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== Song Production Information ==
== Song Production Information ==
=== NISH ===
=== NISH ===
Nice to meet you. I'm NISH.<br>
Nice to meet you. I'm NISH.<br>
This year marks the 10th anniversary of my debut in the UK. So, to mark the occasion, I decided to make my first beatmania song.<br>
This year marks the 10th anniversary of my debut in the UK. So, to mark the occasion, I decided to make my first beatmania song.<br>


This music is really fired up.<br>
This music is really fired up.<br>


To tell you the truth, the reason that I got started in music was game music.  In my interviews with magazines, I have answered this question many times.<br>
To tell you the truth, the reason that I got started in music was game music.  In my interviews with magazines, I have answered this question many times.<br>
Furthermore, it was the music from Konami that first got me interested in music.<br>
Furthermore, it was the music from Konami that first got me interested in music.


A red CD of Konami game music still occupies a corner of my CD shelf.  Before the CD for the game appeared, I recorded the music from a game on cassette tape (about 25 years ago) and listened to it earnestly. Meanwhile, the release of this game music on CD in 1986 was a dream for me.  Most of all, of all the music from Gradius, I was surprised by how good the songs sounded.<br>
A red CD of Konami game music still occupies a corner of my CD shelf.  Before the CD for the game appeared, I recorded the music from a game on cassette tape (about 25 years ago) and listened to it earnestly. Meanwhile, the release of this game music on CD in 1986 was a dream for me.  Most of all, of all the music from Gradius, I was surprised by how good the songs sounded.<br>
For several years, before I got hooked into club music, I was into video game music.<br>
For several years, before I got hooked into club music, I was into video game music.


The good thing about game music is that it one has to make the most of the limited amount of memory in the game, and that it allows one to mix different musical genres.  Thanks to that, one could blend all different types of music genres and I could experience the wonders of electric sound.<br>
The good thing about game music is that it one has to make the most of the limited amount of memory in the game, and that it allows one to mix different musical genres.  Thanks to that, one could blend all different types of music genres and I could experience the wonders of electric sound.<br>


Oh. I've been talking so long, my head's in the clouds.<br>
Oh. I've been talking so long, my head's in the clouds.


Well, when Konami offered me a chance to make a song, it was easy to say yes, and then I became fired up for this.<br>
Well, when KONAMI offered me a chance to make a song, it was easy to say yes, and then I became fired up for this.<br>
Contrary to my previous songs that had high intensity, I decided to make a European uplifting trance song with some sorrow added in.<br>
Contrary to my previous songs that had high intensity, I decided to make a European uplifting trance song with some sorrow added in.<br>
Feel free to play this.<br>
Feel free to play this.


== Video Production Information ==
== Video Production Information ==
=== OTAS ===
=== OTAS ===
Just to let you know, this is one of my favorite tunes! Raise your hands up if you agree(^^)!<br>
Just to let you know, this is one of my favorite tunes! Raise your hands up if you agree(^^)!<br>
I wanted the gradual change in melody to correspond to the movie change from a blue world to the Milky Way galaxy.<br>
I wanted the gradual change in melody to correspond to the movie change from a blue world to the Milky Way galaxy.<br>
With the scenes changing quickly from artistic versions of light to geometric lines and shapes, I'd be happy to play a game and watch the different scenes in the movie♪.  
With the scenes changing quickly from artistic versions of light to geometric lines and shapes, I'd be happy to play a game and watch the different scenes in the movie♪.  


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.


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{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"

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