MAX 300: Difference between revisions

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(→‎DanceDanceRevolution: As far as I know, DDRMAX US CS actually had foot ratings. Also, as of DDR 2014, MAX 300 doesn't have its BG video anymore)
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== Song Information ==
== Song Information ==
=== Original Charts ===
[[Image:MAX 300.png‎|thumb|MAX 300's jacket.]]
[[Image:MAX 300.png‎|thumb|MAX 300's jacket.]]
[[Image:MAX 300(X-Special).png‎|thumb|MAX 300(X-Special)'s jacket.]]
Artist: Ω<br>
Artist: Ω<br>
Composition/Arrangement: [[Naoki Maeda|NM SEQUENCE UNLIMITED]]<br>
Composition/Arrangement: [[Naoki Maeda|NM SEQUENCE UNLIMITED]]<br>
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Length: 1:32<br>
Length: 1:32<br>
Genre: HARDCORE TECHNO<br>
Genre: HARDCORE TECHNO<br>
VJ: [[Gyo Eguchi|VJ GYO]] (overlays by [[Goli Matsumoto|GOLI]])<br>
VJ: [[Gyo Eguchi|VJ GYO]] (overlays by [[Goli Matsumoto|GOLI]]) (beatmania IIDX), ? (DanceDanceRevolution)<br>
First Music Game Appearance: [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]]<br>
First Music Game Appearance: [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC 7th style|beatmania IIDX 7th style]]
* [[AC 7th style|beatmania IIDX 7th style]]
=== X-Special Charts ===
[[Image:MAX 300 X-Special.png‎|thumb|MAX 300 (X-Special)'s jacket.]]
Artist: Ω<br>
Composition/Arrangement: NM SEQUENCE UNLIMITED<br>
BPM: 300<br>
Length: 1:32<br>
First Music Game Appearance: [[AC DDR X|DanceDanceRevolution X]]<br>
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
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== Song Connections / Remixes ==
== Song Connections / Remixes ==
* MAX 300 is part of the MAX series of songs.
* MAX 300 is the first song in the MAX series of songs.
* The version of MAX 300 found in beatmania IIDX and on the ''beatmania IIDX 7th style original soundtrack'' album is mixed slightly differently.
** This version of MAX 300 also appears on [[CS DDR PS3|the PlayStation 3 release of DanceDanceRevolution]].
* A remix of MAX 300 by [[Yuichi Asami|2MB]], titled [[MAX.(period)]], appears in [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]].
* A remix of MAX 300 by [[Yuichi Asami|2MB]], titled [[MAX.(period)]], appears in [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]].
* Another remix of MAX 300 by [[Jondi & Spesh]], titled [[MAX 300 (Super-Max-Me Mix)]], appears in [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]]. Despite the title, this remix is more based on MAXX UNLIMITED than MAX 300.
* Another remix of MAX 300 by [[Jondi & Spesh]], titled [[MAX 300 (Super-Max-Me Mix)]], appears in [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]]. Despite the title, this remix is more based on [[MAXX UNLIMITED]] than MAX 300.
* Another remix of MAX 300 by [[William Shillito|DM Ashura]], titled [[deltaMAX|ΔMAX]], appears in [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]].
* Another remix of MAX 300 by [[William Shillito|DM Ashura]], titled [[deltaMAX|ΔMAX]], appears in [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]].
* Another remix of MAX 300 by [[takamatt]], titled [[MAX 300 takamatt MIN REMIX]], appears in [[SOUND VOLTEX BOOTH]].
* Another remix of MAX 300 by [[takamatt]], titled [[MAX 300 takamatt MIN REMIX]], appears in [[AC SDVX|SOUND VOLTEX BOOTH]].
* MAX 300 shares the sirens' samples with [[Arrabbiata]] and [[Vairocana]].
* The Ω alias was later reprised by Naoki Maeda to write the song ''2020'', which appears in the CAPCOM music game ''crossbeats REV. SUNRISE''.


