Gravity: Difference between revisions

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(Added English translations to song and video production sections; feel free to make any necessary changes)
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== Song Production Informatiom ==
== Song Production Informatiom ==
Untranslated.
=== TaQ ===
grav-i-ty<br>
(1) [Reason] gravity, attraction. (2) weigh, weight. (3) sincerity, dignity, solemnity, seriousness. (4) alarm, risk. (5) [Music] low sound, silence.
 
And big beat prospers in the IIDX cabinet.


== Video Production Information ==
== Video Production Information ==
Untranslated.
=== GOLI ===
It seems to be TaQ. It seems to be the weight of TaQ.<br>
Oh, it can be crushed. The schedule can also be crushed.... Oh.
 
When songs like this come out, I can comfortably draw animations and work very fast. Hehehe, I can roughly draw one animation in 10 minutes. Let's reduce the colors by combining them into 15 colors. It's finished.<br>
When song animations are drawn with an old touch like this song, my hands naturally dance.
 
But, ....... My satisfaction level is low. I wonder why....<br>
The stupid robot crushed by concrete was cut because of limited production time.<br>
Win. Crush it. This guy said.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==

Revision as of 12:48, 26 April 2023

This page is for the beatmania IIDX 7th style Gravity by TaQ. For the licensed song by HaKU in jubeat copious APPEND of the same name, please see Gravity (HaKU).

Gravity

Song Information

Artist: TaQ
Composition/Arrangement: TaQ
BPM: 125
Length: 1:58
Genre: BIG BEAT
Movie: VJ GYO (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 7th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

Trivia

Song Production Informatiom

TaQ

grav-i-ty
(1) [Reason] gravity, attraction. (2) weigh, weight. (3) sincerity, dignity, solemnity, seriousness. (4) alarm, risk. (5) [Music] low sound, silence.

And big beat prospers in the IIDX cabinet.

Video Production Information

GOLI

It seems to be TaQ. It seems to be the weight of TaQ.
Oh, it can be crushed. The schedule can also be crushed.... Oh.

When songs like this come out, I can comfortably draw animations and work very fast. Hehehe, I can roughly draw one animation in 10 minutes. Let's reduce the colors by combining them into 15 colors. It's finished.
When song animations are drawn with an old touch like this song, my hands naturally dance.

But, ....... My satisfaction level is low. I wonder why....
The stupid robot crushed by concrete was cut because of limited production time.
Win. Crush it. This guy said.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 7+ in 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 in 12 HAPPY SKY.

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 628 820 - - 785 1013 - -
beatmania IIDX 7th style→9th style - 5 7 - - 7 7+ - -
beatmania IIDX 10th style - 5 7 - - 7 8 - -
beatmania IIDX 11 IIDX RED - 5 7 - - 7 ↑8+ - -
beatmania IIDX 12 HAPPY SKY→16 EMPRESS - 5 7 - - ↑8 ↑10 - -
beatmania IIDX 7th style CS - 5 7 - - 7 7+ - -
beatmania IIDX 8th style CS - 5 7 - - 7 7+ - -
beatmania IIDX 10th style CS - 5 7 - - 7 8 - -