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* Release date:
* Release date:
** Japan and Asia: November 7th, 2018
** Japan and Asia: November 7th, 2018
** Korea: November 12th, 2018
** South Korea: November 12th, 2018
* Soundtrack release date:  
* Soundtrack release date:  
** beatmania IIDX 26 Rootage ORIGINAL SOUNDTRACK: June 5th, 2019
** beatmania IIDX 26 Rootage ORIGINAL SOUNDTRACK: June 5th, 2019
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== General Information / Changes ==
== General Information / Changes ==
* Theme: music library
* Theme: music library
** There are also various UI references to digital archives and databases.
** This version's STEP UP mode is themed around the player's Q-Pro being transported into various fairy tale books.
* Slogan: "ギラつく音で 超えて行け!" (Giratsuku oto de koeteike!) (lit. Go over with glaring sounds!)
* Slogan: "ギラつく音で 超えて行け!" (Giratsuku oto de koeteike!) (lit. Go over with glaring sounds!)
* The title is derived from beatmania IIDX's spin-off audio drama series ''ROOTS26S[suite]''. "ROOTS26" itself is the name of [[Shem]]'s apparel shop in the audio drama.
* The title is derived from beatmania IIDX's spin-off audio drama series ''ROOTS26S[suite]''. "ROOTS26" itself is the name of [[Shem]]'s apparel shop in the audio drama.
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* A new RIVAL NEXT graph option has been added, which sets the pacemaker to the score of the rival above yours.
* A new RIVAL NEXT graph option has been added, which sets the pacemaker to the score of the rival above yours.
* Result screens can now cycle between:
* Result screens can now cycle between:
** The usual score graph
** The usual score graph;
** A diagram displaying individual key accuracy during the song.
** A diagram displaying individual key accuracy during the song;
** A graph showing predicted final score grades for particular points in the song.
** A graph showing predicted final score grades for particular points in the song.
* First beatmania IIDX arcade game since [[AC GOLD|beatmania IIDX 14 GOLD]] to feature licensed covers made by in-house BEMANI staff.
* First beatmania IIDX arcade game since [[AC GOLD|beatmania IIDX 14 GOLD]] to feature licensed covers made by in-house BEMANI staff.
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* First beatmania IIDX arcade game with BGM in the Result screen since [[AC SPADA|beatmania IIDX 21 SPADA]].
* First beatmania IIDX arcade game with BGM in the Result screen since [[AC SPADA|beatmania IIDX 21 SPADA]].
* First beatmania IIDX game with new BEGINNER charts since copula.
* First beatmania IIDX game with new BEGINNER charts since copula.
** First game since SPADA with new BEGINNER charts for songs in the default songlist as well.
** First game since SPADA with new BEGINNER charts for songs in the default song list as well.
* Green number now displays the minimum/current/maximum BPM changes for a song if it has BPM changes.
* Green number now displays the minimum/current/maximum BPM changes for a song if it has BPM changes.
* Ghost Score numbers can now be set to white only for being below a target score. In previous games, it was always red.
* Ghost Score numbers can now be set to white only for being below a target score. In previous games, it was always red.
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** Origin Bookmark sales ended on October 6th, 2019.
** Origin Bookmark sales ended on October 6th, 2019.
* First beatmania IIDX game since their debuts with no songs from [[Masakazu Kageyama|MK]], [[Shigeyuki Niimura|ni-21]], or [[P*Light]].
* First beatmania IIDX game since their debuts with no songs from [[Masakazu Kageyama|MK]], [[Shigeyuki Niimura|ni-21]], or [[P*Light]].
* First beatmania IIDX game since her debut with no [[Mayumi Morinaga]] songs on the default songlist.
* First beatmania IIDX game since her debut with no [[Mayumi Morinaga]] songs on the default song list.
* First beatmania IIDX arcade game since [[Sota Fujimori]]'s debut where he has no songs under his real name on the default songlist.
* First beatmania IIDX arcade game since [[Sota Fujimori]]'s debut where he has no songs under his real name on the default song list.
* The 5KEY option and all ASSIST combination modifiers containing it have been removed, making Rootage the first beatmania game of any kind since beatmania打打打!! with no 5-key mode.
* The 5KEY option and all ASSIST combination modifiers containing it have been removed, making Rootage the first beatmania game of any kind since beatmania打打打!! with no 5-key mode.
* Kanji mode labels return since [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]]. ARENA and TIME HELL modes were given the kanjis of 闘 and 極, respectively.
** The kanji for TIME HELL was changed to 獄 in the [[AC HEROIC VERSE|next installment]].
* The EX-COMBO display option has been removed.
* The EX-COMBO display option has been removed.
* The HD* monitor setting has been removed, causing machines that used it previously to have their offset increased by +1.0.
* The HD* monitor setting has been removed, causing machines that used it previously to have their offset increased by +1.0.
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** [[FLOOR INFECTION]] part 15 songs ([[Discloze]] and [[Invitation from Mr.C]]) are also playable by default.
** [[FLOOR INFECTION]] part 15 songs ([[Discloze]] and [[Invitation from Mr.C]]) are also playable by default.
* Rootage's system voice is provided by Sousuke Asagi and [[Chiyoko]].
* Rootage's system voice is provided by Sousuke Asagi and [[Chiyoko]].
** Both of the system voices rotate daily with Asagi voicing on odd-numbered days, and Chiyoko on even-numbered days.
* The UI for the gameplay screen and the background music for the Select Music screen can be chosen via ''ARC SCORE''.
* The UI for the gameplay screen and the background music for the Select Music screen can be chosen via ''ARC SCORE''.
** First beatmania IIDX game since [[AC PENDUAL|beatmania IIDX 22 PENDUAL]] with unlockable game frames and BGMs.
** First beatmania IIDX game since [[AC PENDUAL|beatmania IIDX 22 PENDUAL]] with unlockable game frames and BGMs.
* STEP-UP mode has new additions:
* STEP-UP mode has new additions:
** A new folder type called Practice Exam has been added to STEP-UP mode, which is a folder containing four songs from the corresponding Dan course. Selecting a song from one of these folders will change the groove gauge to the Dan gauge, regardless of option settings.
** A new folder type called Practice Exam has been added to STEP-UP mode, which is a folder containing four songs from the corresponding Dan course. Selecting a song from one of these folders will change the groove gauge to the Dan / Class gauge, regardless of option settings.
** In some playthrough, the player is occasionally given a "4-stage ticket", allowing the player to play a fourth stage the next time the player access STEP-UP.
** In some playthrough, the player is occasionally given a "4-stage ticket", allowing the player to play a fourth stage the next time the player access STEP-UP.
** Mission levels are added, which can be raised by playing songs that fulfill a required clear lamp.
** Mission levels are added, which can be raised by playing songs with a clear requirement.
* 9th Dan and 10th Dan courses were added on December 6th, 2018.
* 9th Dan and 10th Dan courses were added on December 6th, 2018.
* Chuuden and Kaiden courses were added on January 10th, 2019.
* Chuuden and Kaiden courses were added on January 10th, 2019.
* The Korean version received a more complete translation on September 2nd, 2019, making this the first beatmania IIDX game to be in a language other than Japanese since [[AC tricoro (China)|beatmania IIDX tricoro 狂热节拍IIDX2]].
* The Korean version received a more complete translation on September 2nd, 2019, making this the first beatmania IIDX game to be in a language other than Japanese since [[AC tricoro (China)|beatmania IIDX tricoro 狂热节拍IIDX2]].
* In-house graphic designers are once again credited for their overlays/videos on the official website, now under the "BEMANI Designers" tag.
* In-house graphic designers are once again credited for their overlays/videos on the official website, now under the "BEMANI Designers" tag.
* System BGM is composed by [[Aritomo Hamada|HuΣeR]].
* The default system BGM is composed by [[Aritomo Hamada|HuΣeR]].
* First arcade beatmania IIDX entry to reach one hundred new songs added.
* First arcade beatmania IIDX entry to reach one hundred new songs added.
* New song titles return to the traditional blue colored text.
* First beatmania IIDX game since [[AC SPADA|beatmania IIDX 21 SPADA]] to not feature Expert Mode.
* First beatmania IIDX game since [[AC SPADA|beatmania IIDX 21 SPADA]] to not feature Expert Mode.
* First beatmania IIDX game since [[AC Lincle|beatmania IIDX 19 Lincle]] to be playable without an e-amusement connection, though it requires the purchase of an offline kit from KONAMI.
* First beatmania IIDX game since [[AC Lincle|beatmania IIDX 19 Lincle]] to be playable without an e-amusement connection, though it requires the purchase of an offline kit from KONAMI.
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* Sound directors: [[Toshiyuki Kakuta|L.E.D]], [[Aritomo Hamada|HuΣeR]]
* Sound directors: [[Toshiyuki Kakuta|L.E.D]], [[Aritomo Hamada|HuΣeR]]
* Movie designers: [[Gyo Eguchi|VJ GYO]], [[Yoshiaki Heshiki|HES]], [[Goli Matsumoto|GOLI]], [[Nagisa Nakamoto|NAGI]]
* Movie designers: [[Gyo Eguchi|VJ GYO]], [[Yoshiaki Heshiki|HES]], [[Goli Matsumoto|GOLI]], [[Nagisa Nakamoto|NAGI]]
* [[beatmania IIDX 26 Rootage OST Booklet Credits]]


