRESENT rare enemy: [[The Sampling Paradise|Mamonis]]
* '''FUTURE Phase Rare Enemy:''' ''Abigail'' (from [[M.D.Injection]])
** FUTURE rare enemy: [[Scharfrichter|Ashemu]]


== Qpronicle Chord Songs (Phase 2) ==


=== Plain of Lincle ===
* tricoro city: [[Cosmic Cat]]
* '''Song:''' [[Flashes]] / [[Hommarju|Dollscythe]]
** Partner: Sumomo
* '''Partner:''' ''Beridzebeth''
** PRESENT rare enemy: [[Kasoukuukan no tabibitotachi|Tora Yamato (blue)/Hekisui]]
* '''PRESENT Phase Rare Enemy:''' ''STN'' (from [[The Limbo]])
** FUTURE rare enemy: [[VEGA|Galactica Gentleman Vega]]
* '''FUTURE Phase Rare Enemy:''' ''Nymph-chan'' (from Lincle Kingdom's PASELI tower)


=== tricoro city ===
* '''Song:''' [[Shooting Fireball]] / [[Takayuki Ishikawa|dj TAKA]]
* '''Partner:''' ''elpis§煌§''
* '''PRESENT Phase Rare Enemy:''' ''AI'' (from [[rumrum triplets]])
* '''FUTURE Phase Rare Enemy:''' ''Maud'' (from [[Ryuu to shoujo to decoherence|龍と少女とデコヒーレンス]] and [[Ryoushi no umi no Lindwurm|量子の海のリントヴルム]])


=== Elferia ===
* Elferia Mountain: [[Rave*it!! Rave*it!!]]
* '''Song:''' [[Despair of ELFERIA]] / [[Naoyuki Sato|猫叉Master]]
** Partner: Faula
* '''Partner:''' ''Ferira''
** PRESENT rare enemy: [[Pharaoh]]
* '''PRESENT Phase Rare Enemy:''' ''Toledo'' (from [[DARK LEGACY]])
** FUTURE rare enemy: [[M.D.Injection|Abigail]]
* '''FUTURE Phase Rare Enemy:''' ''Theo'' (from DARK LEGACY)


== Qpronicle Chord Songs (Phase 3) ==
== Phase 2 ==
* Plain of Lincle: [[Flashes]]
** Partner: Beridzebeth
** PRESENT rare enemy: [[The Limbo|STN]]
** FUTURE rare enemy: Nymph-chan (from Lincle Kingdom's PASELI tower)


=== Tower of Time chord ===
* '''Song:''' [[Kyoumei yuugi no hana|共鳴遊戯の華]] / [[Toshiyuki Kakuta|アイテール魔導士隊]]
* '''Final Boss:''' ''Lopica''
* '''PRESENT Phase Rare Enemy:''' ''Repika'', ''Lupica'' (from [[Proof of the existence]])
* '''FUTURE Phase Rare Enemy:''' ''Rapika'', ''Bafaru'' (from [[Kyatorare koi wa mo~moku|キャトられ♥恋はモ~モク]])


== CS Crossovers ==
* tricoro city: [[Shooting Fireball]]
** Partner: ΕΛΠΙΣ
** PRESENT rare enemy: [[rumrum triplets|AI]]
** FUTURE rare enemy: [[Ryuu to shoujo to decoherence|Maud]]


* [[GUILTY]] / [[Takayuki Ishikawa|D.J.SETUP]] - ''from [[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]].''
** Defeat [[SYNC-ANTHEM|Pearl]], who appears in the PRESENT Phase.
* [[Chain of pain]] / [[Kosuke Saito|kors k]] VS [[Naoyuki Sato|猫叉Master+]] - ''from [[CS GOLD|beatmania IIDX 14 GOLD CS]].''
** Defeat [[Tenkuu no yoake|Cuvelia]], who appears in the FUTURE Phase.
* [[IMPLANTATION]] / [[Tomosuke Funaki|TOMOSUKE]] - ''from [[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]].''
** Defeat [[Totsugeki! Glass no kneeso hime!|Nisohime]], who appears in the PRESENT Phase after defeating Pearl and Cuvelia.
* [[BLUE MIRAGE]] / [[M-Project|DJ CHUCKY]] - ''from [[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]].''
** Defeat [[Last Dance|Tuonetar]], who appears in the FUTURE Phase after defeating Pearl and Cuvelia.
* [[HELL SCAPER -Last Escape Remix-]] / Remixed by [[Yutaka Yamashita|DJ TECHNORCH]] fw. [[Akira Uchibori|GUHROOVY]] - ''from [[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]].''
** Defeat [[Plan 8|Ripika]], who appears in both phases after defeating Nisohime and Tuonetar.


== Coca-Cola×BEMANI Songs ==
* Elferia Mountain: [[Despair of ELFERIA]]
Coca-Cola×BEMANI songs are randomly dropped as chests by regular enemies in the three main locations (just not the Tower). The dropped chests will net you all charts of a single song plus the respective Silver Tran Medal. For the players who had Coca-Cola×BEMANI songs already unlocked, they'll still have to get the chests for the Medals.
** Partner: Ferira
** PRESENT rare enemy: [[DARK LEGACY|Toledo]]
** FUTURE rare enemy: Theo


Chests are presumably dropped only after unlocking the Phase 1 and Phase 2 boss songs.
== Super rare enemies ==
* [[GUILTY]]: defeat [[SYNC-ANTHEM|Pearl]], who appears in the PRESENT Phase.
* [[Chain of pain]]: defeat [[Tenkuu no yoake|Cuvelia]], who appears in the FUTURE Phase.
* [[IMPLANTATION]]: defeat [[Totsugeki! Glass no kneeso hime!|Kneeso-hime]], who appears in the PRESENT Phase after defeating Pearl and Cuvelia.
* [[BLUE MIRAGE]]: defeat [[Last Dance|Tuonetar]], who appears in the FUTURE Phase after defeating Pearl and Cuvelia.
* [[HELL SCAPER -Last Escape Remix-]]: defeat [[Plan 8|Ripika]], who appears in both phases after defeating Nisohime and Tuonetar.


* [[Lilieze to enryuu Laevateinn|リリーゼと炎龍レーヴァテイン]] / [[Tomosuke Funaki|黒猫ダンジョン]] - dropped in ''Elferia''.
== Phase 3 ==
* [[fallen leaves|fallen leaves -IIDX edition-]] / [[Naoyuki Sato|猫叉Master]] - dropped in ''tricoro city''.
* Song: [[Kyoumei yuugi no hana|共鳴遊戯の華]]
* [[Ludus In Tenebris]] / [[Akhuta]] - dropped in ''Plain of Lincle''.
** Boss: Lopica
** PRESENT rare enemy: [[Proof of the existence|Repika and Lupica]]
** FUTURE rare enemy: [[Kyatorare koi wa mo~moku|Rapika and Bagaru]]


== Lane Cover frames and Game frames ==
== Other Unlocks ==
 
=== Post-game unlocks ===
You need to see the Qpronicle Chord's final cutscene first before you can unlock these.
You need to see the Qpronicle Chord's final cutscene first before you can unlock these.


