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== Release Information == | == Release Information == | ||
[[Image:IIDX 18.jpg|550px]] | [[Image:IIDX 18.jpg|550px]] | ||
*Location Tests: 22 April 2010 - 26 April 2010, 30 April 2010 - 6 May 2010, 14 May 2010 - 20 May 2010, 11 June 2010 - 12 June 2010 | * Location Tests: 22 April 2010 - 26 April 2010, 30 April 2010 - 6 May 2010, 14 May 2010 - 20 May 2010, 11 June 2010 - 12 June 2010 | ||
*Release date: September 15, 2010 | * Release date: September 15, 2010 | ||
*Slogan: BLAZE THROUGH THE RESORT PARTY! | * Slogan: BLAZE THROUGH THE RESORT PARTY! | ||
== General Information / Changes== | == General Information / Changes== | ||
* New Songs: 73 | * New Songs: 73 | ||
* Total Number of Songs: 640 | * Total Number of Songs: 640 | ||
* New songs text are highlighted in blue, similar to that of IIDX 17 SIRIUS. | * New songs text are highlighted in blue, similar to that of [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]. | ||
* Song wheel is now circular instead of vertical, similar to DDR's song wheel. This is the only IIDX game since the introduction of the songwheel in [[AC 2nd style|2nd style]] with such a songwheel; it was reverted back to vertical in [[AC Lincle|Lincle]]. | * Song wheel is now circular instead of vertical, similar to pre-[[AC DDR X2|DanceDanceRevolution X2]]'s song wheel. This is the only beatmania IIDX game since the introduction of the songwheel in [[AC 2nd style|2nd style]] with such a songwheel; it was reverted back to vertical in [[AC Lincle|Lincle]]. | ||
* In-game score, stage, | * In-game score, stage, HI-SPEED, and BPM displays feature a new font. | ||
* In the location test, new songs had different splash screens, with white text on black backgrounds. The final version restores the white background with black text. | * In the location test, new songs had different splash screens, with white text on black backgrounds. The final version restores the white background with black text. | ||
* One of the first new BEMANI releases to feature the [[PASELI]] e-money system. | * One of the first new BEMANI releases to feature the [[PASELI]] e-money system. | ||
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* For the first time since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]], there aren't multiple Extra Stage / One More Extra Stage songs. All hidden songs are unlocked exclusively through Tours / beat unlocks, and unlocking songs through the former requires Dellar Points. | * For the first time since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]], there aren't multiple Extra Stage / One More Extra Stage songs. All hidden songs are unlocked exclusively through Tours / beat unlocks, and unlocking songs through the former requires Dellar Points. | ||
* This is the first game since their debut to not feature a [[Tetsuya Tamura|Y&Co.]] song. | * This is the first game since their debut to not feature a [[Tetsuya Tamura|Y&Co.]] song. | ||
* [[Tatsuya Shimizu|Tatsh]] returns to IIDX for the first time since [[CS DistorteD|IIDX DistorteD CS]]. | * [[Tatsuya Shimizu|Tatsh]] returns to beatmania IIDX for the first time since [[CS DistorteD|IIDX DistorteD CS]], albeit as a commission artist. | ||
* First IIDX series that contains 2 ending songs in the NEW SONGS category. | * First beatmania IIDX game in the series that contains 2 ending songs in the NEW SONGS category. | ||
* [[AC China|beatmania IIDX (China)]] is based off of the interface of this game. | * [[AC China|beatmania IIDX (China)]] is based off of the interface of this game. | ||
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* [[Dances with Snow Fairies]] / [[Akihiro Honda|Dr.Honda]] | * [[Dances with Snow Fairies]] / [[Akihiro Honda|Dr.Honda]] | ||
* [[DM STAR ~kansai energy style~|DM STAR ~関西 energy style~]] / [[NAOKI]] | * [[DM STAR ~kansai energy style~|DM STAR ~関西 energy style~]] / [[Naoki Maeda|NAOKI]] | ||
* [[ELECTRIC MASSIVE DIVER]] / [[Toshiyuki Kakuta|L.E.D.-G]] | * [[ELECTRIC MASSIVE DIVER]] / [[Toshiyuki Kakuta|L.E.D.-G]] | ||
* [[Raise your hands]] / [[Keiichi Ueno]] feat. RIISA | * [[Raise your hands]] / [[Keiichi Ueno]] feat. RIISA |