= Full Song List =
= Full Song List =
* [[beatmania IIDX 26 Rootage Full Songlist]]
* [[beatmania IIDX 26 Rootage full song list]]


= New Songs =
= Default Songs =
== Default Songs ==


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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{{IIDX Song|EDM|[[Glory]]|[[kradness]]|134|-|4|7|9|4|7|10}}
{{IIDX Song|EDM|[[Glory]]|[[kradness]]|134|-|4|7|9|4|7|10}}
{{IIDX Song|ELECTRONIC RHAPSODY|[[HEISEI]]|BEMANI Sound Team "[[Takayuki Ishikawa|dj TAKA]]"|152|-|6|10|11|6|10|11}}
{{IIDX Song|ELECTRONIC RHAPSODY|[[HEISEI]]|BEMANI Sound Team "[[Takayuki Ishikawa|dj TAKA]]"|152|-|6|10|11|6|10|11}}
{{IIDX Song|IIDX EDITION|[[HOT LIMIT (Remixed by BEMANI Sound Team "HuMer feat.PON")|HOT LIMIT]]|Remixed by BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]] feat.[[Daichi Watanabe|PON]]"|170|2|5|9|10|5|9|10}}
{{IIDX Song|IIDX EDITION|[[HOT LIMIT (Remixed by BEMANI Sound Team "HuMeR feat.PON")|HOT LIMIT]]|Remixed by BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]] feat.[[Daichi Watanabe|PON]]"|170|2|5|9|10|5|9|10}}
{{IIDX Song|RAVE SXXX|[[Hurry Hurry]]|[[Masayoshi Iimori]]|160|-|4|6|9|4|6|9}}
{{IIDX Song|RAVE SXXX|[[Hurry Hurry]]|[[Masayoshi Iimori]]|160|-|4|6|9|4|6|9}}
{{IIDX Song|TECH-BREAKS|[[IDC feat.REVERBEE (Mo'Cuts Ver)]]|[[DJ Mass MAD Izm*]]|140|-|7|9|11|7|10|11}}
{{IIDX Song|TECH-BREAKS|[[IDC feat.REVERBEE (Mo'Cuts Ver)]]|[[DJ Mass MAD Izm*]]|140|-|7|9|11|7|10|11}}
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{{IIDX Song|IIDX EDITION|[[U.S.A.]]|Remixed by BEMANI Sound Team "[[Takahiro Fukase|PHQUASE]] feat.TRANDER Jr."|177|3|6|9|11|6|9|11}}
{{IIDX Song|IIDX EDITION|[[U.S.A.]]|Remixed by BEMANI Sound Team "[[Takahiro Fukase|PHQUASE]] feat.TRANDER Jr."|177|3|6|9|11|6|9|11}}
{{IIDX Song|JAZZY FOOTWORK JUNGLE|[[Urban Constellations]]|[[Daisuke Akitsu|Dirty Androids]]|167|-|4|8|11|4|8|11}}
{{IIDX Song|JAZZY FOOTWORK JUNGLE|[[Urban Constellations]]|[[Daisuke Akitsu|Dirty Androids]]|167|-|4|8|11|4|8|11}}
{{IIDX Song|HYPER HANDS UP|[[Wing of Hearts]]|[[USAO|USAO & DJ Nanashi]]|187|-|5|8|10|5|8|11}}
{{IIDX Song|HYPER HANDS UP|[[Wing of Hearts]]|[[Masaharu Kubota|USAO & DJ Nanashi]]|187|-|5|8|10|5|8|11}}
{{IIDX Song|IIDX EDITION|[[Won(*3*)Chu KissMe!]]|Remixed by BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.]]" & [[Shohei Uno|IOSYS]]|160|1|5|8|10|5|8|10}}
{{IIDX Song|IIDX EDITION|[[Won(*3*)Chu KissMe!]]|Remixed by BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.]]" & [[Shohei Uno|IOSYS]]|160|1|5|8|10|5|8|10}}
{{IIDX Song|CANDY RAVE GABBER|[[Wonderland]]|[[Kosuke Saito|kors k]]|180|-|5|9|11|5|9|11}}
{{IIDX Song|CANDY RAVE GABBER|[[Wonderland]]|[[Kosuke Saito|kors k]]|180|-|5|9|11|5|9|11}}
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{{IIDX Song|A-STYLE RUSSIAN HARDBASS|[[Hardbass festa|ハードベース・フェスタ]]|[[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]|158|-|6|9|11|6|9|11}}
{{IIDX Song|A-STYLE RUSSIAN HARDBASS|[[Hardbass festa|ハードベース・フェスタ]]|[[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]|158|-|6|9|11|6|9|11}}
{{IIDX Song|ELECTRONICA|[[Mistress Ann ni hanataba wo|ミストレス・アンに花束を]]|[[Takuma Soejima|soejima takuma]] feat.BEMANI Sound Team "[[Naoyuki Sato|猫叉Master]]"|135|-|3|6|8|3|6|8}}
{{IIDX Song|ELECTRONICA|[[Mistress Ann ni hanataba wo|ミストレス・アンに花束を]]|[[Takuma Soejima|soejima takuma]] feat.BEMANI Sound Team "[[Naoyuki Sato|猫叉Master]]"|135|-|3|6|8|3|6|8}}
{{IIDX Song|Re 90's J-DANCE POP|[[Natsu no nioi. Kimi no zanzou. ft. Kanae Asaba|夏の匂い。キミの残像。 ft. Kanae Asaba]]|[[Yusuke Ceo|Xceon]]|161|-|4|8|10|4|8|10}}
{{IIDX Song|Re 90's J-DANCE POP|[[Natsu no nioi. Kimi no zanzou. ft. Kanae Asaba|夏の匂い。キミの残像。 ft. Kanae Asaba]]|[[Yusuke Seo|Xceon]]|161|-|4|8|10|4|8|10}}
{{IIDX Song|RETROSPECTIVE EPIC MUSIC|[[Ryuuou no reibyou(Mausoleum Of The Primal Dragon)|龍王の霊廟(Mausoleum Of The Primal Dragon)]]|BEMANI Sound Team "[[Tomosuke Funaki|黒猫ダンジョン]]"|144|-|6|10|11|5|10|11}}
{{IIDX Song|RETROSPECTIVE EPIC MUSIC|[[Ryuuou no reibyou(Mausoleum Of The Primal Dragon)|龍王の霊廟(Mausoleum Of The Primal Dragon)]]|BEMANI Sound Team "[[Tomosuke Funaki|黒猫ダンジョン]]"|144|-|6|10|11|5|10|11}}
{{IIDX Song|IIDX EDITION|[[Sakura apparition|サクラあっぱれーしょん]]|Remixed by BEMANI Sound Team "[[Yasuhiro Taguchi|TAG]]" feat. [[Rio Hiiragi|柊木りお]]|140|1|3|7|9|3|7|9}}
{{IIDX Song|IIDX EDITION|[[Sakura apparition|サクラあっぱれーしょん]]|Remixed by BEMANI Sound Team "[[Yasuhiro Taguchi|TAG]]" feat. [[Rio Hiiragi|柊木りお]]|140|1|3|7|9|3|7|9}}
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* Clear the first chapter of STEP UP mode.
* Clear the first chapter of STEP UP mode.
* Complete 5 sets of daily selection music.
* Complete 5 sets of daily selection music.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


== The 8th KONAMI Arcade Championship Entry Songs ==
= ARC SCORE =
The following songs could be unlocked by entering [[KONAMI Arcade Championship|The 8th KONAMI Arcade Championship]] and playing once during the time period when they were available.
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|[[KONAMI Arcade Championship|{{span style color|black|The 8th}} {{span style color|red|KONAMI}} {{span style color|black|Arcade Championship}}]] Entry Songs|bg=linear-gradient(yellow, orange)|color=black}}
{{IIDX Songlist Category|Unlockable from November 29th, 2018 to January 7th, 2019|bg=orange|color=black}}
{{IIDX Song|MARVELOUS CHEER|[[Catch Our Fire!]]|[[Yuki Nakashima|中島由貴]]|190|-|6|10|12|6|10|12}}
{{IIDX Song|PSYSTYLE|[[KILL EACH OTHER]]|BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D. VS. L.E.D.-G]]"|162|-|7|10|12|7|10|12}}
}}
 
== ARC SCORE ==
[https://p.eagate.573.jp/game/2dx/26/event/arc_score/index.html Event page].
[https://p.eagate.573.jp/game/2dx/26/event/arc_score/index.html Event page].


