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=ALBIDA=
''Not to be confused with [[albedo]].''


==Song Information==
= ALBIDA =
 
== Song Information ==
[[Image:ALBIDA.png|thumb|ALBIDA's jacket.]]
Artist: DJ YOSHITAKA<br>
Artist: DJ YOSHITAKA<br>
Composition/Arrangement: [[Yoshitaka Nishimura|DJ YOSHITAKA]]<br>
Composition/Arrangement/Synthesizers & Programming: [[Yoshitaka Nishimura|DJ YOSHITAKA]]<br>
BPM: 185<br>
BPM: 185<br>
Length: 1:55<br>
Length: 1:55<br>
Genre: HARD RENAISSANCE<br>
Genre: HARD RENAISSANCE<br>
VJ: [[F-FLY]]<br>
Movie: [[Hotaru Matsuzaki|F-FLY]]<br>
First Music Game Appearance: [[jubeat ripples APPEND]]<br>
First Music Game Appearance: [[AC jb ripples APPEND|jubeat ripples APPEND]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]
* [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]
* [[jubeat plus]] music pack 20
* [[AC DDR A3|DanceDanceRevolution A3]]
* [[jubeat plus (Android)]] KONAMI music pack 03
* [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]]
* [[jukebeat]] KONAMI music pack 12
* [[CS jb plus|jubeat plus]] music pack 20
* [[REFLEC BEAT limelight]]
* [[CS jb plus Android|jubeat plus (Android)]] KONAMI music pack 03
* [[REFLEC BEAT plus]] MUSIC PACK 31
* [[CS jukebeat|jukebeat]] KONAMI music pack 12
* [[AC RB limelight|REFLEC BEAT limelight]]
* [[CS RB plus|REFLEC BEAT plus]] MUSIC PACK 31
* [[CS RB +|REFLEC BEAT +]] KONAMI MUSIC PACK 23


== Lyrics ==
== Lyrics ==
 
None.
None except for a voice clip of "You drive me crazy."


== Song Connections / Remixes ==
== Song Connections / Remixes ==
 
* A re-arranged version of ALBIDA appears in the beatmania IIDX and REFLEC BEAT series.
* ALBIDA is the second jubeat song from DJ YOSHITAKA to crossover into the beatmania IIDX series (the first being [[Evans]]).
* A remix of ALBIDA by [[Satoshi Igarashi|無力P]], titled [[ALBIDA Powerless Mix]], appears in [[AC SDVX|SOUND VOLTEX BOOTH]].
* A re-arranged version of ALBIDA appears in beatmania IIDX 18 Resort Anthem.
* A portion of the melody is identical to [[Anisakis -somatic mutation type"Forza"-]], though in a different musical key.
** The same version appears in REFLEC BEAT limelight.
* A remix of ALBIDA by 無力P, titled [[ALBIDA PowerlessMix]], appears in [[SOUND VOLTEX BOOTH]].
* A portion of the melody is identical to [[Anisakis -somatic mutation type "Forza"-]], though in a different musical key.


== Trivia ==
== Trivia ==
 
* ALBIDA can be played from jubeat ripples APPEND to [[AC jb copious APPEND|copious APPEND]] with an [[e-amusement|e-AMUSEMENT]] PASS.
* ALBIDA was the last Konami original from jubeat ripples APPEND to appear in jubeat plus, appearing in music pack 20.
** In [[AC jb saucer|jubeat saucer]], it can be unlocked via the ''bistro saucer'' unlocking event.
* ALBIDA is the fourth and last Final Round song of REFLEC BEAT limelight. The prerequisites to unlock it are:
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it is part of the ''Step'' unlocking system, unlockable by reaching Step Level 38.
** As of [[AC jb Qubell|jubeat Qubell]], it is available by default by playing with an [[e-amusement]] pass.
* ALBIDA was the last KONAMI original from jubeat ripples APPEND to appear in jubeat plus, appearing in music pack 20.
* ALBIDA received a BEGINNER chart in [[AC Lincle|beatmania IIDX 19 Lincle]].
* ALBIDA is the fourth and last FINAL ROUND song of REFLEC BEAT limelight. The prerequisites to unlock it are:
** Complete jubeat Glass Stage 3.
** Complete jubeat Glass Stage 3.
** Unlock [[Castle on the Moon]].
** Unlock [[Castle on the Moon]].
*** Once having played ALBIDA several times in its Final Round status, it will be unlocked indefinitely.
*** Once having played ALBIDA several times in its FINAL ROUND status, it will be unlocked indefinitely.
** In [[REFLEC BEAT colette]], ALBIDA is unlocked by reaching the Goal of Pastel Adventure in the jubeat mountain unlock system. It is the final unlock in the jubeat mountain unlock system.
** In [[AC RB colette|REFLEC BEAT colette]], ALBIDA is unlocked by reaching the Goal of Pastel Adventure in the jubeat Mountain unlock system. It is the final unlock in the jubeat Mountain unlock system.
** From [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] to [[AC RB VOLZZA 2|REFLEC BEAT VOLZZA 2]], ALBIDA was playable by default.
* ALBIDA was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on June 7th, 2017 as part of the June 2017 Basic Subscription Monthly Songs.
** From July 2019, it can be purchased with BITs.
* After being removed from the initial release of [[AC RB Reflesia|REFLEC BEAT 悠久のリフレシア]], ALBIDA was revived on November 15th, 2018.
* ALBIDA is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from June 24th, 2022, by purchasing the '''SPECIAL music pack feat.jubeat vol.2''' (スペシャル楽曲パック feat.jubeat vol.2).
** By purchasing this pack with an active subscription, ALBIDA could be played in DanceDanceRevolution A3.
** From June 30th, 2023 in DanceDanceRevolution A3, it is available by default for all players.


