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System BGM are all made by [[Sota Fujimori]]. | System BGM are all made by [[Sota Fujimori]]. | ||
What makes SOUND VOLTEX differentiate from the other games is that regular BEMANI artists (either | What makes SOUND VOLTEX differentiate from the other games is that regular BEMANI artists (either KONAMI in-house or commissioned ones) aren't involved in the songlist, with a few exceptions. It, instead, involves artists renowned in the doujin and beatmania simulation scene, plus licensed ''EXIT TUNES'' songs and ''Touhou Project'' arrangements. There are also remixes of original KONAMI songs.<br> | ||
While at first the songlist mostly consisted of original songs or licenses involving VOCALOID, later in the life-cycle of the first game the artist selection greatly expanded thanks to what it is supposed to be the most important part of the game - the FLOOR section. | While at first the songlist mostly consisted of original songs or licenses involving VOCALOID, later in the life-cycle of the first game the artist selection greatly expanded thanks to what it is supposed to be the most important part of the game - the FLOOR section. | ||
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= Difficulty = | = Difficulty = | ||
SOUND VOLTEX has three main difficulties: ''NOVICE'', ''ADVANCED'' and ''EXHAUST''.<br> | SOUND VOLTEX has three main difficulties: ''NOVICE'', ''ADVANCED'' and ''EXHAUST''.<br> | ||
SOUND VOLTEX II -infinite infection- introduces a fourth difficulty: ''INFINITE''. The INFINITE difficulty is very similar to the CHALLENGE one of | SOUND VOLTEX II -infinite infection- introduces a fourth difficulty: ''INFINITE''. The INFINITE difficulty is very similar to the CHALLENGE one of DanceDanceRevolution and the MASTER one of GuitarFreaks & DrumMania, as it is only available for a few songs. | ||
Difficulty ranges from 1 (the easiest) to 16 (the hardest). | Difficulty ranges from 1 (the easiest) to 16 (the hardest). |