AC SINOBUZ: Difference between revisions

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** Legend Dojo (レジェン道場): [[GuNGNiR]]: ''Spada†leggendaria''-related songs. Only appears when three Fire Dojos have been cleared.
** Legend Dojo (レジェン道場): [[GuNGNiR]]: ''Spada†leggendaria''-related songs. Only appears when three Fire Dojos have been cleared.
** The one with the unusual flames (炎雅を極めし者): [[DORNWALD ~Junge~|DORNWALD ~Junge~]]. Songs composed by [[Yoshihiro Tagawa|DJ TOTTO]]. Only appears when all other Fire Dojos have been cleared.
** The one with the unusual flames (炎雅を極めし者): [[DORNWALD ~Junge~|DORNWALD ~Junge~]]. Songs composed by [[Yoshihiro Tagawa|DJ TOTTO]]. Only appears when all other Fire Dojos have been cleared.
* Second school, to be added on May 25th, 2017.
* Lightning school (雷振流) (added on May 25th, 2017)
** To be updated.


After playing a song from a Dojo, players will move to another screen, where a seven-key keyboard is shown with different DJ ranks on each key, and enemy ninjas appearing on each key (how the DJ ranks on each key is determined needs confirmation, but it is speculated to be related to the accuracy for each key during the last song played). At this point, the player is given the option to raise any key rank corresponding to an active opponent to AAA (a key that is already at AAA can be chosen for this; if a choice is not made, one is randomly chosen). Then, players will cause damage to the ninjas, the damage being directly proportional to the DJ rank. If three Mystery Scrolls are used, all keys with a rank less than AA will be boosted to AA.
After playing a song from a Dojo, players will move to another screen, where a seven-key keyboard is shown with different DJ ranks on each key, and enemy ninjas appearing on each key (how the DJ ranks on each key is determined needs confirmation, but it is speculated to be related to the accuracy for each key during the last song played). At this point, the player is given the option to raise any key rank corresponding to an active opponent to AAA (a key that is already at AAA can be chosen for this; if a choice is not made, one is randomly chosen). Then, players will cause damage to the ninjas, the damage being directly proportional to the DJ rank. If three Mystery Scrolls are used, all keys with a rank less than AA will be boosted to AA.
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{{IIDX Songlist Header|
{{IIDX Songlist Header|
{{IIDX Songlist Category|忍々七鍵伝|bg=black|color=#C49B06}}
{{IIDX Songlist Category|忍々七鍵伝|bg=black|color=#C49B06}}
{{IIDX Songlist Category|Phase 1|bg=black|color=#C49B06}}
{{IIDX Songlist Category|Fire school (炎雅流)|bg=red|color=white}}
{{IIDX Song|ARCHAIC TALE EP1|[[DORNWALD ~Junge~|DORNWALD ~Junge~]]|[[Yoshihiro Tagawa|DJ TOTTO]]|169|-|6|10|12|7|10|12}}
{{IIDX Song|ARCHAIC TALE EP1|[[DORNWALD ~Junge~|DORNWALD ~Junge~]]|[[Yoshihiro Tagawa|DJ TOTTO]]|169|-|6|10|12|7|10|12}}
{{IIDX Song|REQUIEM PSY|[[GuNGNiR]]|[[Genki Hikota|Gram]]|222|-|7|11|12|7|10|12}}
{{IIDX Song|REQUIEM PSY|[[GuNGNiR]]|[[Genki Hikota|Gram]]|222|-|7|11|12|7|10|12}}
