AC SDVX II: Difference between revisions

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no time to open up the new song pages, and can't figure out how infinite blaster works, unless it's just "get energy, spend it until the chart is unlocked"
(no time to open up the new song pages, and can't figure out how infinite blaster works, unless it's just "get energy, spend it until the chart is unlocked")
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** In the ''FLOOR INFECTION'' event, FLOOR contest songs from SOUND VOLTEX BOOTH and SOUND VOLTEX II -infinite infection- are crossovered to other BEMANI games. Currently, all the crossovered songs are original ones that do not contain VOCALOID. The ''FLOOR INFECTION'' event requires the player to play several rounds of SOUND VOLTEX (usually up to eight) until all crossovers are unlocked in the specified BEMANI game. Each event contains three songs and lasts generally two weeks; after the determined time period, crossovers cannot be unlocked anymore. Past FLOOR INFECTION events may be temporarily revived.
** In the ''FLOOR INFECTION'' event, FLOOR contest songs from SOUND VOLTEX BOOTH and SOUND VOLTEX II -infinite infection- are crossovered to other BEMANI games. Currently, all the crossovered songs are original ones that do not contain VOCALOID. The ''FLOOR INFECTION'' event requires the player to play several rounds of SOUND VOLTEX (usually up to eight) until all crossovers are unlocked in the specified BEMANI game. Each event contains three songs and lasts generally two weeks; after the determined time period, crossovers cannot be unlocked anymore. Past FLOOR INFECTION events may be temporarily revived.
** In the ''POLICY BREAK'' event, a song representative of each BEMANI game is crossovered to SOUND VOLTEX II -infinite infection-. The ''POLICY BREAK'' event requires the player to play eight rounds of the specified BEMANI game in order to unlock the BEMANI crossover in SOUND VOLTEX. Each event contains one song and lasts generally two weeks; after the determined time period, the crossover cannot be unlocked anymore. Past POLICY BREAK events may be temporarily revived.
** In the ''POLICY BREAK'' event, a song representative of each BEMANI game is crossovered to SOUND VOLTEX II -infinite infection-. The ''POLICY BREAK'' event requires the player to play eight rounds of the specified BEMANI game in order to unlock the BEMANI crossover in SOUND VOLTEX. Each event contains one song and lasts generally two weeks; after the determined time period, the crossover cannot be unlocked anymore. Past POLICY BREAK events may be temporarily revived.
* The INFINITE BLASTER mode, introduced on March 20th, 2014, enables a special, HARD-type gauge which replaces the regular one. It can be used to unlock new INFINITE charts.


= New Songs =
= New Songs =
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| [[Roshinyuukai|炉心融解]] || [[SOUND VOLTEX BOOTH]] || Clear the EXHAUST chart of 炉心融解. || style="background:#8cfece;"|13
| [[Roshinyuukai|炉心融解]] || [[SOUND VOLTEX BOOTH]] || Clear the EXHAUST chart of 炉心融解. || style="background:#8cfece;"|13
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| [[Mei Rockin' SWING REMIX|冥 Rockin' SWING REMIX]] || [[SOUND VOLTEX BOOTH]] || INFINITE BLASTER unlockable. || style="background:#8cfece;"|15
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| [[caramel ribbon]] || [[SOUND VOLTEX BOOTH]] || NFINITE BLASTER unlockable. || style="background:#8cfece;"|14
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| [[Ama no jyaku|天ノ弱]] || [[SOUND VOLTEX BOOTH]] || NFINITE BLASTER unlockable. || style="background:#8cfece;"|15
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| [[Tsuki ni murakumo hana ni kaze|月に叢雲華に風]] || [[SOUND VOLTEX BOOTH]] || NFINITE BLASTER unlockable. || style="background:#8cfece;"|14
|}
|}


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