== Trivia ==
== Trivia ==
{{Gallery}}
* MAX 300 is the EXTRA STAGE song in both DDRMAX and beatmania IIDX 7th style.
* MAX 300 is the EXTRA STAGE song in both DDRMAX and beatmania IIDX 7th style.
** When accessed as EXTRA STAGE in beatmania IIDX 7th style, the music select BGM changes to a portion of MAX 300, and the background changes as well.
** In the arcade version of beatmania IIDX 7th style, MAX 300 had its own unique title card. This was not carried over to any CS beatmania IIDX game.
* Retroactively, MAX 300's DanceDanceRevolution SINGLE EXPERT chart is the first to have a difficulty rating of 10 on the classic difficulty scale.
* Retroactively, MAX 300's DanceDanceRevolution SINGLE EXPERT chart is the first to have a difficulty rating of 10 on the classic difficulty scale.
* MAX 300 received a BEGINNER chart in [[AC DS EuroMIX2|Dancing Stage EuroMIX2]].
* MAX 300 received a BEGINNER chart in [[AC DS EuroMIX2|Dancing Stage EuroMIX2]].
* MAX 300 was originally supposed to be a 400 BPM song, but was too difficult.
* Despite the BPM being displayed in DanceDanceRevolution as simply 300, MAX 300 actually slows down to 64 in the middle.
* MAX 300 was originally supposed to be a 400 BPM song, but was too difficult. Coincidentally, Naoki's [[Fascination MAXX]] would later be (mainly) 400 BPM.
* On DanceDanceRevolution games where jumps are counted as 2 combos, MAX 300's Single Expert chart has a max combo of 573, the KONAMI number.
* MAX 300 holds the record for the slowest tempo for any beatmania IIDX song at 12 BPM, ahead of [[Sakura|桜]]'s 13 BPM, which happens at the middle of this song.
* MAX 300 holds the record for the slowest tempo for any beatmania IIDX song at 12 BPM, ahead of [[Sakura|桜]]'s 13 BPM, which happens at the middle of this song.
* MAX 300's beatmania IIDX charts begin at 50 BPM, then speed up to 300 BPM when the song itself actually starts.
* MAX 300's beatmania IIDX charts begin at 50 BPM, then speed up to 300 BPM when the song itself actually starts.
* MAX 300 is nicknamed among Japanese players as "ヨロロ" (yororo).
* MAX 300 is nicknamed among Japanese players as "ヨロロ" (yororo).
* MAX 300 (X-Special) is one of the X-Special EXTRA STAGEs in DanceDanceRevolution X, which can be played from 7/9/2009.
* '''MAX 300(X-Special)''' is one of the X-Special EXTRA STAGEs in [[AC DDR X|DanceDanceRevolution X]], which can be played from July 9th, 2009.
** To play MAX 300 (X-Special) in DanceDanceRevolution X, you must get a AA or better on songs from the DDRMAX folder before the FINAL STAGE, and then get a AA on [[On The Break]] with the x1.5 and REVERSE modifiers as the FINAL STAGE.
** To play MAX 300(X-Special) in DanceDanceRevolution X, you must get a AA or better on songs from the DDRMAX folder before the FINAL STAGE, and then get a AA on [[On The Break]] with the x1.5 and REVERSE modifiers as the FINAL STAGE.
** As of 10/1/2009, MAX 300 (X-Special) was unlocked for normal play.
** As of October 1st, 2009, MAX 300(X-Special) has been unlocked for normal play.
* MAX 300's overlays were removed from the beatmania IIDX arcade games as of [[AC tricoro|beatmania IIDX 20 tricoro]] due to technical issues.
* MAX 300's overlays were removed from the beatmania IIDX arcade games as of [[AC tricoro|beatmania IIDX 20 tricoro]] due to technical issues.
* MAX 300's background video from DDRMAX has been added to [[AC DDR 2013|DanceDanceRevolution (2013)]].
* MAX 300 was one of the qualifying round songs in the [[KONAMI Arcade Championship|KONAMI Arcade Championship 2013]] for [[AC DDR 2013|DanceDanceRevolution (2013)]].
* MAX 300's background video from DDRMAX is hidden in the DanceDanceRevolution (2013) data.
** This video can be shown on any DanceDanceRevolution (2013) cabinet via hacking. It is displayed in the background of [[VANESSA]]'s background dance stage and is not full-screen.
** This video was removed from [[AC DDR 2014|DanceDanceRevolution (2014)]]. However, it was officially added in [[AC DDR A|DanceDanceRevolution A]].
*** MAX 300(X-Special) also received the same video in DanceDanceRevolution A. However, it plays in the background of the purple ''Replicant D-action'' background dance stage, and like the original MAX 300, is not full-screen.
*** In [[AC DDR A|DanceDanceRevolution A]], its original EXTREME video is shown when MAX 300 is played from the DDR SELECTION folder. It plays at full-screen, removing all characters.
* MAX 300 is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from May 2nd, 2017, after purchasing its NORMAL and HYPER charts for 7000 and 10000 BITs respectively.
* According to Naoki Maeda, "MAX 300 was a pretty crazy song in several meanings. I personally meant it to be a challenge for the players, but as I learned more players were surpassing it by the day, I thought I had to stop making high-BPM songs since I was "defeated," but I didn't learn my lesson and kept making more of them around 300 BPM, heh." [https://twitter.com/NAOKI_MAEDA428/status/983548019516649473]


