Talk:DDR CS General Info: Difference between revisions

From RemyWiki
Jump to navigation Jump to search
Line 1: Line 1:
== "Timing is somewhat strict compared to later games" ==
== "Timing is somewhat strict compared to later games" ==


I was under the impression that the Perfect window was one frame on the games that ran at 30FPS (aka, all of them before 5th), and two frames on the later games. Is this not the case, or is there something else I'm missing? --[[User:Thunderbird|Thunderbird]] ([[User talk:Thunderbird|talk]]) 03:22, 28 July 2019 (UTC)<br>
I was under the impression that the Perfect window was one frame on the games that ran at 30FPS (aka, all of them before 5th), and two frames on the later games. Is this not the case, or is there something else I'm missing? --[[User:Thunderbird|Thunderbird]] ([[User talk:Thunderbird|talk]]) 03:22, 28 July 2019 (UTC)
 
:There is something else that you are missing. Because of the lower frame rate, the timing windows are all tighter than they would be at 60 FPS. The devs purposefully set the timing windows tighter in order to be consistent with the frame rate. --[[User: Stinkbrain256|Stinkbrain256]] ([[User talk: Stinkbrain256]]) 03:47, 28 July 2019 (UTC)
There is something else that you are missing. Because of the lower frame rate, the timing windows are all tighter than they would be at 60 FPS. The devs purposefully set the timing windows tighter in order to be consistent with the frame rate. --[[User: Stinkbrain256|Stinkbrain256]] ([[User talk: Stinkbrain256]]) 03:47, 28 July 2019 (UTC)

Revision as of 03:50, 28 July 2019

"Timing is somewhat strict compared to later games"

I was under the impression that the Perfect window was one frame on the games that ran at 30FPS (aka, all of them before 5th), and two frames on the later games. Is this not the case, or is there something else I'm missing? --Thunderbird (talk) 03:22, 28 July 2019 (UTC)

There is something else that you are missing. Because of the lower frame rate, the timing windows are all tighter than they would be at 60 FPS. The devs purposefully set the timing windows tighter in order to be consistent with the frame rate. --Stinkbrain256 (User talk: Stinkbrain256) 03:47, 28 July 2019 (UTC)