ARC SCORE is beatmania IIDX 26 Rootage's EXTRA STAGE system. For Japanese version machines, this only appears on PREMIUM START (which requires [[PASELI]]). The event began on November 22nd, 2018.
ARC SCORE is beatmania IIDX 26 Rootage's EXTRA STAGE system. For Japanese version machines, this only appears on PREMIUM START (which requires [[PASELI]]). The event began on November 22nd, 2018.


ARC SCORE can be considered a spiritual successor to PARALLEL ROTATION from [[AC SIRIUS|beatmania IIDX 17 SIRIUS]], with songs based around an older style. As is usual for EXTRA STAGE events, what songs you are allowed to play are based around the sum of the difficulty levels, DJ LEVEL and clear type of the first three songs of your credit. As an additional requirement, the song played on the FINAL STAGE must be from the style the song is related to. (The exception to this is the final song, which can only be accessed by playing other songs from ARC SCORE for the FINAL STAGE.)
ARC SCORE can be considered a spiritual successor to PARALLEL ROTATION from [[AC SIRIUS|beatmania IIDX 17 SIRIUS]], with songs based around an older style. As is usual for EXTRA STAGE events, what songs you are allowed to play are based around the sum of the difficulty levels, DJ LEVEL and clear type of the first three songs of your credit.  


The conditions to access ARC SCORE change based on the Phase it is in:
The conditions to access ARC SCORE change based on the Phase it is in:
* Phase 1:
 
** NORMAL difficulty: Obtain at least an A rank on three songs that total 18 or more in difficulty by clearing them with the EX-HARD gauge.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
** HYPER difficulty: Obtain at least a AA rank on three songs that total 27 or more in difficulty by clearing them with the EX-HARD gauge.
!style="background:#9999ee; text-align: center;" rowspan=2|Phase
** ANOTHER difficulty: Obtain at least a AAA rank on three songs that total 33 or more in difficulty by clearing them with the EX-HARD gauge.
!style="background:#9999ee; text-align: center;" colspan=3|NORMAL
* Phase 2:
!style="background:#9999ee; text-align: center;" colspan=3|HYPER
** NORMAL difficulty: Obtain at least a B rank on three songs that total 15 or more in difficulty by clearing them with the HARD gauge.
!style="background:#9999ee; text-align: center;" colspan=3|ANOTHER
** HYPER difficulty: Obtain at least an A rank on three songs that total 24 or more in difficulty by clearing them with the HARD gauge.
|-
** ANOTHER difficulty: Obtain at least a AA rank on three songs that total 30 or more in difficulty by clearing them with the HARD gauge.
!style="background:#9999ee; text-align: center;"|Total Level
* Phase 3:
!style="background:#9999ee; text-align: center;"|DJ LEVEL
** NORMAL difficulty: Obtain at least a C rank on three songs that total 12 or more in difficulty by clearing them with the HARD gauge.
!style="background:#9999ee; text-align: center;"|Clear Lamp
** HYPER difficulty: Obtain at least an B rank on three songs that total 21 or more in difficulty by clearing them with the HARD gauge.
!style="background:#9999ee; text-align: center;"|Total Level
** ANOTHER difficulty: Obtain at least a AA rank on three songs that total 27 or more in difficulty by clearing them with the HARD gauge.
!style="background:#9999ee; text-align: center;"|DJ LEVEL
!style="background:#9999ee; text-align: center;"|Clear Lamp
!style="background:#9999ee; text-align: center;"|Total Level
!style="background:#9999ee; text-align: center;"|DJ LEVEL
!style="background:#9999ee; text-align: center;"|Clear Lamp
|-
|Phase 1
|18
|A or better
|EX-HARD CLEAR or better
|27
|AA or better
|EX-HARD CLEAR or better
|33
|AAA
|EX-HARD CLEAR or better
|-
|Phase 2
|15
|B or better
|HARD CLEAR or better
|24
|A or better
|HARD CLEAR or better
|30
|AA or better
|HARD CLEAR or better
|-
|Phase 3
|12
|C or better
|HARD CLEAR or better
|21
|B or better
|HARD CLEAR or better
|27
|AA or better
|HARD CLEAR or better
|-
|colspan=10|If RANDOM is used, all three songs must be cleared with a rank on AAA and an EX-HARD CLEAR or better, regardless of phase (except for difficulty level requirements).
|}
 
As an additional requirement, the song played on the FINAL STAGE must be from the style the song is related to. (The exception to this is the final song, which can only be accessed by playing other songs from ARC SCORE for the FINAL STAGE.) The following styles and its respective songs are:
 
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!style="background:#9999ee; text-align: center;" |Style
!style="background:#9999ee; text-align: center;" |Song
!style="background:#9999ee; text-align: center;" |Date debut
|-
|style="background:orange; text-align: center;" |[[AC 8th style|{{span style color|white|8th style}}]]
|[[XENON II ~TOMOYUKI no yabou~|XENON II ~TOMOYUKIの野望~]]
|November 22nd, 2018
|-
|style="background:gold; text-align: center;" |[[AC GOLD|{{span style color|white|GOLD}}]]
|[[Konno Hiori no konjiki teigen|金野火織の金色提言]]
|December 27th, 2018
|-
|style="background:#e0ffff; text-align: center;" |[[AC SIRIUS|{{span style color|blue|SIRIUS}}]]
|[[Red. by Jack Trance]]
|January 31st, 2019
|-
|style="background:cyan; text-align: center;" |[[AC Lincle|{{span style color|orange|Lincle}}]]
|[[Dakishimete mon amour|抱きしめてモナムール]]
|February 28th, 2019
|-
|style="background:pink; text-align: center;" |[[AC EMPRESS|{{span style color|white|EMPRESS}}]]
|[[& Intelligence]]
|April 11th, 2019
|-
|style="background:#800000; text-align: center;" |[[AC SPADA|{{span style color|red|SPADA}}]]
|[[ONIGOROSHI]]
|May 23rd, 2019
|-
|style="background:#696969; text-align: center;" |[[AC 3rd style|{{span style color|magenta|3rd style}}]]
|[[COSMIC CYBER]]
|June 27th, 2019
|-
|style="background:blue; text-align: center;" |[[AC HAPPY SKY|{{span style color|white|HAPPY SKY}}]]
|[[GENE]]
|August 1st, 2019
|-
|style="background:#722012; text-align: center;" |{{span style color|gold|Final}}
|[[GO OVER WITH GLARE -ROOTAGE 26-]]
|September 5th, 2019
|}


When a song is unlocked for play, the stage select BGM is changed to the corresponding style's, and that style's play frame is used when playing the song (For styles prior to tricoro, frames have been remastered to HD and BGMs have been remixed to be layered).
When a song is unlocked for play, the stage select BGM is changed to the corresponding style's, and that style's play frame is used when playing the song (For styles prior to tricoro, frames have been remastered to HD and BGMs have been remixed to be layered).