To unlock the '''lane cover frames''', LOVE bar for each partner must reach level MAX. Each lane cover shows the partner in question in their "LOVE MAX" expression. When all the six partner lane cover frames are unlocked, you automatically unlock a seventh lane cover frame showing all partners in their "Q-pro Head Gear" version.
* Lane covers: the LOVE bar for each of your six partners must reach level MAX. Each lane cover shows the partner in question in their LOVE MAX expression. When all six partner lane cover frames are unlocked, you automatically unlock a seventh lane cover frame showing all partners in their Q-pro Head Gear version.
* Game frames: to unlock Lincle HD, tricoro and SPADA game frames, the total combined level of partners of each corresponding games must be level 40.<br>


To unlock the Lincle HD, tricoro and SPADA '''game frames''', the total level of the partners that correspond to each game version must reach 40 (i.e. Faula and Ferira for the SPADA frame, etc...).
Each unlocked lane cover and game frame rewards you a Bronze Tran Medal (except for the seventh lane cover unlock).


Unlocking the lane cover and game frames net you Bronze Tran Medals, except for the seventh lane cover unlock.
=== Miscellaneous unlocks ===


== 親密度ランキング (Affection Ranking) ==
The [[Coca-Cola×BEMANI]] songs are randomly dropped as chests by regular enemies, one on each island. You must complete Phase 1 and 2 for these to appear.
[http://p.eagate.573.jp/game/2dx/22/p/information/affection.html Announcement page.]<br>
[http://p.eagate.573.jp/game/2dx/22/p/ranking/qpronicle_love_ranking.html Ranking page.]


Affection Ranking is a special sub-event of Qpronicle Chord and it's divided in three parts, one for each game version cup:
* [[Ludus In Tenebris]] - dropped in Plain of Lincle.
* '''Lincle Cup (Rche & Beridzebeth)''' - from April 22nd, 2015 to May 12th, 2015.  
* [[fallen leaves|fallen leaves -IIDX edition-]] - dropped in tricoro city.
* '''tricoro Cup (Sumomo & elpis§煌§)''' - from May 13th, 2015 to June 2nd, 2015.
* [[Lilieze to enryuu Laevateinn|リリーゼと炎龍レーヴァテイン]] - dropped in Elferia.
* '''SPADA Cup (Faula & Ferira)''' - from June 3rd, 2015 to June 23rd, 2015.


Objective is to get Affection points for the Cup's specific partners by playing as much credits as possible while having them selected. In a Cup period, Affection points are given from the 6th credit onward.
Each song's full charts are fully unlocked upon opening the chest. Each song unlocked also rewards you with a Silver Tran Medal.<br>
'''NOTE:''' if you already unlocked the Coca-Cola×BEMANI songs, you'll still have to open the chests for the Silver Tran Medals.


There are three types of rewards.<br>
=== Affection Ranking (親密度ランキング) ===
* '''Unlockable Q-pro sets:''' you need to make it in the Top 1000 Affection rank at the end of Cup periods. There's a top 1000 list for each partner - two active per cup, six in total - and each one gives you the Q-pro set of the partner's boss version (as seen in the overlays for Qpronicle Chord boss songs).
 
* '''Head Q-pro parts:''' get at least two Affection points for each partner to unlock the partners themselves as Head Q-pro parts, as previously seen in the Qpronicle Chord event. This type of reward is given instantly upon satisfying the condition; you don't need to wait the end of the Cup period.
Affection Ranking is a special sub-event of Qpronicle Chord, divided into three parts, one for each game version cup:
* '''CS Crossover:''' get at least ten Affection points in each Cup period. If the condition is satisfied, from June 3rd, 2015 you have access to:
* Lincle Cup (Rche & Beridzebeth) - April 22nd, 2015 to May 12th, 2015.
** [[The Least 100sec]] / [[Hirofumi Sasaki|Sasaki Hirofumi]] - ''from [[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]].''
* tricoro Cup (Sumomo & Elpis) - May 13th, 2015 to June 2nd, 2015.
* SPADA Cup (Faula & Ferira) - June 3rd, 2015 to June 23rd, 2015.
 
The objective is to get affection points for the cup's specific partners by playing as much credits as possible while having them selected. Affection points are given from the sixth credit onward. Three type of rewards are offered:
 
* Unlockable Q-pro sets: you need to be at least in the top 1000 Affection rank at the end of the three cup periods. There's a top 1000 list for each partner - two active per cup, six in total - and each one gives you the Q-pro set of the partner's boss version (as seen in the overlays for Qpronicle Chord boss songs).
* Head Q-pro parts: get at least two affection points for each partner to unlock the partners themselves as head Q-pro parts, as previously seen in the Qpronicle Chord event. This is rewarded automatically upon reaching the requirement.
* CS crossover: get at least ten Affection points in each cup period. If the condition is satisfied, from June 3rd, 2015 onward you have access to [[The Least 100sec]].