== Song Production Information ==
== Song Production Information ==
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== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX to 10th style difficulty rated from 1 to 7+ (up to 9th style) or 8 (10th style), from 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.<br>
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|219|556|982|-|566|982|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 7th style&rarr;9th style|-|6|7+|-|6|7+|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 10th style|-|6|8|-|6|8|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX 11 IIDX RED|-|6|&uarr;8+|-|6|&uarr;8+|-}}
|-
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY|-|&uarr;7|&uarr;10|-|6|&uarr;10|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania IIDX 13 DistorteD&rarr;Present|-|&uarr;8|10|-|6|10|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{IIDX Chart|beatmania IIDX 7th style CS|-|6|7+|-|6|7+|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{IIDX Chart|beatmania IIDX 11 IIDX RED CS|'''3'''|6|8+|-|6|8+|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
{{IIDX Chart|beatmania IIDX INFINITAS|-|8|10|-|6|10|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|219 || style="background:#73C2FB;"|571 || style="background:#eeee77;"|982 || style="background:#FB607F;"|- || style="background:#73C2FB;"|566 || style="background:#eeee77;"|982 || style="background:#FB607F;"|-
|-
| beatmania IIDX 7th style&rarr;9th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|-
|-
| beatmania IIDX 10th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|&uarr;8 || style="background:#FB607F;"|-
|-
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|&uarr;8+ || style="background:#FB607F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|&uarr;8+ || style="background:#FB607F;"|-
|-
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;7 || style="background:#eeee77;"|&uarr;10 || style="background:#FB607F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|&uarr;10 || style="background:#FB607F;"|-
|-
| beatmania IIDX 13 DistorteD&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|-
|-
| beatmania IIDX 7th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|-
|-
| beatmania IIDX 11 IIDX RED CS || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8+ || style="background:#FB607F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8+ || style="background:#FB607F;"|-
|}


=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
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{{DDR Chart Notecounts|85 / 0|264 / 2|373 / 35|555 / 2|- / - / -|263 / 8|347 / 5|485 / 2|- / - / -}}
{{DDR Chart Notecounts|85 / 0|264 / 2|373 / 35|555 / 2|- / - / -|263 / 8|347 / 5|485 / 2|- / - / -}}
{{DDR Chart|DDRMAX|-|N/A|N/A|N/A|-|N/A|N/A|N/A|-}}
{{DDR Chart|DDRMAX|-|N/A|N/A|N/A|-|N/A|N/A|N/A|-}}
{{DDR Chart|DDRMAX2|-|6|8|10|-|6|8|10|-}}
{{DDR Chart|DDRMAX2 location test|-|5|9|10|-|6|8|10|-}}
{{DDR Chart|DDRMAX2|-|&uarr;6|&darr;8|10|-|6|8|10|-}}
{{DDR Chart|Dancing Stage EuroMIX2|'''2'''|6|8|10|-|6|8|10|-}}
{{DDR Chart|Dancing Stage EuroMIX2|'''2'''|6|8|10|-|6|8|10|-}}
{{DDR Chart|DanceDanceRevolution EXTREME&rarr;SuperNOVA2|&uarr;3|6|8|10|-|6|8|10|-}}
{{DDR Chart|DanceDanceRevolution EXTREME&rarr;SuperNOVA2|&uarr;3|6|8|10|-|6|8|10|-}}
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{{DDR Chart|Dancing Stage Megamix|-|6|8|10|-|6|8|10|-}}
{{DDR Chart|Dancing Stage Megamix|-|6|8|10|-|6|8|10|-}}
{{DDR Chart|DanceDanceRevolution EXTREME CS JP|3|6|8|10|-|6|8|10|-}}
{{DDR Chart|DanceDanceRevolution EXTREME CS JP|3|6|8|10|-|6|8|10|-}}
{{DDR Chart|DanceDanceRevolution ULTRAMIX / Dancing Stage Unleashed|3|6|8|10|-|6|8|10|-}}
{{DDR Chart|DanceDanceRevolution ULTRAMIX / Dancing Stage Unleashed|-|6|8|10|-|6|8|10|-}}
{{DDR Chart|DanceDanceRevolution S+|5|9|12|15|-|-|-|-|-}}
{{DDR Chart|DanceDanceRevolution S+|5|9|12|15|-|-|-|-|-}}
{{DDR Chart|DanceDanceRevolution (PS3)|3|6|8|10|-|-|-|-|-}}
{{DDR Chart|DanceDanceRevolution (PS3)|3|6|8|10|-|-|-|-|-}}

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