Every time a song is cleared as the EXTRA STAGE, you get one ARC Element for it, which is used to unlock its charts outside the EXTRA STAGE as well as its frame and BGM.
Every time a song is cleared as the EXTRA STAGE, you get one ARC Element for it, which is used to unlock its charts outside the EXTRA STAGE as well as its frame and BGM. Obtaining one, three and five ARC Elements respectively unlocks the NORMAL, HYPER and ANOTHER charts, and 10 ARC Elements unlock its frame and BGM customization items.
* One ARC Element unlocks the NORMAL chart outside EXTRA STAGE
* Three ARC Elements unlocks the HYPER chart outside EXTRA STAGE
* Five ARC Elements unlocks the ANOTHER chart outside EXTRA STAGE
* Ten ARC Elements unlocks its frame and BGM for customization purposes


Obtaining ten ARC Elements each for every single ARC SCORE song rewards a Platinum Tran Medal.
Obtaining ten ARC Elements each for every single ARC SCORE song rewards a Platinum Tran Medal.
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{{IIDX Songlist Category|ARC SCORE|bg=#22228E|color=orange}}
{{IIDX Songlist Category|ARC SCORE|bg=#22228E|color=orange}}
{{IIDX Song|ELECTRO SHOCK|[[XENON II ~TOMOYUKI no yabou~|XENON II ~TOMOYUKIの野望~]]{{under|8th style}}|[[Tomoyuki Uchida|Mr.T]]|160|-|6|9|11|6|9|11}}
{{IIDX Song|ELECTRO SHOCK|[[XENON II ~TOMOYUKI no yabou~|XENON II ~TOMOYUKIの野望~]]{{under|8th style}}|[[Tomoyuki Uchida|Mr.T]]|160|-|6|9|11|6|9|11}}
{{IIDX Song|音ゲー賛美歌|[[Konno Hiori no konjiki teigen|金野火織の金色提言]]{{under|GOLD}}|[[Yutaka Yamashita|DJ TECHNORCH]] feat. [[Uchuu kurage|宇宙★海月]]|225|-|6|10|12|6|10|12}}
{{IIDX Song|音ゲー賛美歌|[[Konno Hiori no konjiki teigen|金野火織の金色提言]]{{under|GOLD}}|[[Yutaka Yamashita|DJ TECHNORCH]] feat. [[Uchu kurage|宇宙★海月]]|225|-|6|10|12|6|10|12}}
{{IIDX Song|TECH-BREAKS|[[Red. by Jack Trance]]{{under|SIRIUS}}|[[DJ Mass MAD Izm*]]|160|-|7|10|12|7|10|12}}
{{IIDX Song|TECH-BREAKS|[[Red. by Jack Trance]]{{under|SIRIUS}}|[[DJ Mass MAD Izm*]]|160|-|7|10|12|7|10|12}}
{{IIDX Song|Hi-歌謡コア|[[Dakishimete mon amour|抱きしめてモナムール]]{{under|Lincle}}|[[Toshiyuki Kakuta|冬色AMOUR]]☆[[Mayumi Morinaga|Prim]]|190|-|5|10|12|6|10|12}}
{{IIDX Song|Hi-歌謡コア|[[Dakishimete mon amour|抱きしめてモナムール]]{{under|Lincle}}|[[Toshiyuki Kakuta|冬色AMOUR]]☆[[Mayumi Morinaga|Prim]]|190|-|5|10|12|6|10|12}}
Line 217: Line 292:
}}
}}


== The Bibliotheca of Mirage (蜃気楼の図書館) ==
= The Bibliotheca of Mirage (蜃気楼の図書館) =
[https://p.eagate.573.jp/game/2dx/26/event/bibliotheca/index.html Event page].


''The Bibliotheca of Mirage'' (蜃気楼の図書館) unlock event began on December 20th, 2018 and ended on May 6th, 2019.
''The Bibliotheca of Mirage'' (蜃気楼の図書館) is the first unlock event of beatmania IIDX 26 Rootage. It began on December 20th, 2018 and ended on May 6th, 2019. e-amusement is required to play the event, and will only appear if one player is playing.


At the start of each credit, the player receives an item called a '''fragment'''. A total of up to seven fragments that can be held at any given time, and an extra fragment is given for using a DJ VIP PASS BLACK. After the results of the last song, the game then transitions into the event screen, where ''Ripunte'' (リプンテ) and ''Stampa'' (スタンパ) make their introductions. Following that, the player is given the ability to select from any of the libraries currently available. Once a library is selected, all fragments that are currently in possession are consumed.
At the start of each credit, the player receives an item called a '''fragment'''. Up to seven fragments can be held at any given time, and an extra fragment is given for using a DJ VIP PASS BLACK. After the results of your final song in a credit, the game transitions to the event screen, where ''Ripunte'' (リプンテ) and ''Stampa'' (スタンパ) make their introductions. Following that, the player is given the ability to select from any of the libraries currently available. Once a library is selected, all fragments that are currently in possession are consumed.


The aim of the event is to use magic power (解放魔力), represented in the form of a numerical value below the player's Q-pro, to clear the mist out of the libraries. To collect magic power, the player must answer various trivia questions relating to beatmania IIDX. These questions can range from identifying song titles or genres, songs specific to certain styles/events, characters that appear in various background videos/overlays, and so on. The turntable is used to scroll between answers and the white keys are used to select an answer. The number of questions varies depending on the amount of fragments, and each question is given a time limit of 20 seconds. Correct answers will reward 50 points of magic power while incorrect answers will only offer 30 points.
The aim of the event is to use magic power (解放魔力), represented in the form of a numerical value below the player's Q-pro, to clear the mist out of the libraries. To collect magic power, the player must answer various trivia questions relating to beatmania IIDX. These questions can range from identifying song titles or genres, songs specific to certain styles/events, characters that appear in various background videos/overlays, and so on. The turntable is used to scroll between answers, with the white keys being used to select an answer. The number of questions varies depending on the amount of fragments, and each question is given a time limit of 20 seconds. Correct answers will reward 50 points of magic power, while incorrect answers will only offer 30.


By filling up certain gauges, the player can also use ''Assist Spells'' to help with answering questions that they may not be sure about. These come in the form of three options:
By filling up certain gauges, the player can also use ''Assist Spells'' to help with answering questions. These come in the form of three options:


* '''Transformation Spell (変化魔法)''': Replaces the question currently displayed with another one. Can be used by pressing the left black key when the orange gauge is full.
* '''Transformation Spell (変化魔法)''': replaces the question currently displayed with another one. Can be used by pressing the left black key when the orange gauge is full.
* '''Investigation Spell (探索魔法)''': Displays the percentage ratio of votes from all players. Can be used by pressing the middle black key when the blue gauge is full.
* '''Investigation Spell (探索魔法)''': displays the percentage ratio of votes from all players. Can be used by pressing the middle black key when the blue gauge is full.
* '''Sealing Spell (封印魔法)''': One incorrect answer will be eliminated. Can be used by pressing the right black key when the purple gauge is full.
* '''Sealing Spell (封印魔法)''': one incorrect answer will be eliminated. Can be used by pressing the right black key when the purple gauge is full.


Once all questions are completed, a map of the library is displayed. The magic power earned can be spent here to clear the mist from bookshelves. The amount of magic power required varies depending on the size of the bookshelf. By clearing out certain bookshelves, the player can unlock charts for new songs or earn additional BIBL.
Once all questions are completed, a map of the library is displayed. The magic power earned is used to clear the mist from bookshelves. The amount of magic power required varies depending on the size of the bookshelf. By clearing out certain bookshelves, the player can unlock charts for new songs, or earn additional BIBL.


Upon completely clearing out all of the mist in each library, the final song of that respective library will be unlocked and the player will be rewarded a Gold Tran Medal.
Upon completely clearing out all of the mist in each library, the final song of that respective library will be unlocked, and the player will be rewarded a Gold Tran Medal.


On April 4th, 2019, the fourth and final library was added, containing the song Carmina. You must clear ''all'' previous libraries to access this location.
The fourth and final library, containing the song Carmina, can only be unlocked after ''all'' previous libraries are unlocked.