{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|Qpronicle Chord phase 1|bg=#666666|color=white}}
{{IIDX Songlist Category|Qpronicle Chord}}
{{IIDX Songlist Category|Qpronicle Chord Phase 1|bg=#666666|color=white}}
{{IIDX Song|SACRED TRANCE|[[entelecheia]]|[[Tomosuke Funaki|Rche]]|185|-|6|10|12|7|10|12}}
{{IIDX Song|SACRED TRANCE|[[entelecheia]]|[[Tomosuke Funaki|Rche]]|185|-|6|10|12|7|10|12}}
{{IIDX Song|FUTURE BASS|[[Cosmic Cat]]|[[Daisuke Akitsu|8bit Moonside]]|160|-|6|9|11|6|8|11}}
{{IIDX Song|FUTURE BASS|[[Cosmic Cat]]|[[Daisuke Akitsu|8bit Moonside]]|160|-|6|9|11|6|8|11}}
Line 499: Line 470:
{{IIDX Song|FULL ON|[[Chain of pain]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Kosuke Saito|kors k]] VS [[Naoyuki Sato|猫叉Master+]]|153|-|4|8|10|7|9|11}}
{{IIDX Song|FULL ON|[[Chain of pain]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Kosuke Saito|kors k]] VS [[Naoyuki Sato|猫叉Master+]]|153|-|4|8|10|7|9|11}}
{{IIDX Song|TECHNO|[[GUILTY]]{{from|[[AC bm CORE REMIX|beatmania CORE REMIX]]}}|[[Takayuki Ishikawa|D.J.SETUP]]|148|-|5|8|10|5|9|11}}
{{IIDX Song|TECHNO|[[GUILTY]]{{from|[[AC bm CORE REMIX|beatmania CORE REMIX]]}}|[[Takayuki Ishikawa|D.J.SETUP]]|148|-|5|8|10|5|9|11}}
{{IIDX Songlist Category|Qpronicle Chord phase 2|bg=#666666|color=white}}
{{IIDX Songlist Category|Qpronicle Chord Phase 2|bg=#666666|color=white}}
{{IIDX Song|HARD IRISH SYMPHONIC|[[Despair of ELFERIA]]|[[Naoyuki Sato|猫叉Master]]|205|-|7|10|12|7|10|12}}
{{IIDX Song|HARD IRISH SYMPHONIC|[[Despair of ELFERIA]]|[[Naoyuki Sato|猫叉Master]]|205|-|7|10|12|7|10|12}}
{{IIDX Song|DRUM'N'BASS|[[Flashes]]|[[Hommarju|Dollscythe]]|180|-|6|9|12|6|9|12}}
{{IIDX Song|DRUM'N'BASS|[[Flashes]]|[[Hommarju|Dollscythe]]|180|-|6|9|12|6|9|12}}
{{IIDX Song|MUSIC GAME TRADITIONAL|[[Shooting Fireball]]|[[Takayuki Ishikawa|dj TAKA]]|160|-|6|10|12|6|10|12}}
{{IIDX Song|MUSIC GAME TRADITIONAL|[[Shooting Fireball]]|[[Takayuki Ishikawa|dj TAKA]]|160|-|6|10|12|6|10|12}}
{{IIDX Song|NU STYLE GABBA|[[BLUE MIRAGE]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|DJ CHUCKY|170|-|5|10|12|5|9|11}}
{{IIDX Song|NU STYLE GABBA|[[BLUE MIRAGE]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|DJ CHUCKY|170|-|5|10|12|5|9|11}}
{{IIDX Song|GOA TRANCE|[[IMPLANTATION]]{{from|[[AC GF3DM2|drummania 2ndMIX]]}}|[[Tomosuke Funaki|TOMOSUKE]]|145|-|5|10|12|5|9|11}}
{{IIDX Song|GOA TRANCE|[[IMPLANTATION]]{{from|[[AC DM2|drummania 2ndMIX]]}}|[[Tomosuke Funaki|TOMOSUKE]]|145|-|5|10|12|5|9|11}}
{{IIDX Songlist Category|Qpronicle Chord phase 3|bg=#666666|color=white}}
{{IIDX Songlist Category|Qpronicle Chord Phase 3|bg=#666666|color=white}}
{{IIDX Song|ASTRAL DRUM & BASS|[[Kyoumei yuugi no hana|共鳴遊戯の華]]|[[Toshiyuki Kakuta|アイテール魔導士隊]]|190|-|7|10|12|7|10|12}}
{{IIDX Song|ASTRAL DRUM & BASS|[[Kyoumei yuugi no hana|共鳴遊戯の華]]|[[Toshiyuki Kakuta|アイテール魔導士隊]]|190|-|7|10|12|7|10|12}}
{{IIDX Song|GABBAH|[[HELL SCAPER -Last Escape Remix-]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|Remixed by [[Yutaka Yamashita|DJ TECHNORCH]] fw. [[Akira Uchibori|GUHROOVY]]|180|-|5|8|11|6|9|11}}
{{IIDX Song|GABBAH|[[HELL SCAPER -Last Escape Remix-]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|Remixed by [[Yutaka Yamashita|DJ TECHNORCH]] fw. [[Akira Uchibori|GUHROOVY]]|180|-|5|8|11|6|9|11}}
{{IIDX Songlist Category|Affection Ranking|bg=#ff69b4|color=white}}
{{IIDX Songlist Category|Affection Ranking|bg=#ff69b4|color=white}}
{{IIDX Song|PROGRESSIVE|[[The Least 100sec]]|[[Hirofumi Sasaki|Sasaki Hirofumi]]|200-264|-|5|9|12|6|9|12}}
{{IIDX Song|PROGRESSIVE|[[The Least 100sec]]{{from|[[AC GF5DM4|GUITARFREAKS 5thMIX / drummania 4thMIX]]}}|[[Hirofumi Sasaki|Sasaki Hirofumi]]|200-264|-|5|9|12|6|9|12}}
}}
}}


== Unlockable Songs ==
= -Densetsu renkin- PENDUAL TALISMAN (-伝説錬金- PENDUAL TALISMAN) songs =
=== beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2 Pre-order Songs ===
 
By purchasing the ''beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2'' album, you'll receive a code which allows you to unlock the following songs since October 1st, 2014, both from the [[beatnation RHYZE vs HARDCORE TANO*C]] album.
The ''-Densetsu renkin- PENDUAL TALISMAN'' (-伝説錬金- PENDUAL TALISMAN) event is beatmania IIDX 22 PENDUAL's third and final unlock event, introduced on September 17th, 2015. The event's purpose is to unlock [[AC SPADA|beatmania IIDX 21 SPADA]]'s ''Spada†leggendaria'' songs for regular play, which were exclusive to PREMIUM EXTRA STAGE since PENDUAL's beginning. New † charts and a new song can also be unlocked by this event. (The † charts are exclusive to the LEGGENDARIA folder, much like the †LEGGENDARIA charts. This event does ''not'' unlock Spada†leggendaria's LEGGENDARIA charts.)
 
Most of the event is done through the PENDUAL website. In PENDUAL itself, you collect spiritual points, which are used to obtain the seven legendary swords. To obtain a sword, you need to distribute spiritual points to it until its gauge reaches 100%. Once a sword is obtained, you are allowed to fight the enemies (STAGE2 requires all swords to be obtained). You get 50 spiritual points for every song played, and an additional 20 points by playing specific songs with titles that have to do with the numbers 1, 2, 3, 4 and 5 in any numerical and alphabetical form (and text size as well).
 
Exclusive songs from the ''Qpronicle Chord'' event can be unlocked by obtaining each legendary sword. 天叢雲剣 doesn't unlock anything, while [[Kyoumei yuugi no hana|共鳴遊戯の華]] requires all swords to be obtained.
 
Enemies are fought by a card-based game. The seven legendary swords can be used in battle and each one has its own respective skill. Using them consumes a specific amount of their gauge, which can be replenished by distributing to them additional spiritual points (it's not necessary to fill them back to 100% after the swords have been created, though). The skills are:
* 天叢雲剣 - counter-attack damage has a 4X multiplier if you have a card "1" against the enemy's card "2". Costs 20%.
* Gram - deals 1200 points of damage to the enemy. Costs 25%.
* Durandal - immunity against the enemy's attack. Costs 20%.
* Caladborg - deals 1500 points of damage to the enemy, heals 1000 HP to the player, and halves enemy's successive attack. Costs 50%.
* Falsion - deals 500 points of damage to the enemy. Costs 10%.
* 蜘蛛切 - deals 400 points of damage to the enemy multiplied by the amount of times you've lost a card battle. Costs 25%.
* Tyrfing - deals 2500 points of damage to whoever has the stronger card set (including the player). Costs 30%.
 
Each skill is heavily enhanced against the enemies that unlock the respective sword's Spada†leggendaria song (for example, Durandal's skill can deal 1500 points of damage against the ''Cavalry Soldiers'' enemy).


