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* The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time thene) and "dual". | * The subtitle "PENDUAL" is a portmanteau of "pendulum" (hence the time thene) and "dual". | ||
* The Pendulum system is introduced, which cycles the theme appearance between a "Light Phase" and a "Dark Phase", with changes on the interface, background music and with their own exclusive songs. | * The Pendulum system is introduced, which cycles the theme appearance between a "Light Phase" and a "Dark Phase", with changes on the interface, background music and with their own exclusive songs. | ||
** The Light Phase represents the present, while the Dark Phase represents the future. | ** The Light Phase (gray skin) represents the present, while the Dark Phase (purple skin) represents the future. | ||
** On the song selection screen, Light Phase songs sit on a white background frame, while Dark Phase songs sit on a purple background frame. | ** On the song selection screen, Light Phase songs sit on a white background frame, while Dark Phase songs sit on a purple background frame. | ||
* EX-COMBO option was introduced. Instead of the combo count, it shows the EX-SCORE next to the judgment rank during gameplay. | * EX-COMBO option was introduced. Instead of the combo count, it shows the EX-SCORE next to the judgment rank during gameplay. | ||
* R-RANDOM (Rotation RANDOM) option was introduced, which lets the player offset patterns by a set (from +1 to +6) amount of lanes. | * R-RANDOM (Rotation RANDOM) option was introduced, which lets the player offset patterns by a set (from +1 to +6) amount of lanes. |