Unlocking Carmina ends the event and also nets you a Platinum Tran Medal.
Unlocking Carmina ends the event and nets you a Platinum Tran Medal.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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{{IIDX Song|SPEED RAVE|[[Playing With Fire]]{{from|[[AC RB colette Spring|REFLEC BEAT colette -Spring-]]}}|[[Kosuke Saito|kors k]]|160|-|6|9|11|6|9|11}}
{{IIDX Song|SPEED RAVE|[[Playing With Fire]]{{from|[[AC RB colette Spring|REFLEC BEAT colette -Spring-]]}}|[[Kosuke Saito|kors k]]|160|-|6|9|11|6|9|11}}
{{IIDX Song|DRUM & BASS|[[UNDERWORLD HOLOGRAPHY]]|BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.]]" feat. KOTOKO|187|-|5|9|11|5|9|11}}
{{IIDX Song|DRUM & BASS|[[UNDERWORLD HOLOGRAPHY]]|BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D.]]" feat. KOTOKO|187|-|5|9|11|5|9|11}}
{{IIDX Song|PIANO TRANCE|[[Wolf 1061]]|[[Yusuke Ceo|Xceon]]|173|-|4|8|11|4|8|11}}
{{IIDX Song|PIANO TRANCE|[[Wolf 1061]]|[[Yusuke Seo|Xceon]]|173|-|4|8|11|4|8|11}}
{{IIDX Song|DRUM'N'BASS|[[Painful Fate]]|BEMANI Sound Team "[[Naoyuki Sato|猫叉Master]]"|192|-|7|10|12|7|10|12}}
{{IIDX Song|DRUM'N'BASS|[[Painful Fate]]|BEMANI Sound Team "[[Naoyuki Sato|猫叉Master]]"|192|-|7|10|12|7|10|12}}
{{IIDX Songlist Category|Third Library (added on March 14th, 2019)|bg=black|color=white}}
{{IIDX Songlist Category|Third Library (added on March 14th, 2019)|bg=black|color=white}}
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{{IIDX Song|JUNGLE TERROR|[[Macho Monky|Mächö Mönky]]|[[Kosuke Saito|kors k]]|150|-|6|10|12|6|10|12}}
{{IIDX Song|JUNGLE TERROR|[[Macho Monky|Mächö Mönky]]|[[Kosuke Saito|kors k]]|150|-|6|10|12|6|10|12}}
{{IIDX Songlist Category|Final Library (added on April 4th, 2019)|bg=black|color=white}}
{{IIDX Songlist Category|Final Library (added on April 4th, 2019)|bg=black|color=white}}
{{IIDX Song|SYMPHONIC TRANCECORE|[[Carmina]]|[[Shohei Uno|CANVAS]] feat. Quimär|195|-|6|10|12|6|10|12}}
{{IIDX Song|SYMPHONIC TRANCECORE|[[Carmina]]|[[Shohei Uno|CANVAS]] feat. [[NUE|Quimär]]|195|-|6|10|12|6|10|12}}
}}
}}


== DELABITY LABORATORY ==
= DELABITY LABORATORY =
[https://p.eagate.573.jp/game/2dx/26/event/delabity/index.html Event page].
''DELABITY LABORATORY'' is beatmania IIDX 26's Rootage second unlock event, which began on May 9th, 2019. The theme of the event is researching books and conducting experiments to create new music. e-amusement is required to play the event, and will only appear if one player is playing.
 
The ''DELABITY LABORATORY'' event began on May 9th, 2019. The theme of the event is researching books and conducting experiments to create new music.


DELABITY LABORATORY is functionally similar to the ''Ninnin shichikenden'' (忍々七鍵伝) event from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], albeit with some slight changes. It can be accessed in STANDARD mode, where it appears as a special folder that can be accessed on any stage. It can only be accessed '''once''' per credit; once the player has confirmed access, they cannot return to the regular song selection screen for that stage. The ability to switch between SINGLE and DOUBLE play is disabled, but level and difficulty restrictions are lifted.
DELABITY LABORATORY is functionally similar to the ''Ninnin shichikenden'' (忍々七鍵伝) event from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], albeit with some slight changes. It can be accessed in STANDARD mode, where it appears as a special folder that can be accessed on any stage. It can only be accessed '''once''' per credit; once the player has confirmed access, they cannot return to the regular song selection screen for that stage. The ability to switch between SINGLE and DOUBLE play is disabled, but level and difficulty restrictions are lifted.
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The unlocks are as follows, along with the book review listed for them:
The unlocks are as follows, along with the book review listed for them:
* FLOOR 1
** [[Garuda]]: "Practice! Shuffle dance training!"
*** ^: Songs that have been remixed in [[AC DRS|DANCERUSH STARDOM]].
*** ^^: Songs that have been ported to DANCERUSH STARDOM without having been remixed.
*** ^^^: N/A
** [[Lift Us High]]: "Recommended for vocal TRANCE."
*** ^: Vocal TRANCE songs.
*** ^^: Vocal TRANCE songs composed by [[Sota Fujimori]].
*** ^^^: N/A
** [[Next Tales 2 Oath (IIDX 20th Anniv "Ring" Theme)]]: "Get a taste of the DREAM MATCH battle once again with this book."
*** ^: N/A
*** ^^: Songs that were played during the DREAM MATCH tournament at the Ring event.
*** ^^^: N/A
** [[Shinai no regret|深愛のリグレット]]: "A book that depicts a singing woman under a hazy moon."
*** ^: Songs with vocals by [[Mayumi Morinaga]].
*** ^^: Songs credited to "[[Yusuke Ceo|Xceon]] feat. [[Mayumi Morinaga]]".
*** ^^^: N/A
** [[ZENDEGI DANCE]]: "Breaking news! Hot collaboration!" (Only appears when three songs have been unlocked.)
*** ^: Songs that use a × in the artist field.
*** ^^: Songs that use a × in the artist field and involve either [[Yuichi Asami|U1]] or [[Youhei Kimura|ARM]].
*** ^^^: N/A
** [[HARD BRAIN]]: "There it is, IIDX's TECHNO scene." (Only appears when all other FLOOR 1 songs have been unlocked.)
*** ^: Songs that include the word "TECHNO" in the genre field.
*** ^^: Songs that are listed only as "TECHNO" in the genre field.
*** ^^^: Songs that are listed only as "HARD TECHNO" in the genre field.
* FLOOR 2
** [[CODE:0|CODE:∅]]: "This is "BIG BEAT""
*** ^: Songs that include the word "BIG BEAT" in the genre field.
*** ^^: Songs that are listed only as "BIG BEAT" in the genre field.
*** ^^^: N/A
** [[Geirskogul|Geirskögul]]: "A convenient book covering the two styles of CYBER and DRUMSTEP."
*** ^: Songs that include the word "CYBER" or "DRUM" in the genre field.
*** ^^: Songs that include the word "DRUMSTEP" in the genre field.
*** ^^^: Songs that are listed only as "CYBER DRUMSTEP" in the genre field.
** [[REPLAY]]: "Experience the sound of DJ TROOPERS at home!"
*** ^: [[beatmania Information|beatmania]] songs that are included in [[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]].
*** ^^: Songs that were ported from beatmania IIDX 15 DJ TROOPERS CS.
*** ^^^: N/A
** [[ruin of opals]]: "Today's technical chart approaches..."
*** ^: Songs with BPM changes.
*** ^^: TBD
*** ^^^: TBD
** [[Visterhv]]: "A symbol of the "arm" that others depend on." (Only appears when all other FLOOR 2 songs have been unlocked.)
*** ^: N/A
*** ^^: The final unlocks of in-game events.
*** ^^^: N/A
* FLOOR 3
** [[Night! Night! Night!]]: "Tonight gets hotter↑ and hotter↑ with this one!"
*** ^: N/A
*** ^^: EUROBEAT songs.
*** ^^^: N/A
** [[The Sealer ~A Milia to Milia no tami~|The Sealer ~ア・ミリアとミリアの民~]]: "From "The Epic of Zektbach""
*** ^: N/A
*** ^^: Songs that are a part of The Epic of Zektbach.
*** ^^^: N/A
** [[Taitou no suika|泰東ノ翠霞]]: "A book that revisits the celebration of 10 releases"
*** ^: N/A
*** ^^: Songs from [[AC 10th style|beatmania IIDX 10th style]].
*** ^^^: N/A
** [[Please Welcome Mr.C]]: "This person is IIDX's Mr.C!" (Only appears when three songs have been unlocked.)
*** ^: Artist names that start with the letter C.
*** ^^: Songs composed by [[Akira Michishita|C-Show]].
*** ^^^: N/A
** [[Okashi no oukoku|お菓子の王国]]: "An exquisite full course for those with a sweet tooth" (Only appears when all other FLOOR 3 songs have been unlocked.)
*** ^: Songs with the word "Sweet" in the title.
*** ^^: Songs named after candies or sweets.
*** ^^^: N/A