'''Note:''' from December 18th and December 24th, 2014 respectively, Hollywood Galaxy(DJ NAGAI Remix) and We're so Happy (P*Light Remix) IIDX ver. are automatically unlocked for everyone to play.
Once all swords are created and have enough gauge, a special eighth skill is available. It deals 8000 points of damage to the enemy but costs 50% for every sword gauge. This attack is very useful against the STAGE2 enemy who has the ability to regain back HP.
 
Groups of songs must be unlocked in order. STAGE1 is the Spada†leggendaria songs, STAGE2 the new song, ANOTHER STAGE1 new † charts for four PENDUAL songs, and ANOTHER STAGE2 [[CHRONO DIVER -NORNIR-]] †.
 
Only new songs and charts are listed below.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2 Pre-order Songs|bg=black|color=#ff0000}}
{{IIDX Songlist Category|-伝説錬金- PENDUAL TALISMAN|bg=saddlebrown|color=orange}}
{{IIDX Song|GALACTIC J-CORE|[[Hollywood Galaxy(DJ NAGAI Remix)]]|Remixed by [[Yoshikazu Nagai|DJ NAGAI]]|186|-|6|10|12|6|10|12}}
{{IIDX Songlist Category|STAGE2 <small>(PENDUAL folder)</small>|bg=gainsboro|color=mediumvioletred}}
{{IIDX Song|HAPPY HARDCORE|[[We're so Happy (P*Light Remix) IIDX ver.]]|Remixed by [[P*Light]]|185|-|6|10|12|6|10|12}}
{{IIDX Song|SYSTEM BGM|[[PENDUAL TALISMAN]]|[[Naoyuki Sato|猫叉]][[Toshiyuki Kakuta|L.E.D.]]Master|150-160|-|5|8|11|4|8|11}}
{{IIDX Songlist Category|ANOTHER STAGE1 <small>(LEGGENDARIA folder)</small>|bg=gainsboro|color=mediumvioletred}}
{{IIDX Song|NEO CLASSICAL DANCE|[[Beat Radiance|Beat Radiance†]]|[[Daisuke Kurosawa|iNO]]|192|-|-|-|12|-|-|12}}
{{IIDX Song|HEALING DRUM'N'BASS|[[chrono diver -fragment-|chrono diver -fragment-†]]|[[Naoyuki Sato|猫叉Master]] feat.[[Aki Misawa|三澤秋]]|185|-|-|-|10|-|-|10}}
{{IIDX Song|PIECED EUPHORIA|[[Chouseishounen no tame no choutakou na choukotenteki choubukyoku|超青少年ノ為ノ超多幸ナ超古典的超舞曲†]]|[[Akhuta|Project B-]]|150|-|-|-|12|-|-|12}}
{{IIDX Song|KANA-POP|[[Koi wa shiroobi, Sanshiro|恋は白帯、サンシロー†]]|[[Kanako Watanabe|星野奏子]]|175|-|-|-|11|-|-|11}}
{{IIDX Songlist Category|ANOTHER STAGE2 <small>(LEGGENDARIA folder)</small>|bg=gainsboro|color=mediumvioletred}}
{{IIDX Song|CYBER DRUM & BASS|[[CHRONO DIVER -NORNIR-|CHRONO DIVER -NORNIR-†]]|[[Toshiyuki Kakuta|L.E.D.]]|185|-|-|-|12|-|-|12}}
}}
}}


=== †LEGGENDARIA Charts ===
= SUPER FUTURE 2323 =
 
SUPER FUTURE 2323 was a event that begin July 10th, 2015 to advertise the upcoming release of [[AC copula|beatmania IIDX 23 copula]]. To access SUPER FUTURE 2323, you had to use five Hourglasses each credit when the game's Space-Time Phase was at FUTURE, or six in PRESENT. It ran until September 1st, 2015. Benefits include:
* The ability to play copula songs [[Routing]] and [[Shakunetsu Pt.2 Long Train Running|灼熱 Pt.2 Long Train Running]].
* Chrono Seeker songs being automatically unlocked.
* No difficulty level limit in any stage.
 
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|†LEGGENDARIA Charts <small>([[AC SPADA|<span style="color:#ffffff">beatmania IIDX 21 SPADA</span>]] Songs)</small>|bg=#5f548c|color=#ffffff}}
{{IIDX Songlist Category|SUPER FUTURE 2323|bg=#FFCCCC|color=black}}
{{IIDX Song|HARDCORE RAVE|[[Feel The Beat (Falsion)|Feel The Beat<small>†LEGGENDARIA</small>]]|[[Shinsuke Shimamura|Falsion]]|175|-|-|-|12|-|-|12}}
{{IIDX Song|JAZZY-ELECTRO|[[Routing]]|[[Masaya Oya|かめりあ]]|144|-|6|9|11|6|9|11}}
{{IIDX Song|ORIENTAL CORE|[[Shippuujinrai|疾風迅雷<small>†LEGGENDARIA</small>]]|[[OSTER project|KUMOKIRI]]|180|-|-|-|12|-|-|12}}
{{IIDX Song|BROKEN SAMBA BREAK|[[Shakunetsu Pt.2 Long Train Running|灼熱 Pt.2 Long Train Running]]|[[DJ Mass MAD Izm*]]|165|-|7|10|12|7|10|12}}
{{IIDX Song|HARD NRG|[[Verflucht|Verflucht<small>†LEGGENDARIA</small>]]|[[Hommarju|Tyrfing]]|180|-|-|-|12|-|-|12}}
}}
}}


= beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2 Pre-order Songs =
By purchasing the ''beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2'' album, you'll receive a code which allows you to unlock the following songs since October 1st, 2014, both from the [[beatnation RHYZE vs HARDCORE TANO*C]] album. These songs were later unlocked for everyone on December 18th and December 24th, 2014 respectively.


=== Coca-Cola×BEMANI ===
{{IIDX Songlist Header|
The [[Coca-ColaxBEMANI|Coca-Cola×BEMANI]] event started on October 23rd, 2014, and ended on January 22nd, 2015. By purchasing Coke products at the "location test" stores, you get a D ticket, which can be used once on a day. During that day, the first song will be available for play, as well as custom frames, lane covers, and Q-pro parts.
{{IIDX Songlist Category|beatmania IIDX 21 SPADA ORIGINAL SOUNDTRACK VOL.2 Pre-order Songs|bg=black|color=#ff0000}}
{{IIDX Song|GALACTIC J-CORE|[[Hollywood Galaxy(DJ NAGAI Remix)]]|Remixed by [[Yoshikazu Nagai|DJ NAGAI]]|186|-|6|10|12|6|10|12}}
{{IIDX Song|HAPPY HARDCORE|[[We're so Happy (P*Light Remix) IIDX ver.]]|Remixed by [[P*Light]]|185|-|6|10|12|6|10|12}}
}}
 
= Coca-Cola×BEMANI =
The [[Coca-ColaxBEMANI|Coca-Cola×BEMANI]] event started on October 23rd, 2014 and ended on January 22nd, 2015. By purchasing Coke products at "location test" stores, you get a D ticket, which can be used once on a day. During that day, the first song will be available for play, as well as custom frames, lane covers, and Q-pro parts.


