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= BPM data for [[the Claw & the Dragon]] = | = BPM data for [[the Claw & the Dragon]] = | ||
Would you mind checking the chart data for the aforementioned song in pop'n music 7 CS to see if it's a constant tempo? I'm making a simfile for it, but I'm not convinced it's 100% constant. | Would you mind checking the chart data for the aforementioned song in pop'n music 7 CS to see if it's a constant tempo? I'm making a simfile for it, but I'm not convinced it's 100% constant. [[User:Christinaaguilerafan56|Christinaaguilerafan56]] ([[User talk:Christinaaguilerafan56|talk]]) 12:38, 22 January 2021 (UTC) | ||
* i have no access to the 7 CS data, so i can't help you with that<br>the only game in which i have proper access to the chart data is beat n groovy, which has unused arcade "recording" charts in a very readable format<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 10:45, 22 January 2021 (UTC) | * i have no access to the 7 CS data, so i can't help you with that<br>the only game in which i have proper access to the chart data is beat n groovy, which has unused arcade "recording" charts in a very readable format<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 10:45, 22 January 2021 (UTC) | ||
* APPEND: what i ''can'' do is try to create an estimate based on just the audio. while it may be more accurate in terms of song-wise sync, it might not be accurate to the actual chart data<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 10:55, 22 January 2021 (UTC) | * APPEND: what i ''can'' do is try to create an estimate based on just the audio. while it may be more accurate in terms of song-wise sync, it might not be accurate to the actual chart data<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 10:55, 22 January 2021 (UTC) | ||
** That's fair. [[User:Christinaaguilerafan56|Christinaaguilerafan56]] ([[User talk:Christinaaguilerafan56|talk]]) 12:38, 22 January 2021 (UTC) | ** That's fair. [[User:Christinaaguilerafan56|Christinaaguilerafan56]] ([[User talk:Christinaaguilerafan56|talk]]) 12:38, 22 January 2021 (UTC) | ||
= Thank you for helping with ParaParaParadise = | |||
I know we don't really get along here, but I just want to thank you for your hard work on completing ParaParaParadise's pages. Couldn't have done it without you. --[[User:Morning Blue|M.B.]] ([[User talk:Morning Blue|talk]]) 16:59, 24 July 2021 (UTC) | |||
= About values for the unused 3 panel difficulties in Solo 2000 = | |||
Tikal, can you kindly explain where did you get the values for the unused 3 panel difficulties in Solo 2000?<br> | |||
[https://imgur.com/AU7aZWv When using the MAME cheat to access them, they show as 0]. --[[User:Wanny|Wanny]] ([[User talk:Wanny|talk]]) 04:29, 19 May 2022 (UTC) | |||
* the data i had downloaded a long time ago, back when i couldn't properly extract filesystem data from the sys573 ganes, had those values filled<br>if they're truly not there as you say, feel free to erase them as needed<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 13:04, 19 May 2022 (UTC) | |||
** I'll wait until GlaringRadioKid finishes testing the revamped DDR Solo table (that supports multi-play, 3panel, etc) and I'll take care of that :) --[[User:Wanny|Wanny]] ([[User talk:Wanny|talk]]) 16:38, 19 May 2022 (UTC) | |||
= extracting sprites from GF6dm5 = | |||
hello! i'm pretty sure you're the person who's made all of the GFDM pages on TCRF (i doubt i'm wrong but it's good to clarify i think xD) and i have a question, how were you able to extract sprites from the .DAT files used for movies from GF6dm5 and the games before it???<br> | |||
i've had no trouble with extracting sprites from the .FCN files used in GF7/dm6 and onward, surprisingly all i've had to do was open the game file in jPSXdec since system 573 hardware is PS1-based (it can't detect audio though but that's not my concern, i just want to look at my favorite movies' sprites), however doing the same with GF6/dm5 (the specific one i'm trying to extract from btw) it does not detect any images. i figure it probably has to do with some sort of a file structure change made in between GF6dm5 and GF7dm6, but beyond guessing that i've had no idea what to do about it T~T<br> | |||
i honestly have no important reason for wanting to know though, i just want to have BREAK OUT's sprites since i really dig its designs lol, and the last sys573 game it was in was GF6dm5. any help would be greatly appreciated though! :D --[[User:Cosmoandvitamin|Cosmoandvitamin]] ([[User talk:Cosmoandvitamin|talk]]) 06:21, 28 June 2022 (UTC) | |||
* one thing to consider is that the .dat files in the folder ''DATA6'' (which contains the files you want) are all giant sprite sheets<br>they can be seen with tiledggd using the following settings | |||
: TYPE 1 (gameplay and songs)<br>for 4bpp stuff, the width is 3072<br>for 8bpp stuff, the width is 1536 | |||
: TYPE 2 (screens)<br>for 4bpp stuff, the width is 4096<br>for 8bpp stuff, the width is 2048 | |||
: the height is the same for everything, around 512<br>you may have to shift the graphic offset in order to scroll through these sprite sheets<br>the sprites' respective palettes are also in the .dat files, starting at offset 0x800 for 4bpp stuff and 0x2800 for 8bpp stuff<br>this system was also used in gf4dm3 and gf5dm4<br>oh and before i forget, the sprites you want are contained in the file '''LFMFEFBJ'''<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 16:08, 28 June 2022 (UTC) | |||
** thank you!!! i'll install tiledggd and try that asap, sorry for the really late response btw my computer's been screwing up a lot on me lately and i'm also super forgetful ontop of that ^ ^; --[[User:Cosmoandvitamin|Cosmoandvitamin]] ([[User talk:Cosmoandvitamin|talk]]) 06:12, 10 July 2022 (UTC) | |||
= Enough with the Google Translate = | |||
We've been trying to stop doing it for the wiki, and you just keep doing it anyway. | |||
"However, do not copy and paste machine translations." | |||
Literally in the rules. | |||
Failure to stop will result in an extended ban. Only warning. --[[User:Morning Blue|M.B.]] ([[User talk:Morning Blue|talk]]) 04:19, 14 July 2022 (UTC) | |||
* And i'm not using it.<br>I transcribe the text and search for the definitions in the | |||
[https://jisho.org jisho dictionary] and try to form comprehensive sentences with them. Not my fault if the results end up being the same.<br>--[[User:TikalFan9000|tikal.]] ([[User talk:TikalFan9000|talk]]) 04:27, 14 July 2022 (UTC) |
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