At the result screen, the game will display a ''DELABITY GAUGE''. By filling the gauge up to certain points, the player can earn BIBL or ''Okaken Tickets'' (オカ研チケット) for use with ''Iroha and Lilina's Occult Research Activities'' (イロハとリリナのオカルト研究活動). Completely filling the gauge will unlock the chart for that respective book's song and any additional DELABITY will carry over towards the next unlock.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
!rowspan=2 style="background:#9999ee; text-align: center;" |Song
!rowspan=2 style="background:#9999ee; text-align: center;" |Description
!colspan=3 style="background:#9999ee; text-align: center;" |Criteria
|-
!style="background:#9999ee; text-align: center;" |^
!style="background:#9999ee; text-align: center;" |^^
!style="background:#9999ee; text-align: center;" |^^^
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |FLOOR 1
|-
|[[Garuda]]
|"Practice! Shuffle dance training!"
|Songs that have been remixed in [[AC DRS|DANCERUSH STARDOM]].
|Songs that have been ported to DANCERUSH STARDOM without having been remixed.
|None.
|-
|[[Lift Us High]]
|"Recommended for vocal TRANCE."
|Vocal TRANCE songs.
|Vocal TRANCE songs composed by [[Sota Fujimori]].
|None.
|-
|[[Next Tales 2 Oath (IIDX 20th Anniv "Ring" Theme)]]
|"Get a taste of the DREAM MATCH battle once again with this book."
|None.
|Songs that were played during the DREAM MATCH tournament at the Ring event.
|None.
|-
|[[Shinai no regret|深愛のリグレット]]
|"A book that depicts a singing woman under a hazy moon."
|Songs with vocals by [[Mayumi Morinaga]].
|Songs credited to "[[Yusuke Seo|Xceon]] feat. [[Mayumi Morinaga]]".
|None.
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |Unlockable after unlocking any three of the first four FLOOR 1 songs's ANOTHER charts
|-
|[[ZENDEGI DANCE]]
|"Breaking news! Hot collaboration!"
|Songs that use a × in the artist field.
|Songs that use a × in the artist field and involve either [[Yuichi Asami|U1]] or [[Youhei Kimura|ARM]].
|None.
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |Unlockable after unlocking the first five FLOOR 1 songs's ANOTHER charts
|-
|[[HARD BRAIN]]
|"There it is, IIDX's TECHNO scene."
|Songs that include the word "TECHNO" in the genre field.
|Songs that are listed only as "TECHNO" in the genre field.
|Songs that are listed only as "HARD TECHNO" in the genre field.
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |FLOOR 2
|-
|[[CODE:0|CODE:∅]]
|"This is "BIG BEAT""
|Songs that include the word "BIG BEAT" in the genre field.
|Songs that are listed only as "BIG BEAT" in the genre field.
|None.
|-
|[[Geirskogul|Geirskögul]]
|"A convenient book covering the two styles of CYBER and DRUMSTEP."
| Songs that include the word "CYBER" or "DRUM" in the genre field.
|Songs that include the word "DRUMSTEP" in the genre field.
|Songs that are listed only as "CYBER DRUMSTEP" in the genre field.
|-
|[[REPLAY]]
|"Experience the sound of DJ TROOPERS at home!"
|[[beatmania Information|beatmania]] songs that are included in [[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]].
|Songs that were ported from beatmania IIDX 15 DJ TROOPERS CS.
|None.
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |Unlockable after unlocking the first three FLOOR 2 songs's ANOTHER charts
|-
|[[ruin of opals]]
|"Today's technical chart approaches..."
|Songs (released on [[AC copula|copula]] and later) with low severity of BPM changes
|Songs (released on copula and later) with medium severity of BPM changes
|Songs (released on copula and later) with high severity of BPM changes
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |Unlockable after unlocking the first four FLOOR 2 songs's ANOTHER charts
|-
|[[Visterhv]]
|"A symbol of the "arm" that others depend on."
|None.
|Final in-game-related unlocks from SPADA to CANNON BALLERS.
|None.
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |FLOOR 3
|-
|[[Night! Night! Night!]]
|"Tonight gets hotter↑ and hotter↑ with this one!"
|Songs that include the word "EURO" in the genre field.
|Songs that include the word "EUROBEAT" in the genre field.
|None.
|-
|[[The Sealer ~A Milia to Milia no tami~|The Sealer ~ア・ミリアとミリアの民~]]
| "From "The Epic of Zektbach""
|None.
|Songs that are a part of The Epic of Zektbach.
|None.
|-
|[[Taitou no suika|泰東ノ翠霞]]
|"A book that revisits the celebration of 10 releases"
|None.
|Songs from [[AC 10th style|beatmania IIDX 10th style]].
|None.
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |Unlockable after unlocking the first three FLOOR 3 songs's ANOTHER charts
|-
|[[Please Welcome Mr.C]]
|"This person is IIDX's Mr.C!"
|Artist names that start with the letter C.
|Songs composed by [[Akira Michishita|C-Show]].
|None.
|-
!colspan=5 style="background:#221B13; color:#EEE0D1; text-align: center;" |Unlockable after unlocking the first four FLOOR 3 songs's ANOTHER charts
|-
|[[Okashi no oukoku|お菓子の王国]]
|"An exquisite full course for those with a sweet tooth"
|Songs with the word "Sweet" in the title.
|Songs named after candies or sweets.
|None.
|}
 
At the result screen, the game will display a ''DELABITY GAUGE''. By filling the gauge up to certain points, the player can earn BIBL or ''Okaken Tickets'' (オカ研チケット) for use with ''Iroha and Lilina's Occult Research Activities'' (イロハとリリナのオカルト研究活動). Completely filling the gauge will unlock the chart for that respective book's song; any additional DELABITY carries to the next unlock.


Once the experiment is finished, the player will return to STANDARD mode play for the rest of the credit (unless the event folder was accessed on FINAL STAGE, EXTRA STAGE or ARC SCORE, or if a song is failed).
Once the experiment is finished, the player will return to STANDARD mode play for the rest of the credit (unless the event folder was accessed on FINAL STAGE, EXTRA STAGE, or ARC SCORE, or if the song was failed).


If playing a mode other than STANDARD (one player only), playing songs will increase a special リブレスプリー meter, which will make research more effective. This will be consumed the next time the player enters the event folder.
If playing a mode other than STANDARD (one player only), playing songs will increase a special リブレスプリー meter, which will make research more effective. This will be consumed the next time the player enters the event folder.


Unlocking all sixteen songs ends the event and also nets you a Platinum Tran Medal.
Unlocking all 16 songs ends the event and also nets you a Platinum Tran Medal.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
Line 359: Line 488:
{{IIDX Song|MELODIC TRANCE|[[Lift Us High]]|BEMANI Sound Team "[[Sota Fujimori]]"|150|-|5|8|10|5|8|10}}
{{IIDX Song|MELODIC TRANCE|[[Lift Us High]]|BEMANI Sound Team "[[Sota Fujimori]]"|150|-|5|8|10|5|8|10}}
{{IIDX Song|THEME SONG|[[Next Tales 2 Oath (IIDX 20th Anniv "Ring" Theme)]]|[[Hommarju]]|180|-|5|9|11|5|8|11}}
{{IIDX Song|THEME SONG|[[Next Tales 2 Oath (IIDX 20th Anniv "Ring" Theme)]]|[[Hommarju]]|180|-|5|9|11|5|8|11}}
{{IIDX Song|PIANO J TRANCE POP|[[Shinai no regret|深愛のリグレット]]{{from|[[All that is. Is that all?]]}}|[[Yusuke Ceo|Xceon]] feat.[[Mayumi Morinaga]]|145|-|4|7|10|4|7|10}}
{{IIDX Song|PIANO J TRANCE POP|[[Shinai no regret|深愛のリグレット]]{{from|[[All that is. Is that all?]]}}|[[Yusuke Seo|Xceon]] feat.[[Mayumi Morinaga]]|145|-|4|7|10|4|7|10}}
{{IIDX Song|ORBITALIC ORIENTAL ELECTRO|[[ZENDEGI DANCE]]|[[Youhei Kimura|ARM]]×BEMANI Sound Team "[[Yuichi Asami|U1 overground]]"|160|-|6|9|11|6|9|11}}
{{IIDX Song|ORBITALIC ORIENTAL ELECTRO|[[ZENDEGI DANCE]]|[[Youhei Kimura|ARM]] × BEMANI Sound Team "[[Yuichi Asami|U1 overground]]"|160|-|6|9|11|6|9|11}}
{{IIDX Song|HARD TECHNO|[[HARD BRAIN]]|[[Akitaka Toyama|AJURIKA]]|155|-|6|9|12|6|9|12}}
{{IIDX Song|HARD TECHNO|[[HARD BRAIN]]|[[Akitaka Toyama|AJURIKA]]|155|-|6|9|12|6|9|12}}
{{IIDX Songlist Category|FLOOR 2 (added on June 20th, 2019)|bg=#221B13|color=#EEE0D1}}
{{IIDX Songlist Category|FLOOR 2 (added on June 20th, 2019)|bg=#221B13|color=#EEE0D1}}
Line 376: Line 505:
}}
}}


== ARENA MODE ==
= ARENA MODE =
ARENA MODE makes its return from beatmania IIDX 25 CANNON BALLERS. Please see the [[AC_CANNON_BALLERS#ARENA_MODE_Unlocks|CANNON BALLERS]] page for more info.
ARENA MODE makes its return from beatmania IIDX 25 CANNON BALLERS. Please see the [[AC_CANNON_BALLERS#ARENA_MODE_Unlocks|CANNON BALLERS]] page for more info.