On November 27th, 2014, an extra song can be played by having all the customization parts.<br>
On November 27th, 2014, an extra song can be played by having all the customization parts.<br>
On December 24th, 2014, another song can be played by having purchased 14 or more Coke products.
On December 24th, 2014, another song can be played by having purchased 14 or more Coke products.


As of March 4th, 2015, these songs are unlocked throughout the ''Qpronicle Chord'' event.
As of March 4th, 2015, these songs can also be unlocked via Qpronicle Chord.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


=== PON no unmei jouka keikaku (PONの運命浄化計画) ===
= PON no unmei jouka keikaku (PONの運命浄化計画) =
The [[PON no unmei jouka keikaku]] (PONの運命浄化計画) event started on December 24th, 2014, to commemorate the release of the [[Power Of Nature]] album. To unlock the event songs, you must obtain the different attributes of the "powers of nature" (自然の力). By increasing the attributes, you also increase the fate purification probability.


Then, by accessing the event website (which can be found [http://p.eagate.573.jp/game/bemani/pon_ujk/p/index.html here]), you can press the "fate purification challenge" (運命浄化チャレンジ) button. If the purification is successful, you will unlock the song(s).
''PON no unmei jouka keikaku'' is a BEMANI-wide event which ran from December 24th, 2014 until October 26th, 2015 to celebrate the launch of PON's [[Power Of Nature]] album. Please see its [[PON no unmei jouka keikaku|event page]] for more details.
 
To unlock the pop'n music crossovers in other BEMANI games, you must obtain the Earth Purification (大地の浄化) power by playing [[AC pnm Lapistoria|pop'n music ラピストリア]].
 
This event ended on October 26th, 2015.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


=== ZAN release commemoration (斬 -ZAN- 発売記念) ===
= ZAN release commemoration (斬 -ZAN- 発売記念) =


The following songs will be unlockable beginning around January 21st, 2015 in celebration of [[SOUND HOLIC]]'s BEMANI album [[ZAN|斬 -ZAN-]]. To unlock both songs respectively, you must play 5 and 10 credits for each in order.
The following songs can be unlocked beginning January 21st, 2015 in celebration of [[SOUND HOLIC]]'s BEMANI album [[ZAN|斬 -ZAN-]]. Five and ten credits respecitvely are required to unlock the two songs in order.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


=== Nekomata & TOTTO to iku GW dangan tour (猫叉&TOTTOと行くGW弾丸ツアー) ===
= Nekomata & TOTTO to iku GW dangan tour (猫叉&TOTTOと行くGW弾丸ツアー) =
The [[Nekomata & TOTTO to iku GW dangan tour|猫叉&TOTTOと行くGW弾丸ツアー]] event with [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]] started on April 2nd, 2015 and ended on May 17th, 2015.  
The [[Nekomata & TOTTO to iku GW dangan tour|猫叉&TOTTOと行くGW弾丸ツアー]] event with [[AC RB groovin'!! Upper|REFLEC BEAT groovin'!! Upper]] started on April 2nd, 2015 and ended on May 17th, 2015. Those who have only satisfied the required conditions can still unlock the songs in the event's website until June 1st, 2015.
 
For those who have only satisfied the required conditions can still unlock the songs in the event's website until June 1st, 2015.


''Songs are in order of unlocking.''
''Songs are in order of unlocking.''
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}}
}}


=== BEMANI×TOHO project REITAISAI 2015 ===
= BEMANI×TOHO project REITAISAI 2015 =
The [[BEMANI x TOHO project REITAISAI 2015|BEMANI×TOHO project REITAISAI 2015]] event is a BEMANI-wide event to promote the upcoming release of the [[BEMANI x Touhou Project Ultimate MasterPieces|BEMANI×東方Project Ultimate MasterPieces]] album.
The [[BEMANI x TOHO project REITAISAI 2015|BEMANI×TOHO project REITAISAI 2015]] event is a BEMANI-wide event to promote the upcoming release of the [[BEMANI x Touhou Project Ultimate MasterPieces|BEMANI×東方Project Ultimate MasterPieces]] album.


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}}
}}


=== Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) ===
= Kaitou BisCo no yokokujou!! (怪盗BisCoの予告状!!) =
The [[Kaitou BisCo no yokokujou!!]] (怪盗BisCoの予告状!!) event started on June 17th, 2015 and ended on December 21st, 2015 in [[AC copula|beatmania IIDX 23 copula]].
 
''Kaitou BisCo no yokokujou!!'' is a BEMANI-wide event that started on June 17th, 2015 and ended on December 21st, 2015 in [[AC copula|beatmania IIDX 23 copula]]. Please see its [[Kaitou BisCo no yokokujou!!|event page]] for more details.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


=== BEMANI SUMMER DIARY 2015 ===
= BEMANI SUMMER DIARY 2015 =
The [[BEMANI SUMMER DIARY 2015]] event started on July 23rd, 2015, and ended on October 26th, 2015.
''BEMANI SUMMER DIARY 2015'' is a BEMANI-wide event that started on July 23rd, 2015 and ended on October 26th, 2015. Please see its [[BEMANI SUMMER DIARY 2015|event page]] for more details.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


