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TheKarateKid (talk | contribs) (New info about game features and design) |
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* First DanceDanceRevolution title on the Xbox video game console. | * First DanceDanceRevolution title on the Xbox video game console. | ||
* DanceDanceRevolution ULTRAMIX is the ''only'' Xbox DanceDanceRevolution title to use the series' trademark songwheel interface, using a heavily modified [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] as its source. | * DanceDanceRevolution ULTRAMIX is the ''only'' Xbox DanceDanceRevolution title to use the series' trademark songwheel interface, using a heavily modified [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] as its source. | ||
** It's also the only one to use background animations from the arcade DanceDanceRevolution games. Beginning with [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]], the ULTRAMIX series would use its own generic video clips. | ** It's also the only one to use background animations from the arcade DanceDanceRevolution games. Beginning with [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]], the ULTRAMIX series would mostly use its own generic video clips. | ||
* The design of | * The design of ULTRAMIX drew influence from the [[AC DDR 4th|DanceDanceRevolution 4thMIX]] title screen video and arcade marquee banner, featuring a similar color scheme and emphasis of a performing arts stage and stage lights. | ||
** Pre-release screenshots of the game show further influences from 4thMIX, | ** Pre-release screenshots of the game show further influences from 4thMIX, see [[What Could Have Been]] for more info. | ||
* ULTRAMIX starts a trend in the Xbox titles where parenthesis in song titles are removed. | * ULTRAMIX starts a trend in the Xbox titles where parenthesis in song titles are removed. | ||
* Similar to [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]] through [[AC DDR EXTREME|DanceDanceRevolution EXTREME]], jumps count as 2 steps for combo purposes. This would continue throughout all of the Xbox titles. | * Similar to [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]] through [[AC DDR EXTREME|DanceDanceRevolution EXTREME]], jumps count as 2 steps for combo purposes. This would continue throughout all of the Xbox titles. | ||
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| [[Secret Rendez-vous|Secret Rendezvous]] || [[Naoki Maeda|DIVAS]] || 98 || style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7 | | [[Secret Rendez-vous|Secret Rendezvous]] || [[Naoki Maeda|DIVAS]] || 98 || style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7 | ||
|- | |- | ||
| [[BALLAD FOR YOU ~omoi no ame~|BALLAD FOR YOU]] || [[Naoki Maeda|NM]] feat.[[Thomas Howard Lichtenstein|Thomas Howard]] || 64 || style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7 | | [[BALLAD FOR YOU~omoi no ame~|BALLAD FOR YOU]] || [[Naoki Maeda|NM]] feat.[[Thomas Howard Lichtenstein|Thomas Howard]] || 64 || style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7 | ||
|- | |- | ||
| [[Keep Ya Body Movin']] || [[Darryl Duncan|Thuggie D.]] || 95 || style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|3|| style="background:#00FF7F;"|5|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|4|| style="background:#00FF7F;"|6 | | [[Keep Ya Body Movin']] || [[Darryl Duncan|Thuggie D.]] || 95 || style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|3|| style="background:#00FF7F;"|5|| style="background:#ffffaa;"|2|| style="background:#ffaaaa;"|4|| style="background:#00FF7F;"|6 | ||
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| [[FIRE DUB]] || [[Isao Saito|ASLETICS]] || 85 || style="background:#ffffaa;"|3|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|6|| style="background:#ffffaa;"|4|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7 | | [[FIRE DUB]] || [[Isao Saito|ASLETICS]] || 85 || style="background:#ffffaa;"|3|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|6|| style="background:#ffffaa;"|4|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7 | ||
|- | |- | ||
| [[SOMETHING WONDERFUL]] || [[Toshiyuki Kakuta|L.E.D.]] || 150 || style="background:#ffffaa;"| | | [[SOMETHING WONDERFUL]] || [[Toshiyuki Kakuta|L.E.D.]] || 150 || style="background:#ffffaa;"|4|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|7|| style="background:#ffffaa;"|4|| style="background:#ffaaaa;"|5|| style="background:#00FF7F;"|8 | ||
|- | |- | ||
| [[OUTER LIMITS]] || [[Toshiyuki Kakuta|L.E.D.-G]] || 85-342 || style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|7|| style="background:#00FF7F;"|10|| style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|8|| style="background:#00FF7F;"|10 | | [[OUTER LIMITS]] || [[Toshiyuki Kakuta|L.E.D.-G]] || 85-342 || style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|7|| style="background:#00FF7F;"|10|| style="background:#ffffaa;"|5|| style="background:#ffaaaa;"|8|| style="background:#00FF7F;"|10 | ||
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{{stub}} | {{stub}} | ||
[[Category:DDR | [[Category:DDR]] |