Line 383: Line 512:
{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|{{span style color|red|A}}REN{{span style color|red|A}} MODE|bg=radial-gradient(circle, white, #ffeff7, #ffe2f1)|color=black}}
{{IIDX Songlist Category|{{span style color|red|A}}REN{{span style color|red|A}} MODE|bg=radial-gradient(circle, white, #ffeff7, #ffe2f1)|color=black}}
{{IIDX Songlist Category|1st Online Battle (February 7th, 2019 - February 20th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|DYSTOPIA|[[New Castle Legions]]{{from|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}|[[Daisuke Akitsu|Dirty Androids]]|120-180|-|6|10|12|6|10|12}}
{{IIDX Song|DYSTOPIA|[[New Castle Legions]]{{from|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}|[[Daisuke Akitsu|Dirty Androids]]|120-180|-|6|10|12|6|10|12}}
{{IIDX Song|ELECTRONICA|[[GRID KNIGHT|GRID KNIGHT†]]|[[Toshiyuki Kakuta|SAW WAVE SQUAD]]|160|-|-|-|12|-|-|12}}
{{IIDX Song|ELECTRONICA|[[GRID KNIGHT|GRID KNIGHT†]]|[[Toshiyuki Kakuta|SAW WAVE SQUAD]]|160|-|-|-|12|-|-|12}}
{{IIDX Songlist Category|2nd Online Battle (March 28th, 2019 - April 10th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|BROKEN TEK|[[GREEN EYES]]{{from|[[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]]}}|[[Takehiko Fujii|SLAKE]]|170|-|6|8|10|6|9|11}}
{{IIDX Song|BROKEN TEK|[[GREEN EYES]]{{from|[[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]]}}|[[Takehiko Fujii|SLAKE]]|170|-|6|8|10|6|9|11}}
{{IIDX Song|WORLD/POPS|[[Ookina koe de|おおきなこえで†]]|[[Naoyuki Sato|猫叉Master]] feat.[[Sanae Shintani|Sana]]|100|-|-|-|10|-|-|10}}
{{IIDX Song|WORLD/POPS|[[Ookina koe de|おおきなこえで†]]|[[Naoyuki Sato|猫叉Master]] feat.[[Sanae Shintani|Sana]]|100|-|-|-|10|-|-|10}}
{{IIDX Songlist Category|3rd Online Battle (April 25th, 2019 - May 8th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|SUPERNOVA2 BEAT #2|[[TRIP MACHINE PhoeniX]]{{from|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}|[[Naoki Maeda|DE-SIRE改]]|80-160|-|6|9|10|6|9|11}}
{{IIDX Song|SUPERNOVA2 BEAT #2|[[TRIP MACHINE PhoeniX]]{{from|[[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]]}}|[[Naoki Maeda|DE-SIRE改]]|80-160|-|6|9|10|6|9|11}}
{{IIDX Song|HARDCORE|[[Welcome|Welcome†]]|[[Kentaro Uramachi|Uraken]]|170|-|-|-|12|-|-|12}}
{{IIDX Song|HARDCORE|[[Welcome|Welcome†]]|[[Kentaro Uramachi|Uraken]]|170|-|-|-|12|-|-|12}}
{{IIDX Songlist Category|4th Online Battle (June 6th, 2019 - June 19th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|ENSEMBLE|[[ATOMIC AGE]]{{from|[[AC 9th style|beatmania IIDX 9th style]]}}|SHUNZZY|130|-|2|5|9|2|6|9}}
{{IIDX Song|ENSEMBLE|[[ATOMIC AGE]]{{from|[[AC 9th style|beatmania IIDX 9th style]]}}|SHUNZZY|130|-|2|5|9|2|6|9}}
{{IIDX Song|RECKLESS RAVE|[[B4U(BEMANI FOR YOU MIX)|B4U(BEMANI FOR YOU MIX)†]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|Remixed by [[Yoshitaka Nishimura|DJ YOSHITAKA with Michael a la mode]]|170|-|-|-|12|-|-|12}}
{{IIDX Song|RECKLESS RAVE|[[B4U(BEMANI FOR YOU MIX)|B4U(BEMANI FOR YOU MIX)†]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|Remixed by [[Yoshitaka Nishimura|DJ YOSHITAKA with Michael a la mode]]|170|-|-|-|12|-|-|12}}
{{IIDX Songlist Category|5th Online Battle (July 18th, 2019 - July 31st, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|PIANO HOUSE|[[Wanna Party?|Wanna Party?†]]|[[Kouichi Yamazaki|RAM]]|128|-|-|-|11|-|-|12}}
{{IIDX Song|PIANO HOUSE|[[Wanna Party?|Wanna Party?†]]|[[Kouichi Yamazaki|RAM]]|128|-|-|-|11|-|-|12}}
{{IIDX Song|SPEEDCORE|[[AIR RAID FROM THA UNDAGROUND|AIR RAID FROM THA UNDAGROUND†]]|[[Akira Uchibori|GUHROOVY]]|180|-|-|-|12|-|-|12}}
{{IIDX Song|SPEEDCORE|[[AIR RAID FROM THA UNDAGROUND|AIR RAID FROM THA UNDAGROUND†]]|[[Akira Uchibori|GUHROOVY]]|180|-|-|-|12|-|-|12}}
{{IIDX Songlist Category|6th Online Battle (August 22nd, 2019 - September 4th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|ALL MIX|[[VJ ARMY]]{{from|[[AC 6th style|beatmania IIDX 6th style]]}}|[[Tatsuya Furukawa|good-cool]]|135-160|-|6|9|10|6|8|10}}
{{IIDX Song|ALL MIX|[[VJ ARMY]]{{from|[[AC 6th style|beatmania IIDX 6th style]]}}|[[Tatsuya Furukawa|good-cool]]|135-160|-|6|9|10|6|8|10}}
{{IIDX Song|HAPPY EURO PARADISE|[[Twelfth Style|Twelfth Style†]]|[[Tatsuya Shimizu|Tatsh]]&DAYBREAKERS NEXT|160|-|-|-|12|-|-|12}}
{{IIDX Song|HAPPY EURO PARADISE|[[Twelfth Style|Twelfth Style†]]|[[Tatsuya Shimizu|Tatsh]]&DAYBREAKERS NEXT|160|-|-|-|12|-|-|12}}
{{IIDX Songlist Category|7th Online Battle (September 26th, 2019 - October 14th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|RECKLESS HARDCORE|[[Lethal Weapon]]|BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]"|90-180|-|6|9|12|6|9|12}}
{{IIDX Song|RECKLESS HARDCORE|[[Lethal Weapon]]|BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]"|90-180|-|6|9|12|6|9|12}}
}}
= Other Unlocks =
== The 8th KONAMI Arcade Championship Entry Songs ==
The following songs could be unlocked by entering [[KONAMI Arcade Championship|The 8th KONAMI Arcade Championship]] and playing once during the time period when they were available.
{{IIDX Songlist Header|
{{IIDX Songlist Category|[[KONAMI Arcade Championship|{{span style color|black|The 8th}} {{span style color|red|KONAMI}} {{span style color|black|Arcade Championship}}]] Entry Songs|bg=linear-gradient(yellow, orange)|color=black}}
{{IIDX Songlist Category|Unlockable from November 29th, 2018 to January 7th, 2019|bg=orange|color=black}}
{{IIDX Song|MARVELOUS CHEER|[[Catch Our Fire!]]|[[Yuki Nakashima|中島由貴]]|190|-|6|10|12|6|10|12}}
{{IIDX Song|PSYSTYLE|[[KILL EACH OTHER]]|BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D. VS. L.E.D.-G]]"|162|-|7|10|12|7|10|12}}
}}
}}


