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Length: 1:32 (game), 1:54 (OST)<br> | Length: 1:32 (game), 1:54 (OST)<br> | ||
Genre: BIG BEAT<br> | Genre: BIG BEAT<br> | ||
Movie: [[Gyo Eguchi|VJ GYO]] (overlays by [[Goli Matsumoto|GOLI]])<br> | |||
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br> | First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br> | ||
Other Music Game Appearances: None. | Other Music Game Appearances: None. | ||
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== Trivia == | == Trivia == | ||
* Voltage (feat. Hidemaru)'s charts were made by TaQ himself. | |||
== Song Production Information == | == Song Production Information == | ||
=== [[Takayuki Ishikawa|dj TAKA]] === | |||
Were you all surprised by the notes that stopped?<br> | |||
TaQ comes up with new ideas for various performances every time.<br> | |||
This performance feels quite similar to the atmosphere of a live musician.<br> | |||
This track is balanced, isn't it.<br> | |||
I hope you'll share this feeling of doing a cool pose at that moment.<br> | |||
Hidemaru, who collaborated with TaQ on this track, is a talented drummer characterized by his strong and crisp sound, and is a personal friend of mine.<br> | |||
He's really good at playing the drums, with an accurate and groovy feel to them. | |||
By the way, this song was recorded at Hidemaru's studio with TaQ's engineering.<br> | |||
Recording drums is a multi-miking process that requires a lot knowledge and technique to record properly, but he went through a lot of trouble to get asound that is as strong as the programmed rhythm. | |||
== Video Production Information == | == Video Production Information == | ||
=== VJ GYO === | |||
A sensitive battery. | |||
Under the overcast gray sky, I'm staring up at a gigantic steel tower with several high-voltage transmission lines. | |||
I took a closer look, saw an elevator, and I used it.<br> | |||
Although the elevator should be ascending, it feels as if it's descending.<br> | |||
The top of this steel tower is very deep.<br> | |||
My entire body started trembling, and I couldn't see anything. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated from 1 to 7 in 4th style, 1 to 7+ from 5th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onward. beatmania (2006) difficulty rated from 1 to 10. | |||
beatmania IIDX difficulty rated from 1 to 7 in 4th style, 1 to 7+ from 5th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 from 12 HAPPY SKY onward. beatmania | |||
{{IIDX Chart Header| | {{IIDX Chart Header| | ||
{{IIDX Chart Notecounts|223|480|630|670|480|964|-}} | {{IIDX Chart Notecounts|223|480|630|670|-|480|964|-|-}} | ||
{{IIDX Chart|beatmania IIDX 4th style→5th style|-|5|7|N/A|5|7|-}} | {{IIDX Chart|beatmania IIDX 4th style→5th style|-|5|7|N/A|-|5|7|-|-}} | ||
{{IIDX Chart|beatmania IIDX 6th style→8th style|-|5|7|N/A|5|↑7+|-}} | {{IIDX Chart|beatmania IIDX 6th style→8th style|-|5|7|N/A|-|5|↑7+|-|-}} | ||
{{IIDX Chart|beatmania IIDX 9th style|-|5|7|N/A|5|↓7|-}} | {{IIDX Chart|beatmania IIDX 9th style|-|5|7|N/A|-|5|↓7|-|-}} | ||
{{IIDX Chart|beatmania IIDX 10th style|-|5|7|N/A|5|↑8|-}} | {{IIDX Chart|beatmania IIDX 10th style|-|5|7|N/A|-|5|↑8|-|-}} | ||
{{IIDX Chart|beatmania IIDX 11 IIDX RED|-|5|7|N/A|5|↑8+|-}} | {{IIDX Chart|beatmania IIDX 11 IIDX RED|-|5|7|N/A|-|5|↑8+|-|-}} | ||
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY→Present|-|5|7|8|5|↑11|-}} | {{IIDX Chart|beatmania IIDX 12 HAPPY SKY→Present|-|5|7|8|-|5|↑11|-|-}} | ||
{{IIDX Chart|beatmania IIDX 4th style CS|-|5|7|7|5|7|-}} | {{IIDX Chart|beatmania IIDX 4th style CS|-|5|7|7|-|5|7|-|-}} | ||
{{IIDX Chart|beatmania IIDX 7th style CS|-|5|7|7|5|7+|-}} | {{IIDX Chart|beatmania IIDX 7th style CS|-|5|7|7|-|5|7+|-|-}} | ||
{{IIDX Chart|beatmania IIDX 8th style CS|-|5|7|7|5|7+|-}} | {{IIDX Chart|beatmania IIDX 8th style CS|-|5|7|7|-|5|7+|-|-}} | ||
{{IIDX Chart|beatmania | {{IIDX Chart|beatmania (2006)|'''2'''|5|7|7|-|5|9|-|-}} | ||
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|7|8|-|-|-|-|-}} | |||
}} | }} | ||