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** However, PARANOiA's real BPM is not a constant 180 BPM, instead it changes from a minimum of 169.81 to a maximum of 183.67 BPM. | ** However, PARANOiA's real BPM is not a constant 180 BPM, instead it changes from a minimum of 169.81 to a maximum of 183.67 BPM. | ||
* The robot in PARANOiA's background and album art is based off of Tetsushin Kongouki (金剛寺鉄心), one of the playable characters of the KONAMI game ''FIGHTING武術'' (FIGHTING WU-SHU). | * The robot in PARANOiA's background and album art is based off of Tetsushin Kongouki (金剛寺鉄心), one of the playable characters of the KONAMI game ''FIGHTING武術'' (FIGHTING WU-SHU). | ||
* PARANOiA is the only song in the DanceDanceRevolution series to appear in almost every DanceDanceRevolution title, being absent only in | * PARANOiA received a Double MANIAC chart in DanceDanceRevolution 3rdMIX. | ||
* PARANOiA is the only song in the DanceDanceRevolution series to appear in almost every DanceDanceRevolution title, being absent only in DanceDanceRevolution 5thMIX and [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]]. | |||
* PARANOiA received a unique video in [[CS DDR EXTREME2|DanceDanceRevolution EXTREME2]]. This video was carried to the arcade releases in [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]]. | * PARANOiA received a unique video in [[CS DDR EXTREME2|DanceDanceRevolution EXTREME2]]. This video was carried to the arcade releases in [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]]. | ||
* PARANOiA's banner was updated in DanceDanceRevolution X, changing the title font. | * PARANOiA's banner was updated in DanceDanceRevolution X, changing the title font. |