DANCERUSH Information: Difference between revisions

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DANCERUSH has different note types, which are:
DANCERUSH has different note types, which are:
* Regular notes: Like the [[NOSTALGIA Information|ノスタルジア]] series, these notes have either a "L" or "R" notation to suggest which foot to use in order to step them.
* TAP: Like the [[NOSTALGIA Information|ノスタルジア]] series, these notes have either a "L" or "R" notation to suggest which foot to use in order to step them.
* Long notes: Notes that require holding them for the duration indicated on the screen by the length of the note. Note that like Slide Objects of the [[REFLEC BEAT Information|REFLEC BEAT]] series, the long note might require the foot to move across the screen while holding the note.
* SLIDE: Notes that require holding them for the duration indicated on the screen by the length of the note. Note that like Slide Objects of the [[REFLEC BEAT Information|REFLEC BEAT]] series, the long note might require the foot to move across the screen while holding the note.
* Jump marker: As the name suggests, the player must jump when this note reaches the judgment line.
* JUMP: As the name suggests, the player must jump when this note reaches the judgment line.
* Down marker: The opposite of the above note, requires the player to crouch when it reaches the judgment line.
* DOWN: The opposite of the above note, requires the player to crouch when it reaches the judgment line.


Up to two players can play at the same time. In that case, the dance platform is divided for both players, with the first player (red notes) using the section of the platform farthest from the screen, while the second player (blue notes) uses the section closest from the screen.
Up to two players can play at the same time. In that case, the dance platform is divided for both players, with the first player (red notes) using the section of the platform farthest from the screen, while the second player (blue notes) uses the section closest from the screen.