=== EXPERT COURSE -SECRET- ===
= EXPERT Mode =
The following songs are unlockable throughout the SECRET courses in EXPERT mode. To unlock the song, you have to clear the course and fill a gauge by playing the respective course for a certain amount of times. Getting a FULL COMBO in the whole course fully fills the gauge; clearing the course increases the gauge by 50%; failing the course increases the gauge by 25% or by barely anything if you fail at the first song. Use of ASSIST options is allowed but the gauge will be filled much less per play.
== Courses ==
''The list only include new courses. INTERNET RANKING courses are colored in magenta, while SECRET courses are colored in white. For a list of songs nominated for the EXPERT VOTE, see [https://bemaniwiki.com/?beatmania+IIDX+22+PENDUAL/EXPERT%A5%B3%A1%BC%A5%B9#r3012576 here].''
{{DDR Course Header|
{{4S Course|linear-gradient(magenta, pink, magenta)|white|VOCAL|[[Beat Radiance]]|[[Fly you to the star]]|[[Re:GENERATION]]|[[ALBA -reimei-|ALBA -黎明-]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|ELECTRO|[[LUV CAN SAVE U]]|[[Shining World]]|[[BRAVE OUT]]|[[Line 4 Ruin]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|CORE|[[The Relentless|#The_Relentless]]|[[Little Star]]|[[Vulkan]]|[[Adularia]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|COMPILATION|[[Rave Saves You feat. Cardz (Exclusive IIDX Mix)]]|[[Votum stellarum -Hommarju Remix-]]|[[BLUE DRAGON(Rairyu Remix IIDX)|BLUE DRAGON(雷龍Remix IIDX)]]|[[We're so Happy (P*Light Remix) IIDX ver.]]}}
{{4S Course|linear-gradient(white, grey, white)|white|KAC FINAL|[[BLACK.by X-Cross Fade]]|[[Shakunetsu Beach Side Bunny|灼熱Beach Side Bunny]]|[[Monopole.]]|[[Chrono Diver -PENDULUMs-]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|CHARGE|[[GRADIUS 2012]]|[[FLOWER]]|[[Critical Crystal]]|[[Night sky]]}}
{{4S Course|linear-gradient(white, grey, white)|white|Yossy|[[Daisuke]]|[[So Fabulous!!]]|[[Dazzlin' Darlin]]|[[TADAYOSHI|TA・DA ☆ YO・SHI]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|NEKOMATA|[[Bahram Attack-Nekomata Master Remix-|Bahram Attack-猫叉Master Remix-]]|[[Rainbow after snow]]|[[AFRO KNUCKLE]]|[[Element of SPADA]]}}
{{4S Course|linear-gradient(white, grey, white)|white|TOHO REMIX|[[Torinokosareta bijutsu(Arranged:HiZuMi)|取り残された美術(Arranged:HiZuMi)]]|[[Scarlet Moon]]|[[Ayakashi kakushi|妖隠し -あやかしかくし-]]|[[Sennen no kotowari|千年ノ理]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|L.E.D.|[[THE BLACK KNIGHT]]|[[QUANTUM TELEPORTATION]]|[[THE LAST STRIKER]]|[[WONDER WALKER]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|LOW SPEED|[[Stay my side]]|[[Ookina koe de|おおきなこえで]]|[[Ganymede]]|[[Really Love]]}}
{{4S Course|linear-gradient(white, grey, white)|white|VS RHYZE SIDE P|[[the shadow]]|[[HYENA]]|[[Funny shuffle]]|[[cinder]]}}
{{4S Course|linear-gradient(white, grey, white)|white|VS RHYZE SIDE T|[[V]]|[[Devilz Staircase]]|[[Evans]]|[[Gravigazer]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|HIGH SPEED|[[Scharfrichter]]|[[Kimi no heart ni lock-on|君のハートにロックオン]]|[[Little Little Princess]]|[[garden]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|DRAGON|[[Rave*it!! Rave*it!!]]|[[Critical Crystal]]|[[waxing and wanding]]|[[3y3s]]}}
{{4S Course|linear-gradient(white, grey, white)|white|KORS K|[[Drive Me Crazy]]|[[smooooch|smooooch・∀・]]|[[Programmed World]]|[[Say YEEEAHH]]}}
{{4S Course|linear-gradient(white, grey, white)|white|EAGLE|[[Hypersonik]]|[[S!ck]]|[[ICARUS]]|[[Reflux]]}}
{{4S Course|linear-gradient(magenta, pink, magenta)|white|LEGEND|[[perditus paradisus|perditus†paradisus]]|[[Chrono Diver -PENDULUMs-]]|[[Tenkuu no yoake|天空の夜明け]]|[[Mei|冥]]}}
}}
 
== Unlockable songs ==
Each SECRET course contains a hidden unlockable in the FINAL STAGE of that course, which can be unlocked by filling the gauge through several playthroughs. Getting a FULL COMBO will fill the gauge entirely, while clearing the course fills only 50% of it. Failing the course fills only 25% and half the amount thereafter per every song. Progress between Single and Double are shared, but each chart has to be unlocked one at a time.


Course clearing and gauge filling must be done for each difficulty, if you want to unlock all the new song's charts. Progress between Single Player and Double Player modes is shared.
The following songs are unlockable through SECRET courses in EXPERT mode:


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


=== SUPER FUTURE 2323 ===
= FLOOR INFECTION =
 
The following preview songs for [[AC copula|beatmania IIDX 23 copula]] were available to play exclusively via SUPER FUTURE 2323:
 
* Routing: July 10th, 2015 to September 1st, 2015.
* 灼熱Pt.2 Long Train Running: July 16th, 2015 to September 1st, 2015.
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|SUPER FUTURE 2323|bg=#FFCCCC|color=black}}
{{IIDX Song|JAZZY-ELECTRO|[[Routing]]|[[Masaya Oya|かめりあ]]|144|-|6|9|11|6|9|11}}
{{IIDX Song|BROKEN SAMBA BREAK|[[Shakunetsu Pt.2 Long Train Running|灼熱Pt.2 Long Train Running]]|[[DJ Mass MAD Izm*]]|165|-|7|10|12|7|10|12}}
}}
 
=== FLOOR INFECTION ===


By playing [[AC SDVX III|SOUND VOLTEX III GRAVITY WARS]], the player will raise the ''infection level'' and unlock the following songs from the SOUND VOLTEX series during the respective periods.
By playing [[AC SDVX III|SOUND VOLTEX III GRAVITY WARS]], the player will raise the ''infection level'' and unlock the following songs from the SOUND VOLTEX series during the respective periods.


For more information on the event, see [[FLOOR INFECTION|its own page]].
For more information on the event, please see [[FLOOR INFECTION|its own page]].