== Song Production Information ==
== Song Production Information ==
Untranslated.
Untranslated.


== Video Production Information ==
== Video Production Information ==
None.
None.


==Difficulty and Notecounts==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
jubeat difficulty rated from 1 to 10.<br>
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.<br>
REFLEC BEAT difficulty rated from 1 to 10+.<br>
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
(Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
 
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Notecounts|267|560|1013|1530|-|568|958|1393|-}}
{{IIDX Chart|beatmania IIDX 18 Resort Anthem|-|6|10|12|-|6|9|11|-}}
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|'''3'''|6|10|12|-|6|9|11|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|6|10|12|-|6|9|11|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|3|6|10|12|-|-|-|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|3|6|10|12|-|6|9|11|-}}
}}


===beatmania IIDX===
=== DanceDanceRevolution ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{DDR Chart Header|
|-
{{DDR Chart Notecounts|119 / 4|266 / 8|426 / 12|572 / 14|- / - / -|264 / 8|393 / 18|574 / 9|- / - / -}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|9|13|16|-|9|13|16|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{DDR Chart|DanceDanceRevolution A3&rarr;Present|3|9|13|16|-|9|13|16|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
}}
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|560 || style="background:#eeee77;"|1013 || style="background:#FB607F;"|1530 || style="background:#73C2FB;"|568 || style="background:#eeee77;"|958 || style="background:#FB607F;"|1393
|-
| beatmania IIDX 18 Resort Anthem&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|6 || style="background:#eeee77;"|9 || style="background:#FB607F;"|11
|}


===jubeat===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|332|584|731}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat ripples APPEND&rarr;clan|5|7|10}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat festo&rarr;Present|5|7|10.1}}
|-
{{jubeat Chart|jubeat plus|5|7|10}}
!style="background:#9999ee;" width="60px"|Basic
{{jubeat Chart|jukebeat|5|7|10}}
!style="background:#9999ee;" width="60px"|Advanced
{{jubeat Chart|jubeat plus (Android)|5|7|10}}
!style="background:#9999ee;" width="60px"|Extreme
}}
|-
| Notecounts || style="background:#92dd44;"|332 || style="background:#eeee77;"|584 || style="background:#ee3fff;"|731
|-
| jubeat ripples APPEND&rarr;Present || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|10
|-
| jubeat plus || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|10
|-
| jukebeat || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|10
|-
| jubeat plus (Android) || style="background:#92dd44;"|5 || style="background:#eeee77;"|7 || style="background:#ee3fff;"|10
|}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
==== Old Charts ====
|-
{{RB Chart Header|
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{RB Chart Notecounts|300|426|700|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{RB Chart|REFLEC BEAT limelight&rarr;groovin'!! Upper|5|8|10+|-}}
|-
{{RB Chart|REFLEC BEAT VOLZZA&rarr;VOLZZA 2|5|8|11|-}}
!style="background:#9999ee;"|Basic
{{RB Chart|REFLEC BEAT plus|5|8|11|-}}
!style="background:#9999ee;"|Medium
{{RB Chart|REFLEC BEAT +|5|8|10+|-}}
!style="background:#9999ee;"|Hard
}}
|-
 
| Notecounts || style="background:#5bff14;"|300 || style="background:#ffed4a;"|426 || style="background:#ff0000;"|700
==== New Charts ====
|-
{{RB Chart Header|R=a|
| REFLEC BEAT limelight&rarr;Present || style="background:#5bff14;"|5 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10+
{{RB Chart Notecounts|331|488|807|-|R=a}}
|-
{{RB Chart|REFLEC BEAT 悠久のリフレシア|'''7'''|'''10'''|'''13'''|-|R=a}}
| REFLEC BEAT plus || style="background:#5bff14;"|5 || style="background:#ffed4a;"|8 || style="background:#ff0000;"|10+
}}
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:DDR Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Songs]]
[[Category:Jubeat Plus Songs]]
[[Category:jubeat plus Songs]]
[[Category:Jubeat Plus (Android) Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:Jubeat Songs Never Removed]]
[[Category:Jubeat Songs Never Removed]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Songs]]
[[Category:REFLEC BEAT Plus Songs]]
[[Category:REFLEC BEAT plus Songs]]

Latest revision as of 19:02, 3 July 2023

Not to be confused with albedo.

