Devilz Staircase: Difference between revisions

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=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX CN Chart Info
|-
| beg_notes = ? / 0
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| spn_notes = 332 / 0
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| sph_notes = 1134 / 3
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| spa_notes = 1685 / 5
|-
| dpn_notes = 361 / 0
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dph_notes = 1017 / 4
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| dpa_notes = 1614 / 5
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| chart_version_1 = beatmania IIDX 20 tricoro
!style="background:#9999ee; text-align: center;" width="70px"|Another
| spn_difficulty_1 = 7
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| sph_difficulty_1 = 10
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spa_difficulty_1 = 12
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dpn_difficulty_1 = 8
|-
| dph_difficulty_1 = 10
| Notecounts / Charge Notes || style="background:#00FF7F;"|- || style="background:#73C2FB;"|332 / 0 || style="background:#eeee77;"|1134 / 3 || style="background:#FB607F;"|1685 / 5 || style="background:#73C2FB;"|361 / 0 || style="background:#eeee77;"|1017 / 4 || style="background:#FB607F;"|1614 / 5
| dpa_difficulty_1 = 12
|-
| chart_version_2 = beatmania IIDX 22 PENDUAL→Present
| beatmania IIDX 20 tricoro→Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
| beg_difficulty_2 = '''1'''
|}
| spn_difficulty_2 = 3
| sph_difficulty_2 = 10
| spa_difficulty_2 = 12
| dpn_difficulty_2 = 4→5
| dph_difficulty_2 = 10
| dpa_difficulty_2 = 12
}}


=== REFLEC BEAT ===
=== REFLEC BEAT ===
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