AC RB groovin'!!: Difference between revisions

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* A fourth difficulty, SPECIAL, was added to REFLEC BEAT.
* A fourth difficulty, SPECIAL, was added to REFLEC BEAT.
** According to [[Tatsuya Iyama|Qrispy Joybox]], SPECIAL is more akin to the CHALLENGE difficulty of DanceDanceRevolution, and doesn't necessarily mean a song's SPECIAL chart is just a harder version of its HARD chart.
** According to [[Tatsuya Iyama|Qrispy Joybox]], SPECIAL is more akin to the CHALLENGE difficulty of DanceDanceRevolution, and doesn't necessarily mean a song's SPECIAL chart is just a harder version of its HARD chart.
* A new object type, Vertical Objects, are introduced to REFLEC BEAT. Unlike the other notes, Vertical Objects don't bounce on the sides, and be either Normal, Long, Chain or TOP notes.
* A new object type, Vertical Objects, are introduced to REFLEC BEAT. Unlike the other notes, Vertical Objects don't bounce on the sides, and can be either Normal, Long, Chain or TOP notes.
* A new gameplay mode, REFLEC Dojo (リフレク道場), was added. Requires PASELI.
* A new gameplay mode, REFLEC Dojo (リフレク道場), was added. Requires PASELI.
** The existing grading system from limelight and colette has been abolished in favour of a Dan rating. Dan ratings can be acquired through REFLEC Dojo and is similar to beatmania IIDX's Dani Nintei mode.
** The existing grading system from limelight and colette has been abolished in favour of a Dan rating. Dan ratings can be acquired through REFLEC Dojo and is similar to beatmania IIDX's Dani Nintei mode.
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