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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{{IIDX Song|Hi-TECH PSYTRANCE|[[Discloze]]<br><small>''Level 1 MAX''</small>|[[lapix]]|128-145|-|6|9|11|6|9|11}}
{{IIDX Song|Hi-TECH PSYTRANCE|[[Discloze]]<br><small>''Level 1 MAX''</small>|[[lapix]]|128-145|-|6|9|11|6|9|11}}
{{IIDX Song|HOLIC|[[Invitation from Mr.C]]<br><small>''Level 2 MAX''</small>|[[Akira Michishita|C-Show]]|230|-|6|9|12|7|9|12}}
{{IIDX Song|HOLIC|[[Invitation from Mr.C]]<br><small>''Level 2 MAX''</small>|[[Akira Michishita|C-Show]]|230|-|6|9|12|7|9|12}}
}}
=== -Densetsu renkin- PENDUAL TALISMAN (-伝説錬金- PENDUAL TALISMAN) songs ===
[http://p.eagate.573.jp/game/2dx/22/p/information/pendual_talisman.html Official event page.]
The ''-Densetsu renkin- PENDUAL TALISMAN'' (-伝説錬金- PENDUAL TALISMAN) event is a special unlock system of beatmania IIDX 22 PENDUAL, introduced on September 17th, 2015.
The event's purpose is to unlock [[AC SPADA|beatmania IIDX 21 SPADA]]'s ''Spada†leggendaria'' songs for regular play, which were available throughout PASELI and EXTRA STAGE only since PENDUAL's beginning. New † charts, and a new song can also be unlocked by this event. However, the † charts are exclusive to the LEGGENDARIA folder, much like the †LEGGENDARIA charts.
Note that †LEGGENDARIA charts for the Spada†leggendaria songs cannot be unlocked by this event.
Most of the event is done throughout the PENDUAL website. On PENDUAL itself, you ''only'' collect spiritual points that are used to obtain the seven legendary swords on the related website page. To obtain a sword, you need to distribute spiritual points to it until its gauge reaches 100%; once a sword is obtained, you are allowed to fight the enemies (STAGE2 requires all swords to be obtained). You get 50 spiritual points for every song played, plus additional 20 points by playing specific songs with titles that have to do with the numbers 1, 2, 3, 4 and 5 in any numerical and alphabetical form (and text size as well).
Exclusive songs from the '''Qpronicle Chord''' event can be unlocked by obtaining each legendary sword. 天叢雲剣 doesn't unlock anything though, while [[Kyoumei yuugi no hana|共鳴遊戯の華]] requires all swords to be obtained.
Enemies are fought throughout a card-based game. The seven legendary swords can be used in battle and each one has its own respective skill. Using them consume a specific amount of their gauges that can be replenished by distributing to them additional spiritual points, however it's not necessary to fill them back to 100% after the swords have been created. The skills are:
* 天叢雲剣 - Your counter-attack damage will be multiplied by four times if you have a card "1" against the enemy's card "2" - Costs 20%.
* Gram - Deals 1200 points of damage to the enemy - Costs 25%.
* Durandal - Immunity against the enemy's attack - Costs 20%.
* Caladborg - Deals 1500 points of damage to the enemy, player heals 1000 HP, halves enemy's successive attack - Costs 50%.
* Falsion - Deals 500 points of damage to the enemy - Costs 10%.
* 蜘蛛切 - Deals 400 points of damage to the enemy multiplied by the amount of times you've lost a card battle - Costs 25%.
* Tyrfing - Deals 2500 points of damage to whoever has the stronger card set (including the player) - Costs 30%.
Each skill is heavily enhanced against the enemies that unlock the respective sword's Spada†leggendaria song (for example, Durandal's skill can deal 1500 points of damage against the ''Cavalry Soldiers'' enemy).
Once all swords are created and have enough gauge, a special eighth skill is available. It deals 8000 points of damage to the enemy but costs 50% for every sword gauge. This attack is very useful against the STAGE2 enemy who has the ability of regaining HP.
Groups of songs must be unlocked in order. You first have to unlock the Spada†leggendaria songs, then the new song and then finally the new † charts for five PENDUAL songs, with [[CHRONO DIVER -NORNIR-]] being the final one.
{{IIDX Songlist Header|
{{IIDX Songlist Category|-伝説錬金- PENDUAL TALISMAN|bg=saddlebrown|color=orange}}
{{IIDX Songlist Category|STAGE1 <small>(SPADA folder)</small>|bg=gainsboro|color=mediumvioletred}}
{{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|5|10|12|5|9|12}}
{{IIDX Song|REQUIEM PSY|[[Sigmund]]|[[Genki Hikota|Gram]]|200|-|7|10|12|7|10|12}}
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes]]|[[Kento Oizumi|Durandal]]|178|-|6|10|12|6|9|12}}
{{IIDX Song|TRIBE CORE|[[invoker]]|[[USAO|Caladborg]]|195|-|5|9|12|6|10|12}}
{{IIDX Song|HARDCORE RAVE|[[Feel The Beat (Falsion)|Feel The Beat]]|[[Shinsuke Shimamura|Falsion]]|175|-|7|10|12|6|9|11}}
{{IIDX Song|ORIENTAL CORE|[[Shippuujinrai|疾風迅雷]]|[[OSTER project|KUMOKIRI]]|180|-|6|10|12|6|10|12}}
{{IIDX Song|HARD NRG|[[Verflucht]]|[[Hommarju|Tyrfing]]|180|-|6|10|12|7|10|12}}
{{IIDX Songlist Category|STAGE2 <small>(PENDUAL folder)</small>|bg=gainsboro|color=mediumvioletred}}
{{IIDX Song|SYSTEM BGM|[[PENDUAL TALISMAN]]|[[Naoyuki Sato|猫叉]][[Toshiyuki Kakuta|L.E.D.]]Master|150-160|-|5|8|11|4|8|11}}
{{IIDX Songlist Category|ANOTHER STAGE1 <small>(LEGGENDARIA folder)</small>|bg=gainsboro|color=mediumvioletred}}
{{IIDX Song|NEO CLASSICAL DANCE|[[Beat Radiance|Beat Radiance†]]|[[Daisuke Kurosawa|iNO]]|192|-|-|-|12|-|-|12}}
{{IIDX Song|HEALING DRUM'N'BASS|[[chrono diver -fragment-|chrono diver -fragment-†]]|[[Naoyuki Sato|猫叉Master]] feat.[[Aki Misawa|三澤秋]]|185|-|-|-|10|-|-|10}}
{{IIDX Song|PIECED EUPHORIA|[[Chouseishounen no tame no choutakou na choukotenteki choubukyoku|超青少年ノ為ノ超多幸ナ超古典的超舞曲†]]|Project B-|150|-|-|-|12|-|-|12}}
{{IIDX Song|KANA-POP|[[Koi wa shiroobi, Sanshiro|恋は白帯、サンシロー†]]|[[Kanako Watanabe|星野奏子]]|175|-|-|-|11|-|-|11}}
{{IIDX Songlist Category|ANOTHER STAGE2 <small>(LEGGENDARIA folder)</small>|bg=gainsboro|color=mediumvioletred}}
{{IIDX Song|CYBER DRUM & BASS|[[CHRONO DIVER -NORNIR-|CHRONO DIVER -NORNIR-†]]|[[Toshiyuki Kakuta|L.E.D.]]|185|-|-|-|12|-|-|12}}
}}
}}