ALBIDA

Song Information

ALBIDA's jacket.

Artist: DJ YOSHITAKA
Composition/Arrangement/Synthesizers & Programming: DJ YOSHITAKA
BPM: 185
Length: 1:55
Genre: HARD RENAISSANCE
Movie: F-FLY
First Music Game Appearance: jubeat ripples APPEND
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

  • ALBIDA can be played from jubeat ripples APPEND to copious APPEND with an e-AMUSEMENT PASS.
    • In jubeat saucer, it can be unlocked via the bistro saucer unlocking event.
    • In jubeat saucer fulfill, it can be unlocked as part of saucer macchiato's Side Menu from April 23rd, 2014.
    • In jubeat prop, it is part of the Step unlocking system, unlockable by reaching Step Level 38.
    • As of jubeat Qubell, it is available by default by playing with an e-amusement pass.
  • ALBIDA was the last KONAMI original from jubeat ripples APPEND to appear in jubeat plus, appearing in music pack 20.
  • ALBIDA received a BEGINNER chart in beatmania IIDX 19 Lincle.
  • ALBIDA is the fourth and last FINAL ROUND song of REFLEC BEAT limelight. The prerequisites to unlock it are:
    • Complete jubeat Glass Stage 3.
    • Unlock Castle on the Moon.
      • Once having played ALBIDA several times in its FINAL ROUND status, it will be unlocked indefinitely.
    • In REFLEC BEAT colette, ALBIDA is unlocked by reaching the Goal of Pastel Adventure in the jubeat Mountain unlock system. It is the final unlock in the jubeat Mountain unlock system.
    • From REFLEC BEAT groovin'!! to REFLEC BEAT VOLZZA 2, ALBIDA was playable by default.
  • ALBIDA was added to beatmania IIDX INFINITAS on June 7th, 2017 as part of the June 2017 Basic Subscription Monthly Songs.
    • From July 2019, it can be purchased with BITs.
  • After being removed from the initial release of REFLEC BEAT 悠久のリフレシア, ALBIDA was revived on November 15th, 2018.
  • ALBIDA is available in DanceDanceRevolution GRAND PRIX's GRAND PRIX mode from June 24th, 2022, by purchasing the SPECIAL music pack feat.jubeat vol.2 (スペシャル楽曲パック feat.jubeat vol.2).
    • By purchasing this pack with an active subscription, ALBIDA could be played in DanceDanceRevolution A3.
    • From June 30th, 2023 in DanceDanceRevolution A3, it is available by default for all players.

Song Production Information

Untranslated.

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, 1 to 13 in VOLZZA/VOLZZA 2, and 1 to 15 in 悠久のリフレシア. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 267 560 1013 1530 - 568 958 1393 -
beatmania IIDX 18 Resort Anthem - 6 10 12 - 6 9 11 -
beatmania IIDX 19 Lincle→Present 3 6 10 12 - 6 9 11 -
beatmania IIDX INFINITAS - 6 10 12 - 6 9 11 -
beatmania IIDX ULTIMATE MOBILE 3 6 10 12 - - - - -
beatmania IIDX INFINITAS (2020) 3 6 10 12 - 6 9 11 -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 119 / 4 266 / 8 426 / 12 572 / 14 - / - / - 264 / 8 393 / 18 574 / 9 - / - / -
DanceDanceRevolution GRAND PRIX 3 9 13 16 - 9 13 16 -
DanceDanceRevolution A3→Present 3 9 13 16 - 9 13 16 -

jubeat

Game Level
Basic Advanced Extreme
Notecounts 332 584 731
jubeat ripples APPEND→clan 5 7 10
jubeat festo→Present 5 7 10.1
jubeat plus 5 7 10
jukebeat 5 7 10
jubeat plus (Android) 5 7 10

REFLEC BEAT

Old Charts

Game Level
Basic Medium Hard Special
Notecounts 300 426 700 -
REFLEC BEAT limelight→groovin'!! Upper 5 8 10+ -
REFLEC BEAT VOLZZA→VOLZZA 2 5 8 11 -
REFLEC BEAT plus 5 8 11 -
REFLEC BEAT + 5 8 10+ -


New Charts

Game Level
Basic Medium Hard White
Hard
Notecounts 331 488 807 -
REFLEC BEAT 悠久のリフレシア 7 10 13 -