Composition/Arrangement: Tomoyuki Uchida
VJ: kjk@tksd (東京食堂)
First Music Game Appearance: beatmania IIDX 13 DistorteD
Other Music Game Appearances: None.
Song Connections / Remixes
- DUE TOMORROW is rumored to have tight and/or off-sync timing windows, similar to GAMBOL.
- DUE TOMORROW's video marks the third appearance of the digital stick man (after Kecak and LESSON 5).
- DUE TOMORROW is the first beatmania IIDX song with a Level 12 Single ANOTHER chart to be removed from the arcades.
- DUE TOMORROW is an unlockable revival song in beatmania IIDX 25 CANNON BALLERS' ARENA MODE. It can be unlocked by collecting fifty ARENA CUBES.
Song Production Information
What was I thinking, well, I started off with only the BPM.
The highest tempo the sequencing software I use now supports is 400 BPM.
Can you even make a song this fast. That's where the battle with myself began.
In the end, this song is what emerged after several days of close combat with my sequencer.
It's fast. It's dark. It's explosive. Well, you know, things have happened.
By the way, Hiroyuki gave me the song name.
When I listened to this song I got the image of someone chased by a deadline,
so I gave it the title DUE TOMORROW.
Video Production Information
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
|Game||SP Difficulty||DP Difficulty|
|beatmania IIDX 13 DistorteD||-||6||9||11||6||11||-|
|beatmania IIDX 14 GOLD||-||6||9||↑12||6||11||-|
|beatmania IIDX 15 DJ TROOPERS→17 SIRIUS||-||6||9||12||6||↓10||-|
|beatmania IIDX 25 CANNON BALLERS→Present||-||6||9||12||6||10||12|
|beatmania IIDX 13 DistorteD CS||3||6||9||12||6||10||-|