Line 729: Line 696:
# 10/22/2014 to 10/29/2014 - [[Don't Stop The Music feat.Chisato Moritaka|Don't Stop The Music feat.森高千里]] / tofubeats
# 10/22/2014 to 10/29/2014 - [[Don't Stop The Music feat.Chisato Moritaka|Don't Stop The Music feat.森高千里]] / tofubeats
# 10/29/2014 to 11/05/2014 - [[No Tears]] / [[Shohei Uno|RoughSketch]] feat.Aikapin
# 10/29/2014 to 11/05/2014 - [[No Tears]] / [[Shohei Uno|RoughSketch]] feat.Aikapin
# 11/05/2014 to 11/12/2014 - [[Fake out|フェイクアウト]] / [[Last Note.]] feat.mirin
# 11/05/2014 to 11/12/2014 - [[Fake out|フェイクアウト]] / Last Note. feat.mirin
# 11/12/2014 to 11/19/2014 - [[Bassdrop freaks|ベィスドロップ・フリークス]] / [[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]
# 11/12/2014 to 11/19/2014 - [[Bassdrop freaks|ベィスドロップ・フリークス]] / [[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]
# 11/19/2014 to 11/26/2014 - [[Vulkan]] / [[Hommarju]]
# 11/19/2014 to 11/26/2014 - [[Vulkan]] / [[Hommarju]]
Line 739: Line 706:
# 12/31/2014 to 01/07/2015 - [[m1dy Festival]] / [[Yosei Watanabe|m1dy]]
# 12/31/2014 to 01/07/2015 - [[m1dy Festival]] / [[Yosei Watanabe|m1dy]]
# 01/07/2015 to 01/14/2015 - [[Sometimes feat. Kanae Asaba]] / [[Tetsuya Tamura|Y&Co.]]
# 01/07/2015 to 01/14/2015 - [[Sometimes feat. Kanae Asaba]] / [[Tetsuya Tamura|Y&Co.]]
# 01/14/2015 to 01/21/2015 - [[Amnolys]] / [[Kennosuke Ono|onoken]]
# 01/14/2015 to 01/21/2015 - [[Amnolys]] / [[onoken]]
# 01/21/2015 to 01/28/2015 - [[Sweet Radar]] / [[Genki Hikota|DJ Genki]] feat. [[Yukacco]]
# 01/21/2015 to 01/28/2015 - [[Sweet Radar]] / [[Genki Hikota|DJ Genki]] feat. [[Yukacco]]
# 01/28/2015 to 02/04/2015 - [[The Relentless|#The_Relentless]] / [[Kento Oizumi|DJ Noriken]]
# 01/28/2015 to 02/04/2015 - [[The Relentless|#The_Relentless]] / [[Kento Oizumi|DJ Noriken]]
Line 747: Line 714:
# 02/25/2015 to 03/04/2015 - [[Beat Radiance]] / [[Daisuke Kurosawa|iNO]]
# 02/25/2015 to 03/04/2015 - [[Beat Radiance]] / [[Daisuke Kurosawa|iNO]]
# 03/04/2015 to 03/11/2015 - [[Motto! Motto! Tokimeki feat. Matsushita|もっと!モット!ときめき feat. 松下]] / [[Jun Wakita|シャイニング]][[Toshiyuki Kakuta|度胸兄弟]]
# 03/04/2015 to 03/11/2015 - [[Motto! Motto! Tokimeki feat. Matsushita|もっと!モット!ときめき feat. 松下]] / [[Jun Wakita|シャイニング]][[Toshiyuki Kakuta|度胸兄弟]]
# 03/11/2015 to 03/18/2015 - [[Chouseishounen no tame no choutakou na choukotenteki choubukyoku|超青少年ノ為ノ超多幸ナ超古典的超舞曲]] / Project B-
# 03/11/2015 to 03/18/2015 - [[Chouseishounen no tame no choutakou na choukotenteki choubukyoku|超青少年ノ為ノ超多幸ナ超古典的超舞曲]] / [[Akhuta|Project B-]]
# 03/18/2015 to 03/25/2015 - [[Shiratsuyu no kaze|白露の風]] / [[Tatsuya Iyama|Qrispy Joybox]] feat. [[Yu Tokiwa|常盤ゆう]]
# 03/18/2015 to 03/25/2015 - [[Shiratsuyu no kaze|白露の風]] / [[Tatsuya Iyama|Qrispy Joybox]] feat. [[Yu Tokiwa|常盤ゆう]]
# 03/25/2015 to 04/01/2015 - [[ZZ]] / [[Takayuki Ishikawa|D.J.Amuro]]
# 03/25/2015 to 04/01/2015 - [[ZZ]] / [[Takayuki Ishikawa|D.J.Amuro]]
Line 765: Line 732:
# 07/01/2015 to 07/08/2015 - [[into the battlefield]] / [[Tomosuke Funaki|the wandering bard]] - ''[[AC SPADA|beatmania IIDX 21 SPADA]] song.''
# 07/01/2015 to 07/08/2015 - [[into the battlefield]] / [[Tomosuke Funaki|the wandering bard]] - ''[[AC SPADA|beatmania IIDX 21 SPADA]] song.''
# 07/08/2015 to 07/15/2015 - [[BRAVE OUT]] / [[Masayoshi Minoshima|nomico / DOWNFORCE]] - ''[[AC SPADA|beatmania IIDX 21 SPADA]] song.''
# 07/08/2015 to 07/15/2015 - [[BRAVE OUT]] / [[Masayoshi Minoshima|nomico / DOWNFORCE]] - ''[[AC SPADA|beatmania IIDX 21 SPADA]] song.''
# 07/15/2015 to 07/22/2015 - [[M.D.Injection]] / Project B- - ''[[AC SPADA|beatmania IIDX 21 SPADA]] song.''
# 07/15/2015 to 07/22/2015 - [[M.D.Injection]] / [[Akhuta|Project B-]] - ''[[AC SPADA|beatmania IIDX 21 SPADA]] song.''
# 07/22/2015 to 07/29/2015 - [[FANTASTIC THREE]] / [[Naoyuki Sato|ジャカルタファンクブラザーズ]]
# 07/22/2015 to 07/29/2015 - [[FANTASTIC THREE]] / [[Naoyuki Sato|ジャカルタファンクブラザーズ]]
# 07/29/2015 to 08/05/2015 - [[Dendrobium|デンドロビウム]] / [[Yasuhiro Taguchi|TAG]]
# 07/29/2015 to 08/05/2015 - [[Dendrobium|デンドロビウム]] / [[Yasuhiro Taguchi|TAG]]
Line 876: Line 843:
{{RS Song|[[My Only Shining Star]]|[[Naoki_Maeda|NAOKI]] feat. Becky Lucinda|[[AC GOLD|beatmania IIDX 14 GOLD]]}}
{{RS Song|[[My Only Shining Star]]|[[Naoki_Maeda|NAOKI]] feat. Becky Lucinda|[[AC GOLD|beatmania IIDX 14 GOLD]]}}
{{RS Song|[[Now and Forever]]|[[Kosuke_Saito|StripE]] vs MUNETICA feat.ARISA|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}
{{RS Song|[[Now and Forever]]|[[Kosuke_Saito|StripE]] vs MUNETICA feat.ARISA|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}
{{RS Song|[[Rising in the Sun (original mix)]]|[[Kosuke_Saito|kors k]] feat. [[Rie]]|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}
{{RS Song|[[Rising in the Sun(original mix)]]|[[Kosuke_Saito|kors k]] feat.Rie|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}
{{RS Song|[[State Of The Art]]|[[Sota Fujimori]] feat. [[cyborg AKEMI]]|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}
{{RS Song|[[State Of The Art]]|[[Sota Fujimori]] feat. [[cyborg AKEMI]]|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}
{{RS Song|[[Midnight datenshi|ミッドナイト堕天使]]|[[Akihiro Honda|Dr. Honda]]|[[AC EMPRESS|beatmania IIDX 16 EMPRESS]]}}
{{RS Song|[[Midnight datenshi|ミッドナイト堕天使]]|[[Akihiro Honda|Dr. Honda]]|[[AC EMPRESS|beatmania IIDX 16 EMPRESS]]}}

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