SOUND VOLTEX Information

From RemyWiki
Revision as of 07:04, 8 June 2013 by Sakurina (talk | contribs) (You don't really need to say this because the whole point of a wiki is that it's a living document)
Jump to navigation Jump to search

Games

Summary

(to be added)

Gameplay

SOUND VOLTEX's gameplay is similar to other rhythm games like beatmania IIDX and GuitarFreaks/DrumMania. When a note reaches the line in time with the beat, you press the corresponding button.
The game interface has 4 SHORT note lanes, and 2 LONG note lanes that each occupy 2 SHORT note lanes. SHORT notes are white, while LONG notes are yellow/orange.
In addition to the standard SHORT and LONG buttons, SOUND VOLTEX also has 2 analog dials, one on each side. When a blue trail (left side) and/or a pink trail (right side) appears, you have to turn the respective dial(s) to "follow" the trail(s).

Since SOUND VOLTEX II -infinite infection-, new gameplay mechanics have been introduced:

  • SHORT note lanes can now have hold notes.
  • LONG note lanes can now short notes.

Scoring

All notes are judged as CRITICAL (perfect), NEAR (good), or ERROR (miss). The maximum score in each stage or TRACK is 10,000,000 (10 million).
If a player hits all notes (i.e. a full combo), it is an ULTIMATE CHAIN. If he/she hits all notes with a CRITICAL rating, it is a PERFECT ULTIMATE CHAIN.

Trivia

(to be added)

External Links

(to be added)

This article is a stub. You can help complete this page by filling in missing information and/or by correcting any errors.