Line 423: Line 571:
{{IIDX Song|LOVELY YOUTH|[[Oh my! Lovely! Sweety! Darling!|おーまい!らぶりー!すうぃーてぃ!だーりん!]]|BEMANI Sound Team "[[Daichi Watanabe|PON]]" feat.[[Iori Saeki|NU-KO]]|170|-|5|9|11|6|9|11}}
{{IIDX Song|LOVELY YOUTH|[[Oh my! Lovely! Sweety! Darling!|おーまい!らぶりー!すうぃーてぃ!だーりん!]]|BEMANI Sound Team "[[Daichi Watanabe|PON]]" feat.[[Iori Saeki|NU-KO]]|170|-|5|9|11|6|9|11}}
{{IIDX Song|ピタゴラス的不完全性破壊衝動音律(ハンマーによる)|[[Saishou sanbai kanzensuu|最小三倍完全数]]|[[Yutaka Yamashita|DJ TECHNORCH]]|220|-|5|9|12|5|10|12}}
{{IIDX Song|ピタゴラス的不完全性破壊衝動音律(ハンマーによる)|[[Saishou sanbai kanzensuu|最小三倍完全数]]|[[Yutaka Yamashita|DJ TECHNORCH]]|220|-|5|9|12|5|10|12}}
{{IIDX Song|BEMANIZED ROCKCORE|[[Midnight WAR|ミッドナイト☆WAR]]|いちか|156|-|5|9|11|5|8|11}}
{{IIDX Song|BEMANIZED ROCKCORE|[[Midnight WAR|ミッドナイト☆WAR]]|[[Yoshihiro Tagawa|いちか]]|156|-|5|9|11|5|8|11}}
}}
}}


Line 478: Line 626:
# 06/19/2019 to 06/26/2019 - [[ROCK onna feat. Oyama Aimi, Ken|ROCK女 feat. 大山愛未, Ken]] / [[Tetsuya Tamura|Y&Co.]]
# 06/19/2019 to 06/26/2019 - [[ROCK onna feat. Oyama Aimi, Ken|ROCK女 feat. 大山愛未, Ken]] / [[Tetsuya Tamura|Y&Co.]]
# 06/26/2019 to 07/03/2019 - [[The Rebellion of Sequencer]] / [[Myosuke Urata|DJ Myosuke]]
# 06/26/2019 to 07/03/2019 - [[The Rebellion of Sequencer]] / [[Myosuke Urata|DJ Myosuke]]
# 07/03/2019 to 07/10/2019 - [[Natsu no nioi. Kimi no zanzou. ft. Kanae Asaba|夏の匂い。キミの残像。 ft. Kanae Asaba]] / [[Yusuke Ceo|Xceon]]
# 07/03/2019 to 07/10/2019 - [[Natsu no nioi. Kimi no zanzou. ft. Kanae Asaba|夏の匂い。キミの残像。 ft. Kanae Asaba]] / [[Yusuke Seo|Xceon]]
# 07/10/2019 to 07/17/2019 - [[Psycho Sheep Riddim]] / BEMANI Sound Team "[[Shunsuke Sato|SYUNN]]"
# 07/10/2019 to 07/17/2019 - [[Psycho Sheep Riddim]] / BEMANI Sound Team "[[Shunsuke Sato|SYUNN]]"
# 07/17/2019 to 07/24/2019 - [[Ember Lights]] / [[Tatsuya Fukumuro|Nhato]]
# 07/17/2019 to 07/24/2019 - [[Ember Lights]] / [[Tatsuya Fukumuro|Nhato]]
# 07/24/2019 to 07/31/2019 - [[Hardbass festa|ハードベース・フェスタ]] / [[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]
# 07/24/2019 to 07/31/2019 - [[Hardbass festa|ハードベース・フェスタ]] / [[Masaya Oya|かめりあ]] feat. [[Nanahira|ななひら]]
# 07/31/2019 to 08/07/2019 - [[Dr. Chemical & Killing Machine]] / [[Hommarju]]
# 07/31/2019 to 08/07/2019 - [[Dr. Chemical & Killing Machine]] / [[Hommarju]]
# 08/07/2019 to 08/14/2019 - [[HOT LIMIT (Remixed by BEMANI Sound Team "HuMer feat.PON")|HOT LIMIT]] / Remixed by BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]] feat.[[Daichi Watanabe|PON]]"
# 08/07/2019 to 08/14/2019 - [[HOT LIMIT (Remixed by BEMANI Sound Team "HuMeR feat.PON")|HOT LIMIT]] / Remixed by BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]] feat.[[Daichi Watanabe|PON]]"
# 08/14/2019 to 08/21/2019 - [[Wing of Hearts]] / [[USAO|USAO & DJ Nanashi]]
# 08/14/2019 to 08/21/2019 - [[Wing of Hearts]] / [[Masaharu Kubota|USAO & DJ Nanashi]]
# 08/21/2019 to 08/28/2019 - [[AGAiN]] / [[Yoshikazu Nagai|DJ NAGAI]]
# 08/21/2019 to 08/28/2019 - [[AGAiN]] / [[Yoshikazu Nagai|DJ NAGAI]]
# 08/28/2019 to 09/04/2019 - [[Hanakanmuri feat.Aikapin|花冠 feat.Aikapin]] / [[Shohei Uno|RoughSkreamZ]]
# 08/28/2019 to 09/04/2019 - [[Hanakanmuri feat.Aikapin|花冠 feat.Aikapin]] / [[Shohei Uno|RoughSkreamZ]]
Line 580: Line 728:
{{RS Song|[[Love km|Love♥km]]|[[Takayuki Ishikawa|dj TAKA]] feat. REN|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}
{{RS Song|[[Love km|Love♥km]]|[[Takayuki Ishikawa|dj TAKA]] feat. REN|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}
{{RS Song|[[A MINSTREL ~ver. short-scape~|A MINSTREL ~ver. short-scape~]]|[[Arata Iiyoshi|KANTASIA by S.S.D. PRODUCTS]]|[[AC Lincle|beatmania IIDX 19 Lincle]]}}
{{RS Song|[[A MINSTREL ~ver. short-scape~|A MINSTREL ~ver. short-scape~]]|[[Arata Iiyoshi|KANTASIA by S.S.D. PRODUCTS]]|[[AC Lincle|beatmania IIDX 19 Lincle]]}}
{{RS Song|[[esrev:eR]]|[[Yasuhiro Taguchi|TAG]] meets "[[eimy]]"|[[AC SPADA|beatmania IIDX 21 SPADA]]}}
{{RS Song|[[esrev:eR]]|[[Yasuhiro Taguchi|TAG]] meets [[eimy]]|[[AC SPADA|beatmania IIDX 21 SPADA]]}}
{{RS Song|[[Ludus In Tenebris]]|[[Akhuta]]|[[AC PENDUAL|beatmania IIDX 22 PENDUAL]]}}
{{RS Song|[[Ludus In Tenebris]]|[[Akhuta]]|[[AC PENDUAL|beatmania IIDX 22 PENDUAL]]}}
{{RS Song|[[Dendrobium|デンドロビウム]]|[[Yasuhiro Taguchi|TAG]]|[[AC PENDUAL|beatmania IIDX 22 PENDUAL]]}}
{{RS Song|[[Dendrobium|デンドロビウム]]|[[Yasuhiro Taguchi|TAG]]|[[AC PENDUAL|beatmania IIDX 22 PENDUAL]]}}
Line 589: Line 737:
{{RS Song|[[To The Paradise]]|[[Genki Hikota|DJ Genki]] feat. [[SHIN]] from HYPERNOVA|[[AC copula|beatmania IIDX 23 copula]]}}
{{RS Song|[[To The Paradise]]|[[Genki Hikota|DJ Genki]] feat. [[SHIN]] from HYPERNOVA|[[AC copula|beatmania IIDX 23 copula]]}}
{{RS Song|[[Wheel of Journey]]|[[Yasunori Nishiki|Vivian]]|[[AC copula|beatmania IIDX 23 copula]]}}
{{RS Song|[[Wheel of Journey]]|[[Yasunori Nishiki|Vivian]]|[[AC copula|beatmania IIDX 23 copula]]}}
{{RS Song|[[Taiyou SUNSUN bonjour aventure|太陽SUNSUNボンジュールアバンチュール]]|Project B-|[[AC copula|beatmania IIDX 23 copula]]}}
{{RS Song|[[Taiyou SUNSUN bonjour aventure|太陽SUNSUNボンジュールアバンチュール]]|[[Akhuta|Project B-]]|[[AC copula|beatmania IIDX 23 copula]]}}
{{IIDX Songlist Category|Absent from offline version}}
{{IIDX Songlist Category|Absent from offline version}}
{{RS Song|[[Breaking the ground]]|[[Art of Fighters]]|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}
{{RS Song|[[Breaking the ground]]|[[Art of Fighters]]|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}

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