AC SINOBUZ: Difference between revisions

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When a BUZRA ARTS song is unlocked, the song menu's background changes and a unique background music (by [[Aritomo Hamada|HuΣeR]]) is played.
When a BUZRA ARTS song is unlocked, the song menu's background changes and a unique background music (by [[Aritomo Hamada|HuΣeR]]) is played.


'''Current element:''' DARKNESS (Phase 1)<br>
'''Current element:''' DARKNESS (Phase 3)<br>
'''Time Period:''' August 3rd, 2017 onward
'''Time Period:''' August 3rd, 2017 onward


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A fourth and fifth (final) castle was added on '''February 13th, 2017.'''
A fourth and fifth (final) castle was added on '''February 13th, 2017.'''


Similarly to ''開通!とことこライン'' from [[AC copula|beatmania IIDX 23 copula]], you can choose which song to unlock from the following ones:
Similarly to ''開通!とことこライン'' from [[AC copula|beatmania IIDX 23 copula]], there are songs that you can choose to unlock first.
* [[Breakin' Chain]] / [[Yoshikazu Nagai|REDALiCE]] feat. MONICO
* [[Kakon|禍根]] / [[Yuichi Asami|U1 overground]]
* [[HADES]] / [[Massive New Krew]]
* [[Kyuubiko yagyou|九尾狐夜行]] / [[OSTER project|天狐]]


The process appears when you find items to unlock songs' charts during the course of the event.
The process appears when you find items to unlock songs' charts during the course of the event.
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** The one with the unusual gusts (風巻を極めし者): [[Quakes]]: Songs with "BREAK" in the genre. Only appears when all other Wind Dojos have been cleared.
** The one with the unusual gusts (風巻を極めし者): [[Quakes]]: Songs with "BREAK" in the genre. Only appears when all other Wind Dojos have been cleared.
* Shadow school (影月流)
* Shadow school (影月流)
** The one with the unusual shadow (影月を極めし者): [[Mare Nectaris]]: Only appears when all other schools have been cleared.
** The one with the unusual shadow (影月を極めし者): [[Mare Nectaris]]: Final songs from past IIDX exclusive unlock events. Only appears when all other schools have been cleared.


After playing a song from a Dojo, players will move to another screen, where a seven-key keyboard is shown with different DJ ranks on each key, and enemy ninjas appearing on each key (how the DJ ranks on each key is determined needs confirmation, but it is speculated to be related to the accuracy for each key during the last song played). At this point, the player is given the option to raise any key rank corresponding to an active opponent to AAA (a key that is already at AAA can be chosen for this; if a choice is not made, one is randomly chosen). Then, players will cause damage to the ninjas, the damage being directly proportional to the DJ rank. If three Mystery Scrolls are used, all keys with a rank less than AA will be boosted to AA.
After playing a song from a Dojo, players will move to another screen, where a seven-key keyboard is shown with different DJ ranks on each key, and enemy ninjas appearing on each key (how the DJ ranks on each key is determined needs confirmation, but it is speculated to be related to the accuracy for each key during the last song played). At this point, the player is given the option to raise any key rank corresponding to an active opponent to AAA (a key that is already at AAA can be chosen for this; if a choice is not made, one is randomly chosen). Then, players will cause damage to the ninjas, the damage being directly proportional to the DJ rank. If three Mystery Scrolls are used, all keys with a rank less than AA will be boosted to AA.
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