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{{IIDX Song|ネオスカ電波|[[Dish washer Oiwa-chan|ディッシュウォッシャー◎彡おいわちゃん]]|[[Youhei Kimura|ARM]]×[[Komso|狐夢想]] feat. [[Momiji Yamamoto|山本椛]]|210|-|3|7|11|4|7|11}}
{{IIDX Song|ネオスカ電波|[[Dish washer Oiwa-chan|ディッシュウォッシャー◎彡おいわちゃん]]|[[Youhei Kimura|ARM]]×[[Komso|狐夢想]] feat. [[Momiji Yamamoto|山本椛]]|210|-|3|7|11|4|7|11}}
{{IIDX Song|FOREST SNOW|[[Gessetsu ni mau hana no youni|月雪に舞う華のように]]{{from|[[PnM CS 12|pop'n music 12 いろは CS]]}}|[[Naoyuki Sato|猫叉Master]]|70-125|-|5|7|10|5|8|10}}
{{IIDX Song|FOREST SNOW|[[Gessetsu ni mau hana no youni|月雪に舞う華のように]]{{from|[[PnM CS 12|pop'n music 12 いろは CS]]}}|[[Naoyuki Sato|猫叉Master]]|70-125|-|5|7|10|5|8|10}}
{{IIDX Songlist Category|Phase 2|bg=black|color=#C49B06}}
{{IIDX Songlist Category|Lightning school (雷振流)|bg=yellow}}
{{IIDX Song|DANCE SPEED|[[AO-INFINITY (song)|AO-∞]]{{from|[[AO-INFINITY|AO-∞]]}}|[[Ryutaro Nakahara|青龍]]|191|-|6|9|10|?|?|?}}
{{IIDX Song|DANCE SPEED|[[AO-INFINITY (song)|AO-∞]]{{from|[[AO-INFINITY|AO-∞]]}}|[[Ryutaro Nakahara|青龍]]|191|-|6|9|10|6|9|10}}
{{IIDX Song|SUPER ULTIMATE HYPER CORE|[[BroGamer]]|[[USAO]]|?|-|7|9|11|?|?|?}}
{{IIDX Song|SUPER ULTIMATE HYPER CORE|[[BroGamer]]|[[USAO]]|207|-|7|9|11|7|9|11}}
{{IIDX Song|HARD TRAP|[[Caterpillar]]|[[Kosuke Saito|Eagle]]|?|-|6|10|12|?|?|?}}
{{IIDX Song|HARD TRAP|[[Caterpillar]]|[[Kosuke Saito|Eagle]]|170|-|6|10|12|6|10|12}}
{{IIDX Song|HYPER DIGIMETAL|[[FUZIN RIZIN]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]] & [[709sec.]]|?|-|5|9|12|?|?|?}}
{{IIDX Song|HYPER DIGIMETAL|[[FUZIN RIZIN]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]] & [[709sec.]]|190|-|5|9|12|6|9|12}}
{{IIDX Song|HARDSTYLE|[[RISING FIRE HAWK]]{{from|[[AC DDR A|DanceDanceRevolution A]]}}|[[Toshiyuki Kakuta|L.E.D.-G]]|157|-|5|8|11|?|?|?}}
{{IIDX Song|HARDSTYLE|[[RISING FIRE HAWK]]{{from|[[AC DDR A|DanceDanceRevolution A]]}}|[[Toshiyuki Kakuta|L.E.D.-G]]|157|-|5|8|11|5|9|11}}
{{IIDX Song|DETROIT TECHNO|[[Shoot'Em All]]{{from|[[CS DistorteD|beatmania IIDX 13 DistorteD CS]]}}|[[Manabu Namiki]]|152|-|3|7|11|?|?|?}}
{{IIDX Song|DETROIT TECHNO|[[Shoot'Em All]]{{from|[[CS DistorteD|beatmania IIDX 13 DistorteD CS]]}}|[[Manabu Namiki]]|152|-|3|7|11|3|8|12}}
}}
}}


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|-
|-
| [[Around The Galaxy]] || beatmania IIDX 24 SINOBUZ || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4→5 || style="background:#eeee77;"|- || style="background:#FB607F;"|- || style="background:#73C2FB;"|6→7 || style="background:#eeee77;"|9→10 || style="background:#FB607F;"|10→11
| [[Around The Galaxy]] || beatmania IIDX 24 SINOBUZ || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4→5 || style="background:#eeee77;"|- || style="background:#FB607F;"|- || style="background:#73C2FB;"|6→7 || style="background:#eeee77;"|9→10 || style="background:#FB607F;"|10→11
|-
| [[Shoot'Em All]] || beatmania IIDX 24 SINOBUZ || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4→3 || style="background:#eeee77;"|- || style="background:#FB607F;"|- || style="background:#73C2FB;"|4→3 || style="background:#eeee77;"|7→8 || style="background:#FB607F;"|11→12
|}
|}


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