IIDX General Info: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 5: Line 5:
First, you take the total notes found in the song and multiply them by 2. This is the maximum possible score you can get. Then, take the number of Just Greats and multiply them by 2. Add this number to the number of Greats you have. This is your EX score. Take your EX score and divide it by the maximum possible score and multiply by 100 to get your precentage.
First, you take the total notes found in the song and multiply them by 2. This is the maximum possible score you can get. Then, take the number of Just Greats and multiply them by 2. Add this number to the number of Greats you have. This is your EX score. Take your EX score and divide it by the maximum possible score and multiply by 100 to get your precentage.


100% - 88.89% is an AAA.
100% - 88.89% is an AAA.<br>
88.88% - 77.78% is an AA.
88.88% - 77.78% is an AA.<br>
77.77% - 66.67% is an A.
77.77% - 66.67% is an A.<br>
66.66% - 55.56% is a B.
66.66% - 55.56% is a B.


Line 26: Line 26:
'''Q. Why doesn't (song X) sound the same as (song X on a different difficulty)?'''
'''Q. Why doesn't (song X) sound the same as (song X on a different difficulty)?'''


Some songs have different notecharts for the Light 7 or Another difficulty, and others sound completely different. Here's a list of songs that sound differently when played on Light 7:
Some songs have different notecharts for the Light 7 or Another difficulty, and others sound completely different. Here's a list of songs that sound differently when played on Light 7:<br>
- Indigo Vision
- Indigo Vision<br>
- Lucy
- Lucy<br>
- Murmur Twins
- Murmur Twins<br>
- Spica
- Spica<br>
And a list of songs that sound differently when played on the Another difficulty:
And a list of songs that sound differently when played on the Another difficulty:<br>
- 20, November
- 20, November<br>
- 22 Dunk
- 22 Dunk<br>
- 5.1.1
- 5.1.1<br>
- .59
- .59<br>
- Celebrate
- Celebrate<br>
- Deep Clear Eyes
- Deep Clear Eyes<br>
- e-motion
- e-motion<br>
- Era Nostalmix
- Era Nostalmix<br>
- g.m.d
- g.m.d<br>
- Genom Screams
- Genom Screams<br>
- Gradiusic Cyber
- Gradiusic Cyber<br>
- Infinite Prayer ~Floating Flock Style~
- Infinite Prayer ~Floating Flock Style~<br>
- Innocent Walls
- Innocent Walls<br>
- Karma
- Karma<br>
- Leading Cyber
- Leading Cyber<br>
- Lucy
- Lucy<br>
- moon_child
- moon_child<br>
- Murmur Twins
- Murmur Twins<br>
- Paranoia Max
- Paranoia Max<br>
- Prince on a Star
- Prince on a Star<br>
- Radical Faith
- Radical Faith<br>
- R3
- R3<br>
- R5
- R5<br>
- Schlagwerk
- Schlagwerk<br>
- Sense
- Sense<br>
- Something Wonderful
- Something Wonderful<br>
- Spica
- Spica<br>
- The Big Voyager
- The Big Voyager<br>
- The Earth Light
- The Earth Light<br>
- The Shining Polaris
- The Shining Polaris

Revision as of 07:06, 13 April 2005

Text borrowed from the Beatmania/IIDX/III FAQ on Bemanistyle, originally written by Kimcicle and updated by rmz.

Q. How does the grading scheme for beatmania IIDX work?

First, you take the total notes found in the song and multiply them by 2. This is the maximum possible score you can get. Then, take the number of Just Greats and multiply them by 2. Add this number to the number of Greats you have. This is your EX score. Take your EX score and divide it by the maximum possible score and multiply by 100 to get your precentage.

100% - 88.89% is an AAA.
88.88% - 77.78% is an AA.
77.77% - 66.67% is an A.
66.66% - 55.56% is a B.

Pretty much just 8/9, 7/9, etc.

Q. What the heck are people talking about when they use a towel with beatmania IIDX?

Toweling can help to simulate higher speeds in the notes falling. For most players, playing songs at a comfortable rate is usually somewhere in between two high speeds or even beyond the highest speed avaliable. By shorting the amount of time you do see the notes, you can simulate a controllable high speed.

Q. I want to be cool like LISU and use one hand!! Is this a good idea?

Yes and no. The most common way to play beatmaniaIIDX is to use both hands on the keys and scratching whenever it is needed. However, you should try various different play styles and find one that suits you best.

Q. What does the DX in beatmania IIDX stand for?

DX = Deluxe. The beatmania IIDX machine is actually the 2nd beatmania II machine design. The machine used to make the Tatsujin videos on beatmania IIDX 6th Style is an original beatmania II machine.

Q. Why doesn't (song X) sound the same as (song X on a different difficulty)?

Some songs have different notecharts for the Light 7 or Another difficulty, and others sound completely different. Here's a list of songs that sound differently when played on Light 7:
- Indigo Vision
- Lucy
- Murmur Twins
- Spica
And a list of songs that sound differently when played on the Another difficulty:
- 20, November
- 22 Dunk
- 5.1.1
- .59
- Celebrate
- Deep Clear Eyes
- e-motion
- Era Nostalmix
- g.m.d
- Genom Screams
- Gradiusic Cyber
- Infinite Prayer ~Floating Flock Style~
- Innocent Walls
- Karma
- Leading Cyber
- Lucy
- moon_child
- Murmur Twins
- Paranoia Max
- Prince on a Star
- Radical Faith
- R3
- R5
- Schlagwerk
- Sense
- Something Wonderful
- Spica
- The Big Voyager
- The Earth Light
- The Shining Polaris