BAD BOY BASS!! (dj Remo-con MIX): Difference between revisions

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Length: 1:58<br>
Length: 1:58<br>
Genre: NRG<br>
Genre: NRG<br>
VJ: [[Hotaru Matsuzaki|F-FLY]]<br>
Movie: [[Hotaru Matsuzaki|F-FLY]]<br>
First Music Game Appearance: [[AC 9th style|beatmania IIDX 9th style]]<br>
First Music Game Appearance: [[AC 9th style|beatmania IIDX 9th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
A vocal sample can be heard: "One more time for the bad boy bass!!"
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* An extended version of BAD BOY BASS!! (dj Remo-con MIX), titled ''BAD BOY BASS!! (Remo-con Extended Mix)'', can be found on the ''Remo-con Exclusive DJ MIX'' DVD, which is bundled with Y&Co's album [[BEST HIT YCO]].
* An extended version of BAD BOY BASS!! (dj Remo-con MIX), titled ''BAD BOY BASS!! (Remo-con Extended Mix)'', can be found in the ''Remo-con Exclusive DJ MIX'' DVD, which is bundled with Y&Co's album [[BEST HIT YCO]].
* A rework of BAD BOY BASS!! (dj Remo-con MIX), titled ''BAD BOY (donk) BASS!!'', can be found in Y&Co.'s second album, [[No No No limits 2 dAnce]].


== Trivia ==
== Trivia ==
Line 21: Line 22:


== Song Production Information ==
== Song Production Information ==
=== Remo-con ===
=== Y&Co. ===
Anyway, it's energetic. A silly song with no point except to be energetic. I was able to build up tension well in such a relatively short song. I think the groove in DJ play is being revived really well. I don't know if this song would be played if I could make a longer club mix of it. Well, KONAMI? Will you make analog record players? Hahaha ...
Anyways, this song is energetic. I created this silly song only to be energetic. It was done with high tension in a relatively short time.<br>
I think it makes use of the considerably groovy DJ play.<br>
Perhaps I'll create a long version of this song to suit the dancefloor, and spin it somewhere.<br>
Well then, should I make an analog version? KONAMI? Wahaha


== Video Production Information ==
== Video Production Information ==
=== F-FLY ===
=== F-FLY ===
I wanted to see the lyrics, but there wasn't a hard copy, so I couldn't help but hear "Momo-chan, bad boy bass" every time I listened to the song ... And for some reason, a panda kept coming to mind every time I listened to the song, so I named the panda "Momo" and had him dance around crazedly to the song.
I wanted to have the lyrics in order to create the video, but there weren't any, so I couldn't help but hear "Momo-chan, BAD BOY BASS" when I listened to it...<br>
Also, when I listened to this song, a panda came to my mind for some reason, so I named it "Momo" and tried to have it frantically dance around.


And every time I listened to the song, I thought, "the video needs hiragana and katakana", so I strung them together with punctuation, and added more and more and then boom! Momo-chan would appear.
Also, when I still listened to this song, I thought to use katakana and hiragana with symbols completely spread out, and boom! I decided to have Momo appear in the lead role.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 7+ in 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards. beatmania US difficulty rated from 1 to 10.
beatmania IIDX difficulty rated from 1 to 7+ in 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards. beatmania (2006) difficulty rated from 1 to 10.


{{IIDX Chart Header|
{{IIDX Chart Header|
{{IIDX Chart Notecounts|279|468|714|908|468|708|-}}
{{IIDX Chart Notecounts|279|468|714|908|-|468|708|-|-}}
{{IIDX Chart|beatmania IIDX 9th style|-|4|7|N/A|4|7|-}}
{{IIDX Chart|beatmania IIDX 9th style|-|4|7|N/A|-|4|7|-|-}}
{{IIDX Chart|beatmania IIDX 10th style&rarr;11 IIDX RED|-|&uarr;5|7|N/A|4|7|-}}
{{IIDX Chart|beatmania IIDX 10th style&rarr;11 IIDX RED|-|&uarr;5|7|N/A|-|4|7|-|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;Present|-|5|7|8|4|7|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;Present|-|5|7|8|-|4|7|-|-}}
{{IIDX Chart|beatmania IIDX 9th style CS|-|4|7|7|4|7|-}}
{{IIDX Chart|beatmania IIDX 9th style CS|-|4|7|7|-|4|7|-|-}}
{{IIDX Chart|beatmania US|'''2'''|4|7|8|4|7|-}}
{{IIDX Chart|beatmania (2006)|'''2'''|4|7|8|-|4|7|-|-}}
}}
}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]

Latest revision as of 20:10, 15 June 2023

BAD BOY BASS!! (dj Remo-con MIX)

Song Information

Artist: Y&Co.
Composition/Arrangement: Y&Co.
BPM: 148
Length: 1:58
Genre: NRG
Movie: F-FLY
First Music Game Appearance: beatmania IIDX 9th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

  • An extended version of BAD BOY BASS!! (dj Remo-con MIX), titled BAD BOY BASS!! (Remo-con Extended Mix), can be found in the Remo-con Exclusive DJ MIX DVD, which is bundled with Y&Co's album BEST HIT YCO.
  • A rework of BAD BOY BASS!! (dj Remo-con MIX), titled BAD BOY (donk) BASS!!, can be found in Y&Co.'s second album, No No No limits 2 dAnce.

Trivia

Song Production Information

Y&Co.

Anyways, this song is energetic. I created this silly song only to be energetic. It was done with high tension in a relatively short time.
I think it makes use of the considerably groovy DJ play.
Perhaps I'll create a long version of this song to suit the dancefloor, and spin it somewhere.
Well then, should I make an analog version? KONAMI? Wahaha

Video Production Information

F-FLY

I wanted to have the lyrics in order to create the video, but there weren't any, so I couldn't help but hear "Momo-chan, BAD BOY BASS" when I listened to it...
Also, when I listened to this song, a panda came to my mind for some reason, so I named it "Momo" and tried to have it frantically dance around.

Also, when I still listened to this song, I thought to use katakana and hiragana with symbols completely spread out, and boom! I decided to have Momo appear in the lead role.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ in 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onwards. beatmania (2006) difficulty rated from 1 to 10.

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 279 468 714 908 - 468 708 - -
beatmania IIDX 9th style - 4 7 N/A - 4 7 - -
beatmania IIDX 10th style→11 IIDX RED - ↑5 7 N/A - 4 7 - -
beatmania IIDX 12 HAPPY SKY→Present - 5 7 8 - 4 7 - -
beatmania IIDX 9th style CS - 4 7 7 - 4 7 - -
beatmania (2006) 2 4 